The ultimate guide to hiring a web developer in 2021
If you want to stay competitive in 2021, you need a high quality website. Learn how to hire the best possible web developer for your business fast.
Game Design is a field of expertise within the video game industry that involves creating the look, feel and mechanics of a video game. Experienced and talented Game Designers have the ability to produce aesthetically stunning visuals, compelling stories and unique gaming mechanics that will captivate players and make them keep coming back for more! As a result, game development companies are constantly searching for creative professionals on freelance sites like Freelancer.com who can create innovative projects that enchant players.
Here's some projects that our expert Game Designers made real:
At Freelancer, we understand what it takes to create an engaging and entertaining gaming experience. Our team of talented Game Designers possess the skill and knowledge necessary to create incredible projects that are sure to make an impression. We also offer great value for money. So if you're looking for a team to craft a timeless gaming experience to mesmerize your target audience, Freelancer.com is the place to roll the dice! Invite any of our amazing Game Designers to your project and work together with them to create the perfect gaming experience!
Sur 111,393 commentaires, les clients ont évalué nos Game Designers 4.9 sur 5 étoiles.Game Design is a field of expertise within the video game industry that involves creating the look, feel and mechanics of a video game. Experienced and talented Game Designers have the ability to produce aesthetically stunning visuals, compelling stories and unique gaming mechanics that will captivate players and make them keep coming back for more! As a result, game development companies are constantly searching for creative professionals on freelance sites like Freelancer.com who can create innovative projects that enchant players.
Here's some projects that our expert Game Designers made real:
At Freelancer, we understand what it takes to create an engaging and entertaining gaming experience. Our team of talented Game Designers possess the skill and knowledge necessary to create incredible projects that are sure to make an impression. We also offer great value for money. So if you're looking for a team to craft a timeless gaming experience to mesmerize your target audience, Freelancer.com is the place to roll the dice! Invite any of our amazing Game Designers to your project and work together with them to create the perfect gaming experience!
Sur 111,393 commentaires, les clients ont évalué nos Game Designers 4.9 sur 5 étoiles.I’m reviving an older PC game whose entire game-loop was tied directly to CPU cycles. On today’s multi-gigahertz processors that means characters sprint at light-speed, menus animate erratically, and animations desync. I need the timing logic decoupled from raw clock speed and replaced with a frame-rate independent solution so the experience feels identical on any modern Windows machine. The current source compiles, but the cycle-based code makes it unplayable on contemporary hardware. Your task is to profile the bottlenecks, implement a reliable timer or fixed-timestep approach, and smooth out any knock-on issues that appear once the core loop is refactored (physics accuracy, input buffering, sound sync, etc.). I’m focused purely on performance optimisation; graphical o...
I need a VR training module developed for frontline workers, specifically for equipment handling and the installation process. This is intended as a proof of concept. Key Requirements: - Tasks to cover: - Equipment handling - Installation process - Platform: Meta Quest 3 - Interactive elements: Some, but not too many Ideal Skills and Experience: - Proven experience in developing VR training modules - Proficiency with Meta Quest 3 development - Ability to integrate interactive elements into VR environments - Strong understanding of equipment handling and installation processes
Playable Space Strategy Game – UI Artist Wanted I’m developing a playable space strategy indie game and looking for a beginner-friendly UI artist to polish and continue interface and game development. Project Status Working prototype includes: - Fleet management - Operations system - Contract system - Tutorial - Fuel & damage mechanics - Economy & shipyard - Save/Load system - Real-time progression Note: Core gameplay is fully functional — this is not just a concept. I will send download link What I Need - Immersive main menu - 2D ship models (clean, realistic style) - Non-distracting in-game HUD - Button & icon sets (for desktop build) Style Realistic sci-fi Crisp shapes Subtle gradients Clear, readable typography No cartoon or pixel-art style Delive...
I'm seeking a skilled UI designer to create an intuitive and engaging user interface for a desktop plugin. This plugin is designed for design software and will facilitate the creation of interactive 3D avatars that can navigate various environments. Key Requirements: - Design a user-friendly interface for a 3D avatar creation tool. - Ensure the UI is visually appealing and aligns with existing design software aesthetics. - Incorporate interactive elements that allow users to manipulate and customize avatars in real time. Ideal Skills and Experience: - Proficiency in UI/UX design, particularly for desktop applications. - Strong understanding of design software interfaces. - Experience with 3D modeling and interactive design elements. - Attention to detail and a creative mindset. Ple...
I’m looking for a designer who can translate a vintage aesthetic into a clean, abstract illustration that will become the core of my new logo. Think distressed edges, muted colour palettes and a hint of nostalgia, but expressed through an imaginative, non-literal graphic rather than traditional text or emblem work. Here’s what I need from you: • A custom, abstract illustration that instantly feels vintage without relying on cliché retro fonts. • Scalable vector files (AI, SVG) plus high-resolution PNG/JPEG exports on transparent and coloured backgrounds. • A short colour and type recommendation sheet so I can keep the look consistent across future collateral. I’ll share brand references and usage contexts once we start, and I’m happy to i...
I'm looking for a developer to create donation stands and leaderboards for a Roblox game. Requirements: - Donation stands with customizable messages and sound effects upon donation. - Two leaderboards. Ideal skills and experience: - Proficiency in Roblox development - Experience with scripting and UI design - Familiarity with game monetization elements
I need an external utility that runs alongside an online-multiplayer title and quietly automates a few of the repetitive actions players must grind through, freeing us to focus on decision-making and mechanical practice. Because the purpose is to sharpen genuine player skills rather than replace them, the tool should never inject code or tamper with the client itself; it must behave like a lightweight companion app that reads permitted screen or memory data, makes human-like input, and includes solid antiban counter-measures (randomised timings, input variance, optional breaks, and other stealth techniques you normally rely on). You will handle the full flow: architecture, clean and well-documented source, a simple UI to toggle modules on or off, plus a short read-me that explains setup a...
I'm seeking a skilled artisan to reproduce a missing backgammon piece for a board game. The piece is originally made of stone. Requirements: - Experience with stone carving or manipulation - Ability to match existing piece in size and detail - Attention to detail and craftsmanship Ideal Skills: - Stoneworking - Craftsmanship in game pieces - Familiarity with backgammon and its components
Saya ingin kumpulan panduan praktis untuk beberapa video game populer di platform mobile (Android dan/atau iOS). Fokusnya pada cara bermain, mekanik dasar, strategi menengah, serta tip singkat agar pemain baru cepat menguasai permainan. Ruang lingkup: • Pilih beberapa judul game mobile yang sedang tren—utamakan genre berbeda agar panduannya variatif. • Untuk tiap game, tulis langkah‐langkah awal (instalasi, pembuatan akun, kontrol dasar), penjelasan fitur utama, dan strategi efektif untuk level menengah. • Sertakan tabel ringkas berisi istilah penting dalam game beserta arti atau fungsinya. • Tambahkan screenshot ilustratif atau skema kontrol jika tersedia; pastikan bebas hak cipta. • Semua tulisan harus berbahasa Indonesia yang jelas dan mudah dipah...
I’ve been running a custom 7 Days to Die world on PC that was originally built on v1.2 and now needs to live happily on v2.5. Your first job is to migrate the map so it boots without errors, preserves player-built structures, and unlocks the new v2.5 mechanics. Because I checked “Yes, new features are needed,” please weave in some fresh content while you work—NPC survivors, improved loot tables, anything that shows the upgrade isn’t just a version bump :) Once the map itself is stable, I’d like a quick hands-on tutorial (screen-share or concise step-by-step notes) covering the Prefab Editor. Show me how to clone existing POIs, swap blocks, and adjust terrain so I can keep tinkering on my own. Deliverables • Updated world files ready for v2.5 wit...
I'm looking to create a successful action game for mobile and PC platforms, utilizing both first-person and third-person perspectives. Ideal skills and experience: - Proficiency in game development for mobile and PC - Experience with both first-person and third-person camera perspectives - Strong background in action game design and mechanics - Ability to create engaging and high-quality graphics and animations - Knowledge of market trends and player preferences in the action game genre Please provide a portfolio showcasing similar projects and any relevant success metrics. Looking forward to your bids!
I'm setting up a Minecraft server and need help modifying plugins to implement a player-to-player trading economy. Key Requirements: - Modify existing plugins or create new ones - Set up a secure and balanced player-to-player trading system Ideal Skills: - Experience with Minecraft server management - Proficient in plugin development and modification - Strong understanding of Minecraft economy systems Looking for someone who can bring my vision to life, ensuring a smooth and engaging trading experience for players.
I need a web-based crypto cricket fantasy game. The game should include: - Player selection and management - Live scoring updates - Crypto wallet integration Ideal skills and experience: - Game development experience, especially in fantasy sports - Strong knowledge of cryptocurrency and blockchain technology - Proficient in web development - Experience with real-time data integration for live updates Please provide detailed project proposals.
Games with minimum 20 levels. Engine preference - Unity3D If you’ve published a game on the Play Store or App Store and the sales haven’t met your expectations, we’re open to an outright purchase. The game and all associated rights will need to be fully transferred to us.
Greetings! In need of an Unreal Engine developer who can help us push our prototype across the finish line in time for Steam NextFest submission and funding rounds. The game; think Heavy Metal co-op based PVE bot action on other planets with old school inspirations from SWG and MechWarrior! We're looking for someone experienced with both C++ and Blueprint visual scripting who can help optimize systems, implement features, and polish our prototype for public testing. A key part of this work will involve converting Blueprint functionality to C++ for performance optimization. Experience with multiplayer, specifically co-op PVE mechanics, lobby systems, would be a major plus for certain functionality we're implementing. We currently have one other developer (aside from me) on the ...
I'm looking for an experienced game developer to create a realistic PC climbing game, similar to "Only Up" or "Climb Better Together". Key Requirements: - Development of a challenging and immersive climbing gameplay mechanic. - Creation of diverse, realistic environments for players to explore. - Implementation of multiplayer features for cooperative or competitive play. - High-quality, realistic graphics and animations. Ideal Skills & Experience: - Proficiency in game development engines (e.g., Unreal Engine, Unity). - Strong background in 3D modeling and realistic texture creation. - Experience in multiplayer game design. - A portfolio showcasing similar genre and style games. - needs to have keybinds to be able to thow things at my character, knock him d...
Overview Bean Breaker is a small-scale, round-based survival game built in Roblox. Each player has a personal “Bean” that represents their life. If their Bean is destroyed, they are eliminated from the round. Players gather resources, build simple structures, and engage in close-range melee combat. The goal is to outlast all other players by protecting your Bean while attempting to destroy theirs. This project is an MVP prototype focused purely on testing the core gameplay loop. No monetization systems are included in this phase. Core Gameplay • 8 players per match • Each player has: 100 HP A pickaxe (25 base damage) A personal Bean (100 HP) • If a player’s Bean is destroyed → they are instantly eliminated • Last remaining player wins C...
I'm seeking an experienced C++ developer to write a patch for an old Windows 98/XP game to make it stable on Windows 10. The game currently crashes or freezes during gameplay, seemingly at random after playing for a while. The game is designed for 32bit, not 16, so it should probably be a bit easier. But I have very little knowledge of coding Requirements: - Expertise in C++ - Experience with legacy software and Windows compatibility issues - Ability to diagnose and fix crashes in games Ideal Skills: - Game development background - Familiarity with Windows 10 internals - Strong debugging skills
Looking for Experienced Metin2 Developers (C++ / Python) – Paid Project Hi, I’m looking for 1–2 experienced Metin2 developers for a long-term paid project. Project: Custom Metin2 private server with unique systems (runes, custom drops, balance changes, PvE/PvP improvements). The goal is to build a stable, long-term server, not a quick copy-paste project. Requirements: Proven experience with Metin2 server core (C++) Experience with Metin2 client modifications (Python/UI) Ability to create custom systems (e.g. rune system, special bonuses, dungeon mechanics, drop systems) Bug fixing, optimization, performance improvements Good communication and reliability Nice to have: Previous work on known Metin2 private servers Experience with server security / basic anti-che...
UI Designer for a Puzzle game. You've to create designs in Figma replacing the existing UI. example: Send examples you've done
Earthlets: Garden & Gather Roblox Game Commission Brief A brief for the development of a character-led, LiveOps-ready Roblox game built on the Earthlets IP. 1. Project Overview Earthlets is a premium Roblox experience designed around original companion characters, environmental restoration gameplay, and long-term progression. Players clean polluted environments, grow evolving gardens, unlock eco-abilities, and cooperate in events and boss encounters. The game is designed for short, satisfying sessions with deep retention and monetisation potential. 2. What We Are Building We are commissioning an experienced Roblox studio to design, build, and support a full-scale Roblox game based on the Earthlets IP. This is a paid, milestone-based commission (not revenue-share only), with a cle...
I have a fully working Match-3 core in Unity and now need a seasoned developer who can wrap a persistent meta layer around it. Here is what the first release of that layer must do: • Award experience every time a player finishes a level and grant bonus XP when they post a particularly high score. • Track the running total, handle level-ups, and trigger new abilities or power-ups the moment a threshold is crossed. • Keep all data durable (local save plus cloud ready) so the loop survives reinstalls and is easy to tune through live updates. • Leave the underlying swap-and-match gameplay untouched—your work sits beside it, not inside it. • Use placeholder UI where needed; architecture, logic, and scalability matter more than visuals right now. The co...
I'm looking for a talented game designer to create a unique mythological / historical-themed physical trading card game. The game will feature deck building, moving characters on a board, and player versus player combat mechanics. Key Requirements: - Create 202 Artworks for set 1 Ideal Skills and Experience: - Experience in designing realistic digital illustrations and graphic design skills are a plus. Please provide samples of previous work.
Estou iniciando um jogo de sobrevivência dentro do Roblox e preciso de um artista 3D que crie todo o conjunto de assets em baixa poligonagem, porém com toque semirrealista, no mesmo espírito das coleções “ohow” que deixei como referência (). O pacote completo deve abranger: • Ambientes naturais (florestas, rochas, vegetação, estruturas rudimentares); • Personagens jogáveis compatíveis com os rigs padrão do Roblox, prontos para animação em primeira e terceira pessoa; • Itens e recursos típicos de sobrevivência medieval/RPG, como ferramentas, armas simples, alimentos e materiais de crafting. Tenho baixo orçamento então preferiria comprar por unidade...
I'm looking for an experienced Unity game developer to create an engaging 2D platformer game. Key requirements are: - Design and develop multiple levels - Integrate various power-ups Ideal candidates should have: - Proven experience in Unity and 2D game development - Strong skills in level design and game mechanics - Portfolio showcasing similar platformer games
I'm looking for a skilled Unity game developer to create an adventure-themed 2D platformer. The main player objective is to defeat enemies. Key Requirements: - Unity 2D expertise - Experience in platformer game mechanics - Enemy design and AI development - Level design for an adventure theme - Ability to create engaging gameplay Ideal skills include: - Strong background in game design - Proficiency in C# programming - Creativity in enemy and level design Please share your portfolio with relevant projects.
I'm looking for an experienced developer to build a QBCore-based FiveM roleplay server. The server should include a comprehensive economy system, custom jobs, and housing options. Key Requirements: - QBCore framework expertise - Ability to implement a detailed economy system - Development of various custom jobs - Creation of a housing system Ideal Skills and Experience: - Proven track record in FiveM server development - Strong understanding of QBCore and its functionalities - Prior experience with economy systems and job creation in roleplay servers - Good communication skills and ability to meet deadlines Please provide examples of previous work and an estimated timeline.
I'm looking for a skilled game developer to create a cartoonish brainrot game. The game involves players entering a zone to collect dismembered brain parts (like heads, arms, torsos) and assembling them at their base to complete the "brainrot." The finished pieces can then be placed in a money-making base. Key Requirements: - Design and develop a game for PC, Mobile, and Console platforms - Create engaging gameplay mechanics for collecting and assembling brain parts - Develop a cartoonish art style that is visually appealing Ideal Skills and Experience: - Proven experience in multi-platform game development - Strong background in cartoonish art and design - Ability to create detailed project proposals and demonstrate previous work Please include your portfolio and relevan...
I am just brainstorming ideas and looking to create a TCG horror game and am looking for someone to help me in the process with card creation and printing
I need a bite-sized Block Blast game that runs entirely as a Telegram mini app, so anyone who opens it inside Telegram—whether on iOS, Android, or desktop—gets the same seamless experience. The core mechanic can follow the familiar block-clearing format; I’m open to your suggestions on pacing, art style, and sound as long as the gameplay feels snappy and satisfying. Key features I must see: • Real-time leaderboards so players instantly know where they rank • A rotating set of daily challenges to keep the game fresh • Streak-based rewards that pay out daily, weekly, and monthly • A referral system that tracks who invited whom and credits both users accordingly In app purchases and ads Please build on Telegram’s Web Apps framework (HTML5...
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I’m developing an indie video game in Unity (single-player, snowy environment with robots and technological systems). I’m looking for a narrative designer to help improve and structure the story, dialogues, and worldbuilding. The game already has a solid narrative and gameplay foundation: -main mission involving terminals, blackout events, generators, and a pursuing robot -narrative events (sabotaged airplane, evidence to recover, final escape) -minimalist (low poly) snow atmosphere I’m looking for someone who can help me: improve the plot without completely changing it make radio dialogues (3 characters + robot) stronger and more impactful better structure narrative missions give coherence and emotional weight to the story suggest realistic and sustainable ideas suitab...
Hi, I’m looking to commission a Fortnite map similar to "Escape the Tsunami for Brainrot" but with a twist. I want to keep the core UI and mechanics but replace the tsunami zone with a PVE combat system. Here are the specific features I need: PVE Progression: Instead of a rising zone, the map should feature video-game-style mobs (guards) and bosses. The further the player travels, the stronger the mobs become. Mystery Box Loot System: Killing mobs and bosses should drop Mystery Boxes. The quality and rarity of the box (and the Brainrot inside) depend on how far the player has progressed. Trading System: Include the in-game Brainrot exchange/trading mechanic from the original map. Double Economy & In-Game Shop: Brainrot Currency: Players earn money through their B...
Saya ingin sebuah game sederhana namun menarik yang dibuat sepenuhnya di Bubble. Platform utama yang saya sebut sebagai “Freelancer bubble” akan menjadi tempat game ini diluncurkan, jadi pastikan seluruh workflow—dari database hingga UI—berjalan mulus di sana. Fokus saya adalah: • Gameplay dasar yang cepat dipelajari agar pengguna betah bermain berulang kali. • Mekanisme monetisasi bawaan (contoh: rewarded video ads, in-app purchase, atau marketplace item virtual) sehingga game segera bisa “menghasilkan duit.” • Desain antarmuka yang responsif, cukup ringan untuk perangkat desktop maupun seluler tanpa harus membuat build terpisah. • Dashboard admin di Bubble yang memungkinkan saya memantau pemain aktif, pendapatan, dan menyesua...
Don't bid if there's no demo. I need full source-code replicas of the slot titles released by Pragmatic Play. Every visual, audio, math model and game mechanic must match the originals exactly, including bonus rounds and free-spins sequences, while delivering the same high RTP percentages players expect from the provider. The build has to sit inside a back-office that lets me create, credit and deduct balances for whoever plays i want login screen, review detailed game logs and change RTP settings per title. An RNG that can be certified is essential, as is clean, well-documented code that my own dev team can later extend. Progressive jackpots are not required at this stage, but keep the architecture flexible so we can bolt that on later without a rewrite. Feel free to use any p...
Below is the Project OMEGA – Performance Specification Sheet (Optimized for Bedrock survival, large-scale base) PROJECT OMEGA — MAX OUTPUT FARM SPECS All farms must be: Fully automatic AFK-safe Storage-linked Lag-optimized Scalable Chunk-aligned when required CROP MEGA FLOOR (2F2) Wheat / Carrot / Potato (Villager Powered) Best Version: 4-villager auto farm module × 4 per crop Target Output: 4 double chests per hour per crop (combined modules) Sugar Cane (Observer/Piston flying machine) Best Version: 0-tick style not possible in Bedrock — use long piston line Target Output: 6 double chests per hour Bamboo Best Version: Flying machine harvest strip Target Output: 8+ double chests per hour Kelp Best Version: Vertical piston auto-harvest towers T...
A roblox battle ground game i need help with the combat systems and ability's of each character. Its a battlegrounds game about the anime vinland saga.
I'm looking for an experienced game programmer to troubleshoot issues with NES 6502 assembly code base. This is an action adventure game that is nearly complete and needs some engineering polish, Key Requirements: - Expertise in action game mechanics - Proficiency in side-scrolling game design - Experience with game development for PC, console, or mobile platforms Ideal Skills and Experience: - Strong programming skills (C++, Unity, or similar) - Previous experience in game projects - Ability to collaborate and integrate creative ideas Here is a list of the issues -player slides while crouching (should not move) -screen tiles that contain pickups must not refresh on screen reentry -boss rooms (5) must be gated to lock player in room until boss is destroyed -ladders code needs a...
I’m building a light-hearted, pick-up-and-play PvP game where players fight with anything but the usual guns and knives. The core idea is simple: small teams drop into compact, purpose-built arenas and scramble for randomly spawned items—rubber chickens, enchanted brooms, exploding soccer balls—anything that feels quirky and fun. Matches should stay quick, chaotic and above all casual. Match Formats The game must recognise three queue options and load the correct map layout automatically: • 1 v 1 • 2 v 2 • 3 v 3 Arena System Each format gets its own self-contained arena. I’m open on visual style for now, so feel free to propose an art direction that suits a playful, non-violent tone. What matters most is tight level design that keeps pla...
Please read the full project description carefully before submitting a proposal. Do not submit offers with the intention of later increasing the price. All requirements, style references, animation sequence, and deliverables are fully detailed down. Only submit if you can meet these conditions within the agreed budget. I need 3 Lottie animations for a mobile game app: Wooden Chest, Silver Chest, and Gold Chest. The style should be dark fantasy, inspired by Clash Royale, clean and polished, but not ultra detailed. Animation sequence: Shake at the start to signal interaction Chest opens Subtle glow/light comes out from inside Duration: 1–2 seconds per animation Note: Only the shake → open → glow sequence is needed. Looping or ongoing animations in closed state will be handled...
I want to expand Jujutsu Kaisen: Cursed Clash by adding fresh character skins and turning several NPCs into fully playable fighters. All visuals can rely on the game’s existing animation set; I only need new textures, models, and the code or configuration that unlocks those NPC slots for player control. Here is what I am expecting: • High-quality skins that match the art style and fit flawlessly over current rigs. • NPC conversion so they appear on the character-select screen with functional moves, UI portraits, and voice lines already present in the game. • A simple installation package plus a short read-me explaining folder paths and any mod manager settings. No extra animations or ability reworks are required right now—just visual assets and the necessa...
Job Description We are looking for an experienced game development freelancer or studio to design and develop a set of simple, popular multiplayer casual games. Deliverable For each game, we expect: • Fully functional multiplayer game • Source code with clear structure and documentation • Deployable Build files (ZIP / APK / IPA as applicable) • Basic deployment & build instructions Scope of Work • The initial set includes (but is not limited to) following 5 -10 real-time multiplayer games: o Ludo o Snakes and Ladder o Bubble Shooter o Pool o Poker o Archery o Candy Blast o Rummy o Carrom • Web + Android and iOS support (Unity preferred) • Real-time matchmaking and multiplayer sync • Capable of rejoining on disconnection • Session managemen...
We are seeking an experienced Unreal Engine game developer to join our team for the development of a Bronze Age survival RPG. The ideal candidate will have a passion for creating immersive gameplay experiences and a strong understanding of game mechanics. You will be responsible for designing, prototyping, and implementing game systems. If you have a portfolio showcasing your previous work in Unreal Engine and an enthusiasm for survival RPGs, we would love to hear from you!
nice playfull intro of the phone scaning a visitcard/badge to login you then see the mission card. The phone flips over in place, The screen shows a game mission interface similar to the reference image. Each flip causes the screen content to clearly change: The target person changes The mission text changes The keyword changes (for example Flamingo changes to another word) (Taylor Swift, Jack Sparrow, Eifeltower, Apres-Ski) it becaomes clear that 'multiple phones' hold multiple missions different targets A soft UI pop and glow emphasizes each change. animated UI elements pop out: A “Switch target” badge - using coins A “Switch mission” badge - using coins These elements briefly float next to the phone, then snap back into the UI. The person portrait and...
I’m building a new PC game and need an Unreal Engine expert to take charge of the entire multiplayer layer. The exact genre is still open, but the core requirement is rock-solid online play that feels seamless to end users on Windows. You’ll work inside Unreal Engine 5 (Blueprints and C++) to prototype, iterate, and ultimately ship a vertical slice that proves: • A dedicated-server or listen-server architecture is in place, handling lobbies, matchmaking, and session persistence • Movement, combat, and interactables replicate correctly for at least 8 simultaneous players with <100 ms latency variance • A complete flow from lobby → match → post-match results runs without crashes or desyncs at 60 FPS on mid-tier hardware Once the vertical slice...
Design of an Indoor Laser Tag Arena Layout & Concept (456m2) Project Description: We are looking for a professional architect / interior designer / entertainment venue designer to develop a complete indoor laser tag arena concept and layout for a commercial venue. The venue is a rectangular open space intended for a professional laser tag entertainment business. The design must be practical, buildable, and optimized for player flow, safety, and immersive experience. This contest will select a winning designer for a $500 prize. Possible long-term collaboration and implementation support. ________________________________________ Venue Details: • Clear internal dimensions: o Depth: 19.2 meters o Width (shopfront): 23.8 meters o Height: 6.5 meters (no ceiling required) • Front f...
I’m building a new PC game and need an Unreal Engine expert to take charge of the entire multiplayer layer. The exact genre is still open, but the core requirement is rock-solid online play that feels seamless to end users on Windows. You’ll work inside Unreal Engine 5 (Blueprints and C++) to prototype, iterate, and ultimately ship a vertical slice that proves: • A dedicated-server or listen-server architecture is in place, handling lobbies, matchmaking, and session persistence • Movement, combat, and interactables replicate correctly for at least 8 simultaneous players with <100 ms latency variance • A complete flow from lobby → match → post-match results runs without crashes or desyncs at 60 FPS on mid-tier hardware Once the vertical slice...
We are seeking an experienced Unreal Engine game developer to join our team for the development of a Bronze Age survival RPG. The ideal candidate will have a passion for creating immersive gameplay experiences and a strong understanding of game mechanics. You will be responsible for designing, prototyping, and implementing game systems. If you have a portfolio showcasing your previous work in Unreal Engine and an enthusiasm for survival RPGs, we would love to hear from you!
Retro Game Console 3D Programmer on RISC Architecture (Assembly Language or C) DEMO Looking for a talented programmer who is interested in challenging themselves and pushing the limits in the retro video game console realm to create a true 3D demo for the Atari Jaguar game console. This is intended as a proof of concept project, that upon proving the skillset required to program the console, will lead to future programming gigs for creating games with the help of a dedicated 3D modeler, Musician and SFX for creating assets. This will require previous experience or the ability to adapt and understand the interesting but intricate RISC hardware of the game console (both GPU and DSP), assembly language, both new and legacy DOS/Windows tools and comprehension of the console's technical ...
We are seeking an experienced Unreal Engine game developer to join our team for the development of a Bronze Age survival RPG. The ideal candidate will have a passion for creating immersive gameplay experiences and a strong understanding of game mechanics. You will be responsible for designing, prototyping, and implementing game systems. If you have a portfolio showcasing your previous work in Unreal Engine and an enthusiasm for survival RPGs, we would love to hear from you!
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