We need a team to design and create 13 skinned 3D characters. They're to be Asian or Chinese-themed; 9 enemies. 4 main hero designs with 4 different levels of armor. Models should fit the skeleton in the provided sample character such that they can be used with the same animations. Hero designs must include seperable helmets.
Enemies should be typically faceless or masked. They could be based on Chinese, Japanese or other Asian-themed armor sets. They should look dangerous; overwhelming. They should be plausible. Finally, they should stand out from each other.
Sizing is applied later in the production process. Resultant meshes should be skinned, include 2048x2048 pixel textures, RGB (no alpha). Normal, specular and emissive maps are permitted but not required. There ought to be no more than 3500 or so vertices of geometry in a given mesh. Finally, the sample provided is the hero without armor.
22 freelance font une offre moyenne de $2368 pour ce travail
Hi, I am interested in your offer and I am sure that I can do the job. I have 11 years experience in 3D modelling(texturing, lighting, rendering) in 3ds MAX. Here`s my portfolio: [url removed, login to view]
Hi, all I need is the sample character and I can start right away. I'm a 3D game and character artist with over 9 years of experience.
Hi, As an experienced 3D artist im sure I provide the characters you are after :) For examples of my work check your PM
Hello, I am very interested in your project. The result will be images and characters of great quality, with an excellent finish. Everything always meeting all requirements and directions. I have much experience in thi Plus
Hello. I am a professional 3D Artist with 6+ years experience working with Maya, Photoshop and Zbrush, primarily. My focus has been on modeling and texturing characters for in-game use. I collaborate with my wife who i Plus
Dear buyer, We are very interested in your project. We have an extensive experience in 3D Modeling, 3D animation and Rendering. Please check your inbox for details and samples of our works. Thank you.
Hi there, I have extensive experience and skills in 3D modelling, skinning, rigging and animating 3D characters for games, TV and film. My demo reel and samples are available at: [url removed, login to view] Plus
Hi, my name is Lukasz Biegun and I`m gaem artist working in industry for more than 8 years now.