We need a team to design and create 13 skinned 3D characters. They're to be Asian or Chinese-themed; 9 enemies. 4 main hero designs with 4 different levels of armor. Models should fit the skeleton in the provided sample character such that they can be used with the same animations. Hero designs must include seperable helmets.
Enemies should be typically faceless or masked. They could be based on Chinese, Japanese or other Asian-themed armor sets. They should look dangerous; overwhelming. They should be plausible. Finally, they should stand out from each other.
Sizing is applied later in the production process. Resultant meshes should be skinned, include 2048x2048 pixel textures, RGB (no alpha). Normal, specular and emissive maps are permitted but not required. There ought to be no more than 3500 or so vertices of geometry in a given mesh. Finally, the sample provided is the hero without armor.
Dear buyer, We are very interested in your project. We have an extensive experience in 3D Modeling, 3D animation and Rendering. Please check your inbox for details and samples of our works. Thank you.
Hello. I am a professional 3D Artist with 6+ years experience working with Maya, Photoshop and Zbrush, primarily. My focus has been on modeling and texturing characters for in-game use. I collaborate with my wife who is a Graphic Designer and 3D Artist as well, and we are excited to work with you on this project. Please see PM with a link to our portfolios and for details. Thanks!