Note you get 80%!!!!!! on all money made on this project for ass long as it sells.
It will use Torque game engine (vc++) to its fullist posobilities!
A school tycoon using the torque engine to its max abbilities creating a dynamic and realtime school enviroment. At the beggiging of the game you are given money from the bank to build a school. You choose where the classrooms go the walls etc. The way you build your school effects the number of students it can hold and the pleasure rating of the school. I.e if you had a school that had no bathrooms the pleasure rating would go down same would apply if the walls had no color or rooms had no walls. After building the school you get to choose teachers from a radom generatod list that changes each time you open the teacher recuitment window. The teachers have different appearences and names and skills. Then once you hire the teachers you get to choose what distects of childern you would like to go to your school. This is randomly generated at the start but it stays static except for the number of children. Then once you have the school going you can assign jobs i.e janitors hall moniters so that children don't skip and so on. Thus deppeding on what you do you could have a school full of thugs wearing leather jackets, A school of nerds, a school of pyromaniacs. Also events occuring on happiness occur i.e children pull the fire alarms to skip class, the teachers go on strike,fights break out, grafitti and so on.
Message Me If You Want More Info
## Deliverables
1) Complete and fully-functional working program(s) in executable form as well as complete source code of all work done.
## Platform
Windows
(linux if possible for torque is multi-system)