3D Rigging is the art of preparing a 3D character model for animation. Through the process of rigging, the artist implements a series of controls, called "bones" which can be used to move and manipulate the 3D model as if it were a puppet. This allows for a 3D model to be posed for still images as well as put into motion for animating. By creating an armature or rig, an animation artist is able to control a digital object as if it were made of rubber or string.

A great advantages of using 3D rigging is that once it has been set up, many animations can be achieved with a few clicks or keyframes, while still leaving room for the more complex movements should the project require them. The bones in the skeleton are connected directly to the 3D model’s geometry and deform its vertices accordingly, which means that any pose achievable with real-life puppetry can now be simulated in computer imagery with ease.

Heres some projects that our expert 3D Rigging Artist made real:

  • They attached Unreal 5 character skeleton for pre-existing 3d models so they can be used for animations.
  • They outputted videos from fbx files.
  • They skinned characters and their associated weightpaint and rig was created.
  • A Malaysian Muslim girl model with clothing, rigging and simple animation was created.
  • They fixed broken characters rigs for Maya 2023 .
  • The pose of pre existing rigli character in Maya was changed.
  • For Unity platform they modeled and rigged a simple character, ready to be used.
  • They added armature rigs from one character model to two other similar models.
  • Created 3D modeled plus Funko Characters as requested by clients

These rigs have been used by clients across many sectors such as : advertising, games development and virtual reality experiences. With expert knowledge in modelling , rigging, and texturing our team can bring any project to life through animation.

We invite potential clients to post their project on Freelancer.com and hire our expert 3D Rigging Artist will turn their imagination into virtual reality!

Sur 19,533 commentaires, les clients ont évalué nos 3D Rigging Artists 4.9 sur 5 étoiles.
Embaucher des 3D Rigging Artists

3D Rigging is the art of preparing a 3D character model for animation. Through the process of rigging, the artist implements a series of controls, called "bones" which can be used to move and manipulate the 3D model as if it were a puppet. This allows for a 3D model to be posed for still images as well as put into motion for animating. By creating an armature or rig, an animation artist is able to control a digital object as if it were made of rubber or string.

A great advantages of using 3D rigging is that once it has been set up, many animations can be achieved with a few clicks or keyframes, while still leaving room for the more complex movements should the project require them. The bones in the skeleton are connected directly to the 3D model’s geometry and deform its vertices accordingly, which means that any pose achievable with real-life puppetry can now be simulated in computer imagery with ease.

Heres some projects that our expert 3D Rigging Artist made real:

  • They attached Unreal 5 character skeleton for pre-existing 3d models so they can be used for animations.
  • They outputted videos from fbx files.
  • They skinned characters and their associated weightpaint and rig was created.
  • A Malaysian Muslim girl model with clothing, rigging and simple animation was created.
  • They fixed broken characters rigs for Maya 2023 .
  • The pose of pre existing rigli character in Maya was changed.
  • For Unity platform they modeled and rigged a simple character, ready to be used.
  • They added armature rigs from one character model to two other similar models.
  • Created 3D modeled plus Funko Characters as requested by clients

These rigs have been used by clients across many sectors such as : advertising, games development and virtual reality experiences. With expert knowledge in modelling , rigging, and texturing our team can bring any project to life through animation.

We invite potential clients to post their project on Freelancer.com and hire our expert 3D Rigging Artist will turn their imagination into virtual reality!

Sur 19,533 commentaires, les clients ont évalué nos 3D Rigging Artists 4.9 sur 5 étoiles.
Embaucher des 3D Rigging Artists

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    14 missions trouvées

    I have two FBX humanoid characters that currently sit on entirely different skeletal setups. One of them already drives a complete set of in-game animations; the other cannot share those clips because its hierarchy doesn’t match. Your job is to rebuild the second character’s skin and bones so it uses the exact same rig as the first, letting me drop-in the existing animation library without further retargeting work. You will receive: • Source FBX of the “animation-ready” character, including its full rig and a sample clip. • Source FBX of the character that needs the new rig, fully modeled and skinned to its current bones. What I need back: • Re-rigged FBX of the second character, cleanly skinned to the first character’s joint layout an...

    €16 Average bid
    €16 Offre moyenne
    5 offres

    I'm seeking an experienced game developer to create an engaging first-person action/adventure PC game. The ideal candidate should have: - Proficiency in game development engines like Unity or Unreal Engine. - Strong skills in 3D modeling, animation, and game physics. - Experience in designing immersive storylines and dynamic gameplay mechanics. - Ability to collaborate on sound design and integrate AI for NPC behavior. Please provide a portfolio showcasing similar projects.

    €2409 Average bid
    €2409 Offre moyenne
    33 offres

    I’m building a One Piece-inspired RPG in Unreal Engine and need a character artist who can give me medium-detail, stylized assets that lean into an exaggerated-anime look. I’ll supply plenty of reference images straight from the series so you can capture the proportions, energy and attitude that define the world. Here’s exactly what I need from you: • Two fully modelled base bodies – one male, one female – with the clean topology necessary for smooth deformation. • Complete, Unreal-ready skeletons (root-motion friendly) plus compatibility with UE’s retarget system. • A robust set of Morph Targets / Blendshapes:  – Body sliders for muscle mass and overall weight  – Facial sliders for head shape, nose, eyes an...

    €162 Average bid
    €162 Offre moyenne
    27 offres

    I’m building a project that calls for lifelike 3D characters and I’d like a skilled artist to create them from the ground up, then bring them to life with fluid animations. The models must look realistic—not stylized or cartoonish—so attention to anatomy, skin detail, clothing textures, and believable movement is critical. What I need from you • One fully-textured, game-ready character in a realistic style • A clean, well-organized rig that supports standard body mechanics • A short animation set (idle, walk, run, plus one expressive gesture) exported in FBX or a comparable format • All working files (Maya, Blender, Substance, etc.) so the assets remain editable on my end Acceptance criteria • Model passes inspection in Unity...

    €28 Average bid
    €28 Offre moyenne
    10 offres
    Blender Mod Character Rigging
    4 jours left
    Vérifié

    I have a game-mod character that already includes its own mesh and original armature. Unfortunately the armature came into Blender in a completely disjointed state, so Rigify stays greyed-out and no standard rig can be attached. Because this mesh is hard-linked to existing .json and script files inside the mod, the model itself (geometry, bone names, hierarchy) must remain untouched—only the rigging layer may change. What I need is a clean, custom rig built on top of the current structure so I can animate the character in Blender and send those keyframes back to the mod without breaking compatibility. No animation work is required right now; the sole deliverable is a fully functional, animator-friendly rig that respects the original bone ordering and transforms. Please: • Re-...

    €81 Average bid
    €81 Offre moyenne
    34 offres
    BeamNG Coliseum Derby Track
    4 jours left
    Vérifié

    I need a simple functional representation of the Coliseum for a BeamNG demolition derby track. The model should feature: - Spectator stands - Dimensions: 270’ long, 150’ wide - Textures/Materials: Concrete and stone Ideal skills and experience: - 3D modeling proficiency - Experience with BeamNG track design - Knowledge of texturing in concrete and stone -It can even be square if easier. -want it to have the Roman feel -don’t need grass or any environment I already have that -I would like our logo engraved on the front It’s WFC -One opening at the front. -I have an idea sketched up if need be

    €215 - €646
    Scellé
    €215 - €646
    30 offres
    Kid Music Video 2D Animation
    3 jours left
    Vérifié

    We need a 2D Animator who must be able to do rigging. You will be working on a 1 minute 50 second fun kids music video for 9-weeks. You will supervised by an experienced Animation Director, but you will be working on your own as well. You will need to be able to do rigging and also to animate in Adobe Animate. Bring your sense of humour as well because it is a fun, awesome project! Please send me relevant sample and Please write "Golden" on the top of your proposal..

    €234 Average bid
    €234 Offre moyenne
    29 offres

    We are one of the fastest growing YouTube animation channels in need versatile 3D Character Animation Generalists who can own the entire pipeline—from first polygon to the final frame. From character animation, camera work, lookdev, and shader effects in Blender, you will create short sequences that are ready for edit and sound the moment it leaves your workstation. Quality has to match streaming-series standards: believable anatomy, physically correct shading, expressive yet subtle character performances, and cinematic lighting. Working on tight schedules and want to see first look renders almost immediately, so reliability and clear communication are essential. If you thrive under quick turnarounds and can showcase previous realistic work, let’s talk. *Please note that ...

    €327 Average bid
    €327 Offre moyenne
    67 offres
    Napoleonic 3D Animation Pack
    2 jours left
    Vérifié

    About the Project We're building a Napoleonic-era real-time strategy game with three factions: France, Austria, and Piedmont. We need a complete animation set for infantry, cavalry, artillery, and command units. Rigs will be provided (or created in Job #1 — we can coordinate). Scope The total scope depends on the final model count (see below), but the unique animation count stays the same either way: Option A (16 models) Unique: 51 Retargeted: 60 Total: 111 Option B (21 models) Unique: 51 Retargeted: 102 Total: 153 Animation Set Per Unit Type Infantry & cavalry: Walk, Idle, Reload, Run, Shoot, Death, Charge, Melee, Retreat (9 each). Artillery crew: Idle, Shoot, Reload (3). Command units (general, officers, drummers, trumpeters, standard bearers, supply): full set TBD &md...

    €6 / hr Average bid
    €6 / hr Offre moyenne
    11 offres

    I'm looking for a skilled 3D animator to create a short-form animation featuring a cartoonish skeleton engaging in fighting actions. The animation is intended for entertainment purposes. Key Requirements: - Use of Blender for animation - Cartoonish style with a fun, engaging tone - Skeleton character performing various fighting movements Ideal Skills and Experience: - Proficiency in Blender - Experience with short-form animations - Strong understanding of character movements, especially in fighting scenarios - Previous work in cartoonish animation styles Please provide a portfolio showcasing relevant work.

    €310 Average bid
    €310 Offre moyenne
    64 offres

    I’m building a game that calls for a fully-realized, realistic human & some animal characters like horse. I already have concept art and size references; what I need now is an experienced 3D artist who can take those references all the way from high-quality modeling through to a clean, game-ready rig and a first batch of animations. Scope of work • Model a realistic human, animal (full body, clothing and basic props) suitable for current-gen engines. Can use automated 3d modelling & texturing from my 2d ready to 3d artwork. • Create an efficient, deformation-friendly skeleton with clear naming and controllers. Facial rigging for expressions is required. • Texture and bake all maps (albedo, normal, roughness, AO) so the asset drops straight into Unreal or ...

    €121 Average bid
    €121 Offre moyenne
    50 offres

    I am looking for a Unity/Godot developer to build a high-polish, 3D hyper-casual mobile game. The Project: 3D character-based exploration with action mechanics. Requires optimization of a high-poly character model and custom rigging. Integration of mobile touch controls and rewarded ads. Privacy Note: > Due to the time-sensitive and viral nature of this project, I am keeping the specific theme and character details confidential. I will only share the full Game Design Document and character assets with shortlisted candidates who are willing to sign an NDA. Please provide: Links to 3D mobile games you have published. Confirmation that you can optimize high-poly .glb models for mobile.

    €232 Average bid
    €232 Offre moyenne
    15 offres

    I’m looking for help turning a character concept into a fully realized 3D model. Your task is to sculpt, model, and texture the character so it’s ready for whatever pipeline I decide to use next—whether that’s animation, game integration, or high-resolution stills. Please base your work on industry-standard tools such as Blender, Maya, ZBrush, or similar software you’re comfortable with, and supply the final file in an editable format along with clean UVs and textures. If you typically include a basic rig or posing setup, let me know; that could be a bonus. When you respond, share a link to a few recent 3D character pieces that best reflect the quality and style I can expect.

    €9 / hr Average bid
    €9 / hr Offre moyenne
    13 offres

    I'm looking for a skilled 3D animator to animate humanoid characters for a video game. The animations will primarily involve combat actions. Key Requirements: - 3D animation proficiency - Experience with humanoid character animation - Ability to create fluid and dynamic combat movements Ideal Skills: - Strong understanding of anatomy and movement - Background in video game animation - Familiarity with animation software (e.g., Maya, Blender) Please provide a portfolio showcasing relevant work.

    €319 Average bid
    €319 Offre moyenne
    43 offres

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