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@gvgvw
Drapeau de India Trivandrum, India
Membre depuis le 19 août 2003
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gvgvw

En ligne Hors ligne
Graphics Programming = 24 years Game Engine Programming = 19 years Physics Game Engine Programming = 19 years Artificial Intelligence Game Engine Programming = 19 years Studying Virtual Reality Programming = 1 Month. Unity3d Game Engine Programming = 8 Years Studying Unreal Game Engine Programmming = 1 month. Expert Facebook Marketing.(7 Years) Expert Twitter Marketing. Expert Instagram Marketing. Expert Linkedin(Business - Networking site) Marketing.
$6 USD/hr
1 commentaire
3.1
  • 100%Travaux complétés
  • 100%Selon le budget
  • 100%Dans les temps
  • N/ATaux de Réembauche

Portfolio

Avis récents

  • image de wthornhill DirectX Video/Graphics App $340.00 USD

    “As it turns out, my job was really three different projects, one of which was insoluble by the means I specified, and the other was not sufficiently defined to be solved. Georgie did a good job figuring out the one piece that could be worked on, and made a good try at the others until the guys at Microsoft told me it was impossible.”

Expérience

Sandwich

Aug 2012

12-08-2012 - 12-09-2012 JN Interactive Games Sandwich game Dodging crabs and collecting vegetables implementing distance meter Unity3d Game Project. [login to view URL]

Realistic Ant Farm Project

May 2012 - Jul 2012 (2 months)

12-05-2012 - 12-07-2012 Realistic Ant Farm JN Interactive Games Online Ant Colony Algorithms Unity3d Game Project.

Development of 3D first person shooter PC game.

Jan 2004 - Apr 2013 (9 years)

date Lead Game Engine Programmer 3D First Person Shooter Game involves. Implementation of the game engine, which uses proprietary multithreaded rendering, implemented in OpenGL. The game engine is implemented using proprietary mathematical based AI (Artificial Intelligence) and also complex fuzzy logic. It uses proprietary algorithm for acrobatics, dodging, model explosion animation, line of sight based optimization, gun physics, 3D lightning animation, water whirlpool animation, configurations of pe

Defect Analysis of semiconductor chips for Hitachi

Jan 2001 - Dec 2001 (11 months)

Defect Analysis of semiconductor chips for Hitachi Mar '01 - Dec '01 Graphics Software Engineer Defect Analysis for Hitachi The SEM machine provides the average resistances per square. Each range of resistance is represented as a color. Bright red represents the highest resistance. Each square is represented with a range color which means that it's average resistance falls within that resistance range. Rather than retrieving all the squares average resistances which takes time, the user of

Programmatically created water ripple in 3D (Normal, 2 petal, 3 petal and morphing), whirlpool, Different Configurations Whirlpool.

Jan 1994 - Jan 1996 (2 years)

o Programmatically created water ripple in 3D (Normal, 2 petal, 3 petal and morphing), whirlpool, Different Configurations Whirlpool.

Éducation

10th Standard

1974 - 1987 (13 years)

12 Th Standard

1988 - 1989 (1 year)

Btech in Electrical And Electronics

1989 - 1993 (4 years)

Diploma In Advanced Computing

2000 - 2000 (1 month)

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