Hey, I have been working with Unreal Engine since 2018. I have experience with Unreal game development and made 4 complete games. Basically, I'm a solo developer, so I have to make all games on my own. Firstly, I do make my Characters and assets in Blender and then import them to the unreal engine. I have Huge experience With characters that match with mannequin bone hierarchy. Also, I can Rig and convert any character to a mannequin bone hierarchy. Then I do make my game prototype. I'm a C++ programmer. I do make my all code in C++ and make all child classes with a blueprint so that we can use them easily.
I'm here to work honestly and deliver the greatest service possible to you.
-----------My Services------
*****INSIDE UNREAL ENGINE*****
✪ C++ Reusable Function Exposed in Blueprint.
✪ Smart Game Mechanics
✪ Character Movement, Parkour System, Interaction System .
✪ Drivable Advanced Vehicle (All Vehicle).
✪ Advanced Weapon System.
✪ Advanced Combat System.
✪ Advanced Interaction System.
✪ Advanced AI System.
✪ Advanced Inventory System.
✪ Convert a offline game to Online and Setup Dedicated Server.
✪ Game Login System Setup With AWS or Firebase.
✪ Dynamic Weather System For Game Environment.
✪ Merging Any Unreal Project.
✪ Convert Blueprint Code To C++.
✪ Have Experience with Pixel Steaming and Virtual Production.
✪ Unreal Engine Plugin Development.
✪ Advanced UI Development.
✪ Advanced Lobby With Global Chat System and in game party System.
✪ Advanced Gameplay Framework.
✪ Advanced Materials Design.
✪ Game Performance Boost.
✪ Optimize game for any platform(Ex. PC TO ANDROID)
✪ Advanced Level Design with Marketplace content.
*****INSIDE BLENDER*****
✪ Rig Any Character With mannequin Bone hierarchy.
✪ Making Advanced Character With Unlimited Morph Target.
✪ Modular Character.
✪ Modular Cloth System.
✪ Meta Humans Cloth, Eyes, Bread, Hairstyle, Head.
Regular Communication is really important to me, I am here for you to support 24/7.
Thanks
MRSagor