Subway
This level was put together in the Unreal Development Kit. It is a somewhat abandoned and dark subway with the city in the background. The main models where done in MAYA and Zbrush. The textures where done in Photoshop. The textures are photo based with some photo manipulations and additions done in photoshop. As for the lighting I wanted to give the contrast between cool and warm colors. If you see the ceiling pieces of the level they have a slight blue tint to them which directly contrasts with the warm tones given by the hallway lamps. The level also has kismet and particle effects such as steam, bugs for the lamps and random blinking lights.
Me concernant
Hello, my name is Emilio Zedán. I am a Freelance 3D Artist. I graduated from Full Sail University's Game Art Bachelors of Science degree. I have experience in 3D modeling software such as Autodesk Maya and ZBrush, as well as Graphic Design software like Adobe's Photoshop, Illustrator and After Effects.
$ 20 $ US / h
NOUVEAU FREELANCE !