Spaceship models. Sol:Exodus

by TwoBitGraphics
Spaceship models. Sol:Exodus
Spaceship models. Sol:Exodus
Spaceship models. Sol:Exodus
Spaceship models. Sol:Exodus
Spaceship models. Sol:Exodus

These are run-time renders of some of the models that I was responsible for in the PC game Sol: Exodus. Screen captures were then grabbed and I composited them with the separate background images in Photoshop. These were intended to be promotional materials and I created the planetary backgrounds, all inside Photoshop. The meshes weighs in at around 18K triangles for the Hercules, 26K for the Atlas and the smaller Hades is 2.8K triangles. All ships use separate UDK materials; one for the body and another for the weapons, except for the Hades, which only has one. Diffuse, Normal, Specular and Emissive textures do the heavy lifting, but there is also some fun stuff like Bump Offsets and Bump Detail maps to help out when one flies very close to another ship and there are animations to help make the lighting flicker. ↓Check them out in 3d, in your browser, right here!↓ http://cargocollective.com/2bitgfx/Model-Work

image of username TwoBitGraphics Flag of United States Austin , United States

About Me

I'm a 13+ year veteran video game artist. I've shipped over 15 titles for XBOX, PS3, Wii, NDS and Steam. For the past year, I've been developing my freelance career, creating Art and Animation, 2D an 3D, for the video game industry.

$ 35 USD/hr

NEW FREELANCER!

Tags