Spiritus
Game I made with classmates for my Game Development course Capstone project. Spiritus is a puzzle adventure game set in a cave system. The player is tasked with saving the world by solving the four biome puzzles: Fire, Water, Earth and Air. Here I coded puzzle mechanics and controls, developed level streaming and saving systems, wrote custom shaders and created time saving tools.
About Me
Recent graduate of the Game Development course at Niagara College, Game Programmer with a year of experience. Skilled with C# and JavaScript in Unity3D. I can work on most aspects of the Unity engine including: game logic, shaders and tools.
$ 10 USD/hr
NEW FREELANCER!