Salvador, Borderlands 2
I love borderlands 2 and this character comes from that game. He is not textured at the moment but believe me is the next in line. This model took roughly a week and is a high resolution hero model. Now even so his polycount is less than that of your now next generation hero models which clock in at around 60k - 120k triangles. This image is a test render and will be updated.
About Me
Hi my name is Dan and I am a production modeler. I can model anything from the interior of a room to a character, level design, ships, cars you name it I can do it. I am a hard worker fresh and hungry. I am dedicated and passionate about what I do clocking an average of 15-21 hours a day on my work. I am a perfectionist and strive to make my work be in tip top. I have excellent communication and an adept knowledge on all forms of pipeline production. I can take criticism, I would sooner have a piece of work ripped a part then someone take it easy to try to not hurt my feelings. My joy comes from your work being a live in the 3d world. To see your hard work become my own. So let us make magic together!
$ 8 USD/hr
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