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@MatthewHellmann
Drapeau de Canada Winnipeg, Canada
Membre depuis le 30 mai 2012
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MatthewHellmann

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I'm a video game programmer/artist. I use C# in Unity for most of my personal programming work, I'm also familiar with C++, Python and Unreal Engine 4's Blueprint. For personal art, I use Blender, Substance and ZBrush. I use Photoshop for any textures needing text, and Clip Studio Paint for anything hand-drawn (chalkboards, graffiti, etc.) My art portfolio can be viewed here: [login to view URL] I'm a College graduate, but mostly self-taught.
$20 USD/hr
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Expérience

Intern

May 2012 - May 2012 (1 month)

During my three week internship, I created 3D objects for use in a Nasa licensed iPad game using Maya, Mudbox and CrazyBump. Also developed concept work for the same project.

Éducation

Digital Media Design, 3D Major - Certificate

2010 - 2012 (2 years)

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