Concept work for Starfall: Nova Tactics by Pillar4 Entertainment.
-Environment & architectural Design/Modeling -Level Design -Concept Art 2D -Particle FX -Texturing, both stylized/photo-realistic with photo-source editing/scratch texture based utilizing use for both seamless texture panels as well as customized Texture Atlases to accommodate platform-specific optimization. -Optimization of 2D/3D assets e.g Mobile, Console, PC -Hard Surface Modeling/Organic Modeling (Zbrush/MudBox) -UVmapping Game Engine knowledge: Unity3D UDK Hero's Engine Torque3D
$40 $ US / h
NOUVEAU FREELANCE !