"Punish Panda" tablet game
by
evilredds
I was a CG artist working on the 2014 Spilprisen Award Winning tablet game "Punish Panda". My main roles were modeling and texturing. I have also done rigging and worked on texture optimization in Unity game engine. I have mostly worked in Maya, Mudbox and Photoshop. The game is available on Apple Store and Google Play Store. The game's trailer is available here: https://www.youtube.com/watch?v=EBlO4tYztRY
About Me
A 3d generalist, ready to take any challenge!