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Electrojesus
Weighing in at an impressive six million polygons, this stompy robot was modelled in 3DS Max and rendered in keyshot. It was my last major modelling project and took about three weeks.
Me concernant
A 3D Artist and graduate in Games Design, based in the U.K. Proficient in 3DS Max, Photoshop, Quixel, Unreal Engine, and more. Available for concept, design, 3D visualisations, animation, CAD, and VFX.
$ 10 $ US / h
NOUVEAU FREELANCE !