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$18 USD / Hour
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United States (7:19 PM)
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Joined on December 24, 2010
$18 USD / Hour
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I have worked on several high profile and independent titles, all of which are listed on my resume and demo reel at [login to view URL]. In the past, I have interned at large corporations and small design companies, thus I am well adept at working in an expansive group-oriented setting or individually on more modest projects. At Pendulum, I assisted on set with body & facial motion capture shoots by recording data using Autodesk MotionBuilder and tracking facial data using PFTrack to be applied to our rigged models. In addition to managing other proprietary software for facial capture, I also work on environment and character modeling & texturing for our uprezzed assets of pre-render cinematics in Maya. I have done work in the Unreal 3 Game Engine for crowd placement and lighting for real-time cinematic work.
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