A design of a pull up tower.
My name is Ali. I am a 3D generalist. I can take care of the whole production pipeline of a digital content. Starting from modeling, texturing, rigging, animation, lighting and rendering. I love to work on post-production as well , which includes the composting and the color grading. My preferred tools are: - Autodesk Maya for modeling texturing, rigging, animating, lighting and rendering. - Zbrush for high resolution sculpts and map baking. - The Foundry Mari for texture painting. - Adobe After effect for motion graphics - The Foundry Nuke for composting. - Pixar's Renderman, solid Angle Arnold and keyshot for rendering. - Unreal Engine for real time rendering. - Davinci resolve for video editing and color grading.