DirectX 11 Framework - Fluid Simulation

par Zionner
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This is an example of a simple fluid simulation, built to demonstrate my DirectX 11 framework.

image of username Zionner Flag of United Kingdom Dundee, United Kingdom

Me concernant

I am a software engineer, focused towards game development. I am experienced in C, C# and C++, along with being familiar with Java, JavaScript, Objective-C and Python. My main speciality is Graphics Programming, however I am also experienced in other areas, such as the Win32 programming, Networking and Console Development.

$30 $ US / h

NOUVEAU FREELANCE !

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