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CG SupervisorNov 2011
Lead CG artist responsible for the development of day to day work process for current and future projects. Collaborate with all departments in work-flow and content creation, Establishing protocols and work-flows within the CG Department and fostering the talent development of entire CG team.
Lead CG ArtistDec 2008 - Nov 2011 (2 years)
Responsibilities: Helped create and develop a CG Dept. in an effort to compliment the studios well-established Re-touching services by integrating CG and photography for high profile clientele. Lead a small team of artist as well as educating associates of the CG process and pipeline.
Assistant Technical Director - BOLT - Nov. 2008 ReleaseJun 2008 - Oct 2008 (4 months)
Responsibilities include conversion and "Up-Res" of images to 2K final frames for Mono and Stereoscopic 3D versions of the film. Cleanup work consisted of artifact repair and removal introduced when rendering images at 2K. Another large aspect of the job included optimization of scenes to bring render times down in order to complete the film in the time frame required for production needs. Also performed lighting changes on "Same As" shots.
Mechanical Engineer / Designer / Project ManagerNov 1995 - May 2007 (11 years)
Engineered & designed integrated conveying systems for the airline and packaging industry. Project managed numerous multimillion dollar projects from concept to final, being a liaison between client and construction.