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I need an experienced Unreal Engine programmer – or a small team – to bring a highly realistic truck simulator to life. My goal is a polished, performant experience that feels authentic in both handling and atmosphere, so every coding and design decision must serve realism. Scope of work • Build and optimise the entire Unreal project, keeping stable FPS on mid-range hardware without sacrificing visual fidelity. • Code the truck’s driving logic in C++ / Blueprints, blending physics-based suspension, weight transfer, braking and steering with responsive input and believable feedback. • Create an internal tool (or clear workflow) that lets designers assemble terrain, props and interactive elements quickly, covering everything from urban streets to challenging rural roads. • Work side-by-side with me on the technical roadmap: project structure, performance budgets, version control conventions, plug-in choices and long-term maintenance. Acceptance criteria 1. A playable demo scene showcasing at least two distinct environments and one fully interactable truck. 2. Consistent 60 fps on the target PC spec I will provide, with profiling data to back it up. 3. Clear, commented source plus a short read-me outlining build steps and any third-party dependencies. If you’ve shipped a commercial Unreal title or simulation, especially with vehicle physics or heavy optimisation, I'd love to see it. Let’s create a simulator that both enthusiasts and professionals will respect.
Project ID: 40420463
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49 freelancers are bidding on average $776 USD for this job

As the leader of ZAWN Tech, a company that has been developing cutting-edge IT and Engineering solutions for almost a decade, I can offer you an unparalleled level of expertise. Coming from a team that excels in game development with both Unity 3D and Unreal (a skill set I personally have), our experience in building highly detailed, performance-driven simulations will be particularly advantageous for your truck simulator project. Furthermore, my team's deep understanding of C++ and its integration with Unreal Engine will allow us to create the driving logic that truly captures the physics-based nuances of handling, weight transfer, braking, steering and more. Teaching the game various maneuvers with fluidity and responsiveness is what sets good simulations apart; that's where we shine brightest. Lastly, the shared philosophy of authenticity in your vision for this project resonates strongly with us. I ensure you our commitment towards realism extends beyond just physics – we can create your urban streets right down to those rural roads meticulously. By selecting me and my team at ZAWN Tech not only do you gain access to our technical proficiency plus experience in optimisation, but also an unwavering dedication toward realizing your simulation vision like true industry professionals.
$750 USD in 7 days
8.7
8.7

Hi Eduardo V., Last week I delivered a heavy‑vehicle simulator in UE5, so I’m confident I can handle this really well. i would like to know the below. - Which Unreal version (5.3/5.4) and exact target PC spec (CPU/GPU/RAM) should we hit for stable 60 fps? - Do you prefer Chaos Vehicles + Lumen/Nanite, or a custom C++ vehicle model with raster lighting + HLODs for max perf? I think we should adopt Perforce with clear folder/naming rules and code style to keep binary assets safe and maintenance clean. I think we should build spline‑based road tools (Editor Utility Widgets + DataAssets) so designers place streets, props, and interactions fast with consistent physics. Lets follow a plan like this. 1) I set up the project: modules, plugins, budgets, Perforce, and profiling baselines (Unreal Insights, STATs). 2) I code the truck: suspension, weight transfer, braking, steering, input/FFB; expose tunables via DataAssets and Blueprints. 3) I create editor tools: spline roads, terrain scatter, prop packs, interaction hooks; build city and rural demo scenes. 4) I optimize and prove it: LODs/HLODs, streaming, async loads; capture perf runs and deliver clean, commented source + a short read‑me. May I know if you are the project owner or part of the direct client team, because I usually work directly with the customer and do not engage through agents, brokers, or middle parties. Thank you for understanding. Don’t mind.
$750 USD in 5 days
8.8
8.8

Hi There , I’ve carefully checked your requirements and really interested in this job. I’m working as a freelance graphic designer with U.S. and European teams. I’m offering best quality and highest performance at lowest price. I can complete your project on time and your will experience great satisfaction with me. I have rich experienced in 3D Modelling, 3D Rendering, C Programming, Unity 3D, Game Development, Game Design, Unreal Engine and C++ Programming. For more information about me, please refer to my portfolios. I’m ready to discuss your project and start immediately. Looking forward to hearing you back and discussing all details.. Thanks
$250 USD in 1 day
6.4
6.4

Hello, As an Experienced 3D modeler with over 5 years dedicated to ensuring print readiness and excellent optimization, I have not only a strong command of the software needed for the task at hand (Blender, Zbrush etc.), but an eye for both realistic detail and functional necessity that make me a perfect candidate for this truck simulator project. Your goal is a polished, performant experience that feels real; with me on your team, that's exactly what we'll deliver. More than just a proficient technician, I take pride in my ability to transform imaginative concepts into tangible and beautiful realities. This ability will be vital as we build and optimize your entire Unreal project. Rogue code or poor design decisions can ruin realism, but this is something we can nimbly avoid if "we" meaning you and I already share a deep understanding of your vision and the goals you're trying to achieve with this simulation. Lastly, my presence on the ground will be important as we as work side-by-side on technical road-mapping, structuring the project if necessary, performance budgeting and long-term maintenance (which often get overlooked in such projects). With me at your side, you get not only a skilled individual with a proven track record of delivery but also someone who values partnership over just contract execution. Let's bring your truck dream to life together! Thanks!
$250 USD in 5 days
4.4
4.4

Dear Client, I’m a full-stack and Unreal Engine developer with 10+ years of experience, including vehicle simulation and performance optimisation for realistic physics. I understand you need a polished truck simulator with authentic handling, stable 60 FPS, and a reusable environment tool. I’ve built similar physics-based driving systems in C++/Blueprints with suspension and weight transfer. My skills in C++, Blueprints, Niagara, Chaos Physics, and custom editor tools ensure realistic feedback and smooth mid-range performance. Feel free to share target specs and demo expectations. I’m ready to align with your technical roadmap. Looking forward to hearing from you. Best regards, Toriqul Global Solutions
$250 USD in 5 days
4.5
4.5

Software engineering and designing architecture may seem unrelated to Unreal Engine development at first, but hear me out: the very core of my approach is the same meticulousness, be it optimizing performance or honing a line of code to perfection. My experience in graphic design and 3D modeling brings a unique perspective to vehicle simulations, as I've spent countless hours recreating real-world assets with precision and authenticity - skills that are absolutely relevant in creating a believable truck simulator.
$255 USD in 1 day
5.0
5.0

Hi there, I’m excited about your Unreal Engine Truck Simulator project and confident in delivering a highly realistic, polished, and performant experience as you envision. With extensive experience in Unreal Engine development, including vehicle physics and optimization for stable FPS on mid-range hardware, I can code authentic truck handling by blending physics-based suspension, braking, and steering in C++ and Blueprints. I will also develop an intuitive internal tool or workflow for designers to assemble diverse terrains and interactive elements swiftly. Collaborating closely with you on the technical roadmap and adhering to your strict performance and maintenance standards is a priority. Expect a demo showcasing distinct environments with a fully interactive truck, backed by profiling data demonstrating consistent 60 FPS. I can start immediately and aim to deliver the playable demo and tools within a reasonable timeline. Could you please share the target PC specifications to tailor the optimization effectively? Thanks,
$555 USD in 18 days
4.3
4.3

Hi there, I'm Ruslan, and I've got a Developer truck-sized passion for game development in Unreal Engine. With the skills and experiences I've honed throughout my career, I'll bring unparalleled authenticity to your truck simulator project. Not only have I mastered the ins and outs of UE4, but I'm also well-versed in C++ and Blueprints - essential for crafting every nuance of your truck's physics-based logic with precision. Moreover, my proficiency extends to handling complex terrains and designing intuitive in-house tools. I'll ensure that your designers can assemble terrains, props, and interactive elements quickly and efficiently for diverse environments that reflect compelling urban streets or challenging rural roads. Not to mention, my dedication to long-term project success means that I'll work diligently alongside you on the technical roadmap - always incorporating performance budgets and versioning control. Trust me to deliver more than just code. Together, we can recreate an immersive experience fit not just for enthusiasts but for professionals who understand the simulated world needsessions of reality! Let's get started on creating something amazing
$500 USD in 7 days
4.2
4.2

11. Game Developer — Fully Different Content Hello, Hope you're doing well! I am a Game Developer with experience in creating fun, engaging, and visually appealing games using Unity and Unreal Engine. I bring ideas to life with smooth gameplay, polished UI, and strong game mechanics. What I Can Build 1. 2D & 3D mobile games 2. Single-player & multiplayer games 3. Endless runners, puzzles, racing and action games 4. Game UI/UX, animations & effects 5. AI enemies, NPC behavior & physics 6. Level design & environment setup 7. Game optimization & debugging 8. Publishing on Play Store / App Store / Steam Why Choose Me? 1. Strong command over C# & C++ 2. Creative approach + technical expertise 3. Smooth performance even on low-end devices 4. Regular updates & clean project structure 5. End-to-end support from concept to launch Let’s Bring Your Game Idea to Life Share your concept or reference — I’ll provide: 1. Game plan 2. Development time 3. Cost breakdown Excited to build something fun and creative!
$250 USD in 7 days
3.9
3.9

Dear Client, I’m an experienced full-stack developer with over 10 years of experience in web and mobile application development, specializing in building scalable, responsive, and high-performance solutions for diverse business needs. I understand you are looking for a reliable developer to build or improve your project, including web or mobile applications similar to CRM, dashboards, or APIs, and I have worked on similar solutions successfully. My skills in React, Vue, Laravel, PHP, Python, REST APIs, and database design ensure efficient and high-quality delivery. Feel free to share more details or ask questions. I’m ready to refine my approach to match your exact requirements. Looking forward to working with you. Best regards, Md Ruhul Ajom
$250 USD in 7 days
4.8
4.8

Hello, The primary challenge lies in optimizing the Unreal Engine project to ensure stable FPS on mid-range hardware while maintaining visual fidelity. Additionally, achieving realistic truck dynamics through physics-based logic can be complex, especially in balancing input responsiveness and feedback. I would like to clarify the scope of the internal tool. What level of customization should designers have when assembling terrain and props? Also, how do you envision the integration of interactive elements within the existing project structure? Finally, will the performance budget accommodate future expansions, or should it be strictly limited to the initial scope? Looking forward to discussing the technical roadmap further.
$250 USD in 7 days
2.0
2.0

I am an experienced game developer with a strong background in Unreal Engine and simulation-based projects, and I am excited to contribute to your truck simulator development. I have hands-on experience working with physics systems, vehicle dynamics, and real-time environments, allowing me to create immersive and realistic driving experiences. My focus is on building smooth gameplay mechanics, accurate vehicle behavior, and optimized performance across different platforms. For your project, I can develop and refine core systems such as truck handling, suspension physics, terrain interaction, and user controls within Unreal Engine. I am comfortable working with Blueprints and C++ to implement features like dynamic weather, day-night cycles, and interactive environments. Additionally, I can assist with UI integration, camera systems, and performance optimization to ensure the simulator runs efficiently while maintaining high visual quality. I prioritize clear communication, structured development, and timely delivery of milestones. You can expect clean, well-documented code and a collaborative approach to ensure the final product aligns with your vision. If you are looking for someone who understands both the technical and experiential aspects of simulation games, I would be glad to help bring your truck simulator project to life.
$250 USD in 7 days
2.0
2.0

Hello, In my opinion, the problem of this project is that achieving high realism in both physics and visuals while maintaining performance on mid-range hardware is a critical challenge. I will architect the project using a modular design in Unreal Engine, prioritizing performance by leveraging efficient C++ coding for the truck's driving logic and optimizing Blueprints for ease of use. Custom profiling tools will be implemented to monitor FPS and identify bottlenecks, ensuring consistency across various environments. The workflow for terrain and prop assembly will utilize a user-friendly internal tool, reusing existing assets where possible while ensuring new elements maintain the desired realism. The deliverable will be a playable demo scene featuring diverse environments and an interactive truck, complete with performance documentation and a clear source code structure. I have successfully shipped commercial Unreal titles with advanced vehicle physics and optimization. I'd love to discuss in more detail. Regards.
$250 USD in 7 days
0.0
0.0

I already see a clean way to execute this. I specialize in Unreal Engine simulation projects with a focus on realistic vehicle physics, input systems, and immersive environments. I’ve worked on driving and heavy-vehicle style experiences before, so building a highly realistic truck simulator is very much in my lane and I understand the level of detail you’re aiming for. You want a truck that feels “real” — accurate handling, believable weight and braking, responsive camera and controls, and an environment that supports that realism rather than breaking immersion. The end goal is something that’s fun, but still grounded and precise enough to be used seriously. My approach would be to lock in the driving feel first (physics, input, camera), then layer in visuals, sounds, and any UI or gameplay systems needed to make the simulator complete and polished. Quick question: do you already have any physics/handling references or existing UE project files to build from? Lets chat more about your project, worst case you walk away with a free strategy session Regards
$500 USD in 7 days
0.0
0.0

Hello, As a result of a detailed review of your project requirements, I fully understand the scope and expectations. I have experience building simulation-focused Unreal projects and I'm available to start your project right now. I bring strong expertise in Unreal Engine, C++, Blueprints, Game Development, Vehicle Physics, 3D Rendering, and performance optimization with over 10 years of experience. One of the key challenges here is making the truck feel realistic while keeping stable 60 FPS on mid-range hardware. I can build a playable Unreal demo with physics-based suspension, weight transfer, braking, steering, responsive controls, optimized environments, and a clean workflow for assembling roads, terrain, props, and interactive elements. I can also help define the technical roadmap, project structure, profiling targets, plugin choices, and version-control standards. I have a couple of quick questions. • What target PC specs should the demo maintain 60 FPS on? • Do you already have truck/terrain assets, or should placeholder assets be used first? I would be glad to discuss further details and am ready to start immediately. Best regards, Carlos.
$250 USD in 7 days
0.0
0.0

Hi — this is a serious simulator project, and I like that realism is the main priority. I’ve worked with Unreal/C++ and physics-driven gameplay where performance, input feel, and optimization mattered a lot. For this, I’d start with the truck handling system first: suspension, braking, steering, weight transfer, and camera feedback. Then I’d build the demo environment around profiling so we can keep the 60 FPS target from the beginning. A few smart questions: Do you already have truck/terrain assets, or should those be sourced? What target PC spec should we optimize for? Do you prefer Chaos Vehicle system or a more custom physics setup? Is this for entertainment, training, or commercial fleet simulation? I can help define the technical roadmap and build a playable demo with clean, maintainable Unreal structure.
$750 USD in 15 days
0.0
0.0

I am a perfect fit for your project, understanding your need for a polished, performant truck simulator that balances realism and stable FPS on mid-range hardware. I will deliver clean, efficient C++ and Blueprint code for authentic driving physics, alongside an intuitive workflow for designers to build diverse environments seamlessly. While I am new to Freelancer, I have strong experience and have delivered similar solutions outside the platform, including vehicle physics and optimization for realistic simulations. I offer a free consultation to clarify your goals and recommend the best technical approach. I would love to chat more about your project! Regards, Sonny Dube
$350 USD in 14 days
0.0
0.0

REALISTIC SIMULATOR BUILT WITH PERFORMANCE FIRST. You need a simulator that feels authentic while still running smoothly on real hardware. I can help structure and build a clean Unreal setup with solid vehicle physics, responsive controls, and stable performance. I have worked on similar systems where realism only works when physics and optimisation are handled together. Best way to approach this is to build a strong core driving system first, then expand environments and features. I can also guide the technical structure so the project stays scalable and maintainable. Happy to outline the smartest way to structure this. Regards, Riaan.
$279 USD in 14 days
0.0
0.0

Dear Hiring Manager, I am a skilled developer proficient in C++ Programming, with a strong background in game design and 3D rendering. With my expertise in Unreal Engine and experience in developing simulation projects, I am confident in my ability to bring your truck simulator vision to life. I am well-equipped to handle the scope of work you have outlined, from optimizing performance to coding realistic driving physics. I am dedicated to providing a polished, authentic experience that meets your expectations. I am excited about the opportunity to collaborate with you on this project and bring it to fruition. I look forward to discussing the details further and working together to create a simulator that both enthusiasts and professionals will appreciate. Warm regards, bhargav922002
$555 USD in 3 days
0.0
0.0

Creating a highly realistic truck simulator in Unreal Engine is an exciting challenge that I'm eager to tackle. With experience in developing commercial Unreal titles and a strong background in vehicle physics and optimization, I am well-equipped to deliver an immersive experience that balances performance and visual fidelity. My approach will focus on building a robust project structure, ensuring stable FPS on mid-range hardware, and implementing physics-based driving logic that feels authentic. I will also develop a user-friendly internal tool to streamline the design process for terrain and interactive elements, ensuring efficiency and flexibility. I understand the importance of collaboration and will work closely with you on the technical roadmap, including performance budgets and long-term maintenance strategies. By the end of the project, you will receive a polished demo scene featuring distinct environments, a fully interactable truck, and comprehensive documentation. I'm committed to making this simulator a respected addition to the genre, appealing to both enthusiasts and professionals. Let's bring this vision to life together.
$620.01 USD in 14 days
0.0
0.0

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