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Project Description: We are looking for a highly skilled Unreal Engine 5.7 developer with comprehensive game development expertise to design and implement core game mechanics, systems, and gameplay features using both Blueprint and C++. Key Responsibilities: Design and implement complete game mechanics and gameplay systems in Unreal Engine 5.7 Develop robust code using both Blueprint visual scripting and C++ Create player controllers, AI behavior systems, and game state management Build combat systems, inventory management, and progression mechanics Implement UI/UX functionality and player feedback systems Optimize game performance and debug complex gameplay issues Integrate animation systems, physics, and environmental interactions Develop multiplayer/networking features if required Document code and create technical design specifications Required Skills & Experience: Minimum 5 years of professional game development experience with Unreal Engine Expert-level proficiency in Unreal Engine 5.7 (or UE5+) Advanced Blueprint visual scripting skills with clean, optimized node networks Strong C++ programming expertise for Unreal Engine Deep understanding of all core game development aspects: Player controls and input systems AI programming and behavior trees Physics and collision systems Game state management and data persistence Level design integration and scripting Audio implementation and sound design integration Performance optimization and profiling Experience shipping complete games or major game features Strong problem-solving skills and ability to architect scalable systems Nice to Have: Experience with multiplayer/networking in Unreal Engine Knowledge of procedural generation techniques Familiarity with version control (Git, Perforce) Understanding of mobile or console platform optimization Experience with VR/AR game development Knowledge of game monetization and analytics integration Project Details: This is an ongoing opportunity with multiple projects in development Long-term collaboration available for qualified developers Steady workflow guaranteed - focus exclusively on our projects without needing additional contracts Remote work supported Opportunity to work on diverse game genres and mechanics To Apply: Please include: Portfolio or GitHub showcasing Unreal Engine projects (Blueprint and C++ work) Detailed breakdown of your role in previous game projects Examples of game mechanics you've personally developed Your availability and rate (hourly or project-based) Links to playable demos or shipped games We value developers who can take ownership of complex systems and deliver polished, production-ready gameplay. If you have a passion for creating engaging game mechanics and systems architecture, apply now!
Project ID: 40184122
24 proposals
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Active 4 mos ago
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24 freelancers are bidding on average $22 CAD/hour for this job

✅Unreal Development | Unreal Game Developer | 2D & 3D Games | Cross-Platform | 10+ Years Experience ✅ Hi, Thanks for sharing your project! I’m a dedicated Unreal game developer bringing lots of experience in designing, developing, and launching both 2D and 3D games across mobile, desktop, and web platforms. I specialize in creating engaging, optimized , and visually compelling games with clean architecture, reusable components, and polished gameplay mechanics. Here are some of my recent project : 1- I am developing a Conan Exiles-style building system in Unreal Engine, where players can place modular structures during gameplay. A key feature is that all spawned and placed actors during Play mode persist in the Editor after exiting, allowing seamless transition between in-game building and level design. 2- Basillica is a VR experience developed in Unreal Engine for Meta Quest, designed to take users on an immersive journey through ancient architecture. Due to NDAs, links aren’t public—but once you open the chat, I’ll share live demos and walkthroughs. Why should you choose me : 6+ years of experience in Unreal game development & long term engagements. PS - Please pan the budget for game. Thanks, Kajal
$15 CAD in 40 days
7.0
7.0

With comprehensive knowledge in Unreal Engine, I can shape your gaming vision into reality by creating immersive and performance-optimized gameplay mechanics. Proficient in both Blueprint visual scripting and C++, I can efficiently create robust code while ensuring clean, optimized node networks. My mastery is not limited to specific game aspects, but encompasses player controls, AI programming, physics and collision systems, level design integration as well as audio/sound design integration. Over the span of 5 years, I've successfully shipped complete games with polished gameplay features - invaluable experience that aligns closely with your project requirements. My innate problem-solving skills paired with the ability to architect scalable systems ensure the pitfalls of complexity are skillfully navigated - leading to smooth feature integrations such as animation systems, physics and combat. My AR/VR expertise enhances the potential for innovative gameplay on multiple platforms if desired, alongside an adept understanding of AWS DevOps for streamlined deployment. Finally, availability for ongoing projects and a dedicated focus on your work without additional contracts guarantees a steady workflow and long-term collaboration; an excellent asset for your project goals. So let's tackle new frontiers in game development together!
$5 CAD in 40 days
6.5
6.5

I’m glad to answer any questions! You will be 100% satisfied with my design. Experienced in Game Development, Unreal Engine, 3D Animation, After Effects, 3D Modelling, Visual Effects, Animation and Game Design. Best Regards! Do check our portfolio please you'll find interesting Stuffs related to your project! https://www.freelancer.in/u/KayaCreation This Offer includes: -Unlimited changes. -Very responsible working under strict deadlines. - Will provide all the editable files formats (Ai, Eps, Svg, Psd) with High Resolution (Png, JPEG, GIf) Thanks & Regards Kaya
$13 CAD in 15 days
5.6
5.6

Hey , Thank you for sharing the job details. After going through the description, it’s clear you need someone confident with Game Design, Game Development, Animation, After Effects, 3D Modelling, Visual Effects, 3D Animation and Unreal Engine and can deliver clean, reliable results. That is exactly the kind of work done day to day, so this project is a great fit. Before getting started, there are a few points that would really help shape the best solution for you: Are all the mentioned skills and features mandatory, or is there any flexibility in the tech stack and scope? Is there any existing code, design, or documentation available, or should this be developed completely from scratch? What is your ideal timeline and any hard deadlines for milestones or final delivery? Why work with me? 1. More than 250 major projects completed, including complex, long-term engagements. 2. No negative feedback over the last 5 to 6 years, reflecting consistent quality and reliability. 3. 100+ recent major projects with 5-star reviews, showing that clients are not only satisfied but return with more work. Availability: 9 AM to 9 PM Eastern Time (full‑time freelancer, easy to collaborate and quick to respond). Portfolio: https://www.freelancer.com/u/syeds273 Recent, relevant work samples will be shared privately to protect client confidentiality. Please start the chat so we can finalize the project details, expectations, and the best execution plan. Regards, Syed.
$27 CAD in 37 days
2.6
2.6

We've just completed a similar project building core gameplay systems in Unreal Engine 5.7 using both Blueprint and C++. I can help you design and implement player controllers, AI behavior, combat mechanics, inventory, UI/UX, and game state management while optimizing performance and debugging complex issues. You won't find someone better aligned with what you're looking for. I see you need expert UE5.7 skills, clean Blueprint networks, and scalable C++ systems. I have over 5 years of experience shipping complete games and major features with production-ready quality. I'd love to chat about your project. The worst that can happen is you walk away with a free consultation. Regards, Danie
$5 CAD in 40 days
2.5
2.5

Hi, I’m a game developer with over 8 years of professional experience building high-quality games using Unreal Engine, including both Blueprint and C++. I specialize in designing and implementing core gameplay mechanics, player controllers, AI systems, combat and inventory systems, progression mechanics, and UI/UX functionality, with a strong focus on clean, scalable architecture and performance optimization. For your projects, I can develop robust systems that integrate physics, animations, environmental interactions, and multiplayer/networking if required, while ensuring all features are optimized for performance and stability. My experience includes AI behavior trees, game state management, data persistence, level scripting, and creating modular systems ready for expansion. I have shipped multiple games and major features, and I’m comfortable taking ownership of complex systems from design through to production-ready implementation. I work closely with version control (Git/Perforce), deliver well-documented code, and can provide playable demos or examples of shipped projects. I’m available for long-term collaboration, fully focused on your projects, and can adapt to diverse genres, mechanics, and platform requirements. Regards, Muhammad Asad Ali
$10 CAD in 40 days
2.9
2.9

Hello, With a specialized focus on both frontend and backend development complemented by my six years of experience in the tech industry, I am confident that I can skillfully apply my knowledge to your Unreal Engine 5.7 projects. One aspect of my Android development expertise is offline sync, which I believe translates well into your project's goals of creating polished game mechanics and implementing clean API integration. Additionally, proficiency with React and Vue has given me a solid foundation in UI/UX design – a crucial subset of any game design job – and the importance of maintaining balance between performance and usability. Having shipped complete applications for diverse industries, including SaaS platforms, CRM systems, and healthcare apps, I understand the significance of scalability. This awareness extends to full-stack architectural planning and encourages proactive steps towards optimization. With a strong engineering background paired with an aptitude for product thinking, I am poised to deliver stable and elegant solutions that will remain friction-free as your game evolves. Moreover, my enjoyment of taking ownership of complex systems aligns with your expectations for this position. Given my previous experience with mentoring teams – leading them from the ground up or modernizing existing systems through refactoring – suggests I will have no problem adapting to and thriving within your collaborative freelancing environment. Thanks!
$67 CAD in 40 days
0.0
0.0

Hello, With over 5 years of comprehensive experience in professional game development using both Blueprints and C++, I bring a unique blend of technical expertise and creative problem-solving skills to the table. My cumulative proficiency in Unreal Engine 5.7 combined with my strong understanding of game mechanics, AI programming, physics systems, and more will ensure that your project is developed with utmost precision. One aspect that sets me apart is my dual capability in full stack development and cybersecurity that adds an extra layer of protection to your gaming products. Furthermore, I’ve also dabbled in Artificial Intelligence and Machine Learning, thus providing you with the potential for optimizing your games through intelligent workflows and data-driven processes if needed. As a true professional, I strongly believe in taking ownership of complex systems and delivering polished, production-ready gameplay. This approach has enabled me to ship several complete games and my track record of committing to long-term collaborations speaks volumes about how I value steady workflows without needing additional contracts. Choose me to materialize your vision into engaging, top-notch game mechanics that players will truly enjoy! Thanks!
$67 CAD in 19 days
0.0
0.0

Hi Jeff S., I am excited about your Unreal Engine 5.7 project and confident in my abilities to design and implement core game mechanics using Blueprint and C++. With over 5 years of experience in game development, I specialize in creating player controllers, combat systems, and UI/UX functionality. I ensure professional quality, fast communication, and clean file delivery. I would love to invite you to review my portfolio: https://www.freelancer.com/u/laibaamir1 Feel free to message me for further discussion. I am eager to share samples related to your project and collaborate effectively. Thank you and I look forward to working with you. Best regards, Laiba
$5 CAD in 40 days
0.0
0.0

Hi, I appreciate the opportunity to share Unreal Engine 5.7 Developer. Could you clarify whether the initial focus is on single-player core systems or multiplayer-ready architecture? I have 5+ years of Unreal Engine experience, working extensively with UE5, Blueprint, and C++ to build complete gameplay systems including combat, AI behavior trees, inventory, progression, UI, and performance optimization. I’ve shipped and supported multiple production-ready systems and completed many similar long-term projects, including extensive work done off-platform, taking ownership from architecture to polish. Regards, Keenan
$5 CAD in 40 days
0.0
0.0

Hi there, I’ve studied your Unreal Engine 5.7 project and I’m confident I can architect and ship the core mechanics with seamless Blueprint and C++ integration. With 5+ years shipping UE titles and a track record in player controllers, AI behavior trees, combat, inventory and progression, UI feedback, and multiplayer readiness, I’ll design modular systems that scale across genres and deliver production-ready gameplay. Approach: - C++ core with Blueprint-enabled interfaces for rapid iteration. - Robust systems: input, movement, combat, AI, game state, and animation/physics integration. - Clear UI/UX hooks, responsive feedback loops, and ongoing profiling. - Documentation: design specs, inline comments, and deployment checklists. Delivery plan: - Phase 1: Architecture and prototypes (7 days) - Phase 2: Core mechanics, AI, UI, progression (14 days) - Phase 3: QA, networking pass, polish (7 days) I can start immediately and align with your steady workflow. Please share any existing design docs, target platforms, and a preferred first mechanic to implement. Best regards,
$67 CAD in 28 days
0.0
0.0

Hey , Good morning! I’ve carefully checked your requirements and really interested in this job. I’m full stack node.js developer working at large-scale apps as a lead developer with U.S. and European teams. I’m offering best quality and highest performance at lowest price. I can complete your project on time and your will experience great satisfaction with me. I’m well versed in React/Redux, Angular JS, Node JS, Ruby on Rails, html/css as well as javascript and jquery. I have rich experienced in Visual Effects, Unreal Engine, After Effects, 3D Modelling, 3D Animation, Animation, Game Design and Game Development. For more information about me, please refer to my portfolios. I’m ready to discuss your project and start immediately. Looking forward to hearing you back and discussing all details.. With regards
$67 CAD in 31 days
0.0
0.0

Hey there. Are you targeting a replicated multiplayer architecture from day one (GAS + server authority), or is this single-player first with multiplayer later? How do you want core systems to be data-driven: DataAssets/DataTables + SaveGame, or a backend profile service? I build core UE gameplay systems that stay clean in Blueprint and solid in C++. Usually I prototype fast in BP, then move hot paths and shared logic into C++ components with clear interfaces, so designers can extend without breaking structure. For your stack I would set up: input with Enhanced Input, PlayerController + Pawn/Character foundation, a modular combat and inventory system (components + interfaces), progression using DataAssets, and GameState/GameMode patterns that scale to multiplayer if needed. I also do AI with Behavior Trees and EQS, plus profiling passes (stat commands, Unreal Insights) to keep performance stable. If you share your current repo setup (Git/Perforce) and target platforms, I can start by delivering one “vertical slice” mechanic end to end with documentation, then we expand system by system. Hope to discuss more on chat. Best, Kirill
$35 CAD in 40 days
0.0
0.0

Hello,Dear project submitter, I’m a LinkedIn Certified Unreal Engine 5 Developer with strong experience in building high-quality, performance-optimized games and real-time applications using UE5, Blueprints, and C++. I specialize in creating immersive environments, smooth gameplay systems, and scalable architectures for both indie and commercial projects. My expertise includes Nanite & Lumen, advanced lighting, materials, level design, character systems, AI behavior trees, physics, animation blueprints, UI (UMG), and multiplayer-ready setups. I focus heavily on performance optimization, clean logic, and maintainable project structure to ensure smooth gameplay across target platforms. I’ve worked on action, FPS, RPG, simulation, and cinematic projects, handling everything from concept to deployment. I follow industry-standard workflows, version control, and thorough testing to deliver stable and polished results. Clear communication, timely updates, and meeting milestones are core to how I work. Whether you need a full UE5 project Let’s build something powerful with Unreal Engine 5. Best regards, MD PARVEZ AL MAMUN LinkedIn Certified Unreal Engine 5 Developer
$8 CAD in 40 days
0.0
0.0

Montreal, Canada
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