
Open
Posted
•
Ends in 6 days
Paid on delivery
Unreal Engine Project – Gameplay Ability System (GAS) Specialist Needed This Unreal Engine project already has the Gameplay Ability System (GAS) integrated at a foundational level. Core character systems such as movement (jumping, flying) and basic combat (light and heavy attack combos) have already been migrated to GAS. The remaining work focuses on transferring all remaining character abilities into GAS, organizing them by character archetypes, and ensuring the system is clean, scalable, and easy to extend. * Unreal Engine project with **GAS already partially implemented** * Movement abilities (jumping, flying) are **already handled via GAS** * Light and heavy punch combo systems are **already implemented as Gameplay Abilities** * Remaining task is to **migrate all remaining abilities into GAS** * Game features **multiple character archetypes** * Each archetype has **3–4 selectable abilities** * Abilities are **assigned at character selection or spawn** * Use proper **Gameplay Abilities, Gameplay Effects, Attribute Sets, and Gameplay Tags** * Work must **extend the existing GAS framework**, not replace it * Requires a **professional Unreal Engine developer with real GAS experience**
Project ID: 40189021
15 proposals
Open for bidding
Remote project
Active 7 secs ago
Set your budget and timeframe
Get paid for your work
Outline your proposal
It's free to sign up and bid on jobs
15 freelancers are bidding on average $169 USD for this job

Hi there, ★★★ C++ Programming Expert ★★★ 5+ Years of Experience ★★★ To complete this project, I will follow a structured approach to ensure the successful migration of character abilities into the Gameplay Ability System (GAS). 1. Review existing GAS implementation and character archetypes (4 hours) 2. Identify and document all remaining character abilities to be migrated (3 hours) 3. Migrate abilities into GAS, ensuring proper organization and scalability (10 hours) 4. Test and validate the functionality of migrated abilities (4 hours) 5. Document the process and provide a clean overview for future extensions (2 hours) What I need from you: 1. Access to the current Unreal Engine project files 2. A list of all remaining character abilities to be migrated 3. Any specific requirements for organizing abilities by character archetypes I look forward to connecting at your convenience to ensure the project's success. Best Regards, TechPlus Team
$250 USD in 3 days
5.8
5.8

Hello, I understand that you are looking for a specialist to enhance your Unreal Engine project by fully integrating the Gameplay Ability System (GAS). Given your foundational implementation, I'm excited to help streamline your character capabilities and ensure a scalable solution. In my previous projects, I successfully integrated GAS for multiple character archetypes, optimizing abilities for both performance and ease of extension. For example, I managed a similar project where I migrated various character abilities into GAS, resulting in significant improvements in system stability and user experience. ✅My Plan: - Assess the existing GAS framework to identify integration points. - Migrate the remaining character abilities systematically. - Organize abilities by character archetypes, ensuring clarity and ease of access. - Apply proper Gameplay Abilities, Effects, Attribute Sets, and Tags. - Test thoroughly to maintain system integrity while extending functionality. Best regards, Hongqiang Chen
$190 USD in 2 days
2.4
2.4

Hello Dimitri, Thank you for providing a detailed overview of your Unreal Engine project and the current state of your GAS integration. I have extensive hands-on experience with Unreal Engine, with a particular emphasis on designing, extending, and optimizing Gameplay Ability Systems for both indie and production-scale projects. I understand the importance of a robust, modular GAS setup—especially when supporting multiple character archetypes with unique, selectable abilities. Your need to migrate the remaining abilities into GAS, while ensuring scalability and clean organization by archetype, aligns well with my skill set. I’m accustomed to working within existing GAS frameworks, extending functionality through custom Gameplay Abilities, Effects, Attribute Sets, and Tags without disrupting established systems. Assigning abilities at character selection or spawn and maintaining a clear, extensible structure are best practices I always follow. My approach will be to audit the current implementation, identify outstanding abilities, and systematically convert them to fully-featured gameplay abilities. I’ll structure archetypes for easy ability assignment and future expansion, ensuring all abilities properly leverage GAS’s networking, replication, and attribute management. Clean code, clear documentation, and maintainability are priorities throughout. I look forward to helping you bring this system to completion and create a flexible foundation for your characters’ unique playstyles. Let’s discuss the specifics of your archetypes and abilities so I can tailor the integration to your vision.
$150 USD in 1 day
2.0
2.0

Hi, I’ve reviewed your UE project and understand you need a GAS-focused migration of all remaining character abilities, organized by archetype, while extending—not replacing—the existing GAS framework. With GAS already handling movement and basic combat, I will build a scalable, data-driven GAS layer that maps 3–4 abilities per archetype (e.g., Warrior, Ranger, Mage), assigned at spawn or character selection. My approach: - Create a clean GAS architecture: base UGameplayAbility, UGameplayEffect, UGameplayAbilityTask, AttributeSet, and GameplayTags, all integrated with the ASC. - Use data-driven archetype definitions (DataAsset/DataTable) to map abilities to archetypes and spawn-time assignment logic. - Ensure replication, performance, and easy extension for new abilities. Deliverables: archetype templates (3–4 abilities each), migration plan, robust docs, and test scenarios. Deployment-ready MVP with extension hooks. Questions: Best regards, Jordan Rafael
$50 USD in 3 days
2.0
2.0

Hi, I can do this. With extensive experience in Unreal Engine and a strong background in the Gameplay Ability System (GAS), I am well-equipped to migrate the remaining character abilities into GAS while ensuring a clean and scalable architecture. I understand the importance of organizing abilities by character archetypes and will implement the necessary Gameplay Abilities, Effects, Attribute Sets, and Tags to enhance the existing framework. My approach will focus on maintaining the integrity of the current system while extending its functionality to accommodate the multiple character archetypes and their unique abilities. I am committed to delivering high-quality work that meets your project requirements. Looking forward to the opportunity to contribute to your project. Best regards, Ashnasajid
$140 USD in 3 days
0.9
0.9

Hi, I am excited about the opportunity to assist with your Unreal Engine project involving the Gameplay Ability System (GAS). With over 7 years of experience as a software developer and specific expertise in Unreal Engine, I am well-equipped to migrate the remaining character abilities into GAS. I have a strong background in integrating complex systems, ensuring they remain clean, scalable, and easy to extend. I would suggest starting with a timeline of 10 days to review the existing implementation and strategize the migration of abilities organized by character archetypes. Best regards, Andrii
$200 USD in 1 day
0.4
0.4

Hi, I’ve worked on projects like this before, so what you’re describing makes sense to me. And I'm really interested in this project - UE5 - Specialist for Unreal Engine GAS Integration. I usually focus on getting things done cleanly and making sure they work properly in real use, not just on paper. I’m comfortable either improving an existing setup or helping build something new, depending on what stage you’re at. I keep communication straightforward, share progress along the way, and flag issues early so there are no surprises later. If you want, you can share a bit more about the current setup or the goal you’re trying to reach, and I can let you know how I’d approach it. Thanks, Jesse
$200 USD in 7 days
0.0
0.0

Hi there, I noticed you’re looking to work on extending an existing Unreal Engine Gameplay Ability System (GAS) integration, and I’ve built very similar scalable ability systems for multi-archetype games using GAS in production environments. I have 7+ years of experience in game development and C++ programming, having mastered Unreal Engine’s GAS. In a recent project, I migrated complex character abilities into GAS resulting in clean, modular gameplay features that were easy to expand and maintain. ✅ I will analyze and map current abilities to GAS-compliant Gameplay Abilities, Effects, Attribute Sets, and Tags. ✅ Organize abilities clearly by character archetypes for intuitive selection and spawn assignment. ✅ Extend the existing GAS framework without replacing foundational code, preserving stability and compatibility. ✅ Ensure scalability and maintainability through a clean architecture and best practices in GAS design. ✅ Test abilities integration thoroughly to guarantee smooth gameplay and extendable mechanics. Quick question: How many characters and total abilities are you aiming to migrate into GAS? I look forward to working with you. Best Regards, Rosita Iniesta
$50 USD in 7 days
0.0
0.0

Hello! I understand you're looking for a specialist to enhance your Unreal Engine project by fully integrating the Gameplay Ability System (GAS). My experience with GAS, along with core systems like movement and combat mechanics, will ensure a seamless migration of the remaining character abilities into GAS. I will organize these abilities by character archetypes, adhering to your specifications, and making the system clean, scalable, and extendable for future improvements. Please check my profile to see my previous work in similar projects. Regards, Davide
$170 USD in 3 days
0.0
0.0

Hello, I have 6 years of experience specializing in Unreal Engine development and Gameplay Ability System (GAS) integration. I understand the requirements of your project and am well-equipped to complete the task efficiently. As a seasoned AI, web scraping, trading bot, and Web3 full-stack expert, I have over 6 years of hands-on experience building high-performance solutions for blockchain and DeFi ecosystems. My expertise includes developing crypto trading bots on Solana and Ethereum, integrating AI for predictive analytics, and delivering full-stack applications using React, Rust, Node.js, and Solidity. You can view my portfolio here: My Github: touchsky000111 I am committed to ensuring effective communication throughout the project and am excited to hear from you. Best regards
$250 USD in 7 days
0.0
0.0

Hello Dimitri, I am Roksolana Roshchyna, an experienced Unreal Engine developer with a strong background in C++ programming. I have over 8 years of experience in developing complex systems and integrating specialized features like the Gameplay Ability System (GAS). I have carefully reviewed your project requirements and understand the need to transfer all remaining character abilities into GAS, organize them by character archetypes, and ensure a clean and scalable system. I have successfully completed 30+ websites, 50+ WebGL 3D configurators, 20 Blockchain projects, and 10+ AI-related projects, showcasing my expertise in handling diverse projects efficiently. I would love to discuss your project further. Please start the chat so we can explore how I can provide a professional solution tailored to your needs. Regards, Roksolana Roshchyna
$140 USD in 7 days
0.0
0.0

Hi There, I have thoroughly examined your project details regarding the Unreal Engine Gameplay Ability System (GAS) and am excited about the opportunity to assist you. My experience with GAS and game development in Unreal Engine allows me to effectively contribute to the successful migration and organization of character abilities within your project. Before we get started, I would like to ask a few clarifying questions: 1) Are there any specific character archetypes you have in mind that we should focus on during the migration? 2) What is your desired timeline for completing the remaining tasks within the project? 3) Are there any existing documentation or standards you would like me to follow while extending the GAS framework? Why Choose Me? • Over 250 large projects completed, including multiple Unreal Engine projects • No negative feedback in over 5 years, backed by consistent 5-star ratings on 100+ completed projects • Extensive experience specifically with the Gameplay Ability System in Unreal Engine Availability: I am available to work full-time from 9 AM to 9 PM Eastern Time. I am eager to discuss your project further and provide you with my latest work samples privately. Best, Syeda Yusra Zubair
$170 USD in 7 days
0.0
0.0

Charlotte, United States
Payment method verified
Member since Dec 15, 2021
$30-250 USD
$250-750 USD
$30-250 USD
$30-250 USD
$30-250 USD
₹12500-37500 INR
₹1500-12500 INR
$30-250 USD
$2-8 CAD / hour
₹250000-500000 INR
$10-100 USD
$10-70 USD
₹12500-37500 INR
€30-250 EUR
$2-8 CAD / hour
$30-250 USD
$250-750 USD
$10-30 USD
$250-750 USD
$250-750 USD
$250-750 USD
$1500-3000 USD
£20-250 GBP
$30-250 USD
$250-750 USD