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I’m putting together a cricket project in Unreal Engine 5.7 and I need a single, fully-rigged, high-fidelity player model that I can drop straight into my scene or open in Blender for quick tweaks. Here’s what I’m after • Visuals: high-poly mesh, clean topology, and 4K PBR textures that hold up to close-ups—skin, kit, pads, gloves, helmet, even subtle fabric wrinkles. The style must match a modern, realistic human athlete. • Rig: full-body skeleton compatible with Unreal’s Humanoid rig, facial bones or blend-shapes for basic expressions, plus IK/FK switches so I can pose quickly in Blender. Please set up UE-ready root motion. • Animations: included in the asset package—batting and bowling cycles, fielding and catching actions, and a set of idle and walking loops. Clip them as individual takes, trimmed and named clearly so I can call them from blueprints. • File delivery: the master .blend, an exported FBX rigged exactly as in the blend, texture maps (BaseColor, Roughness, Metallic, Normal, AO), and an optional UE 5.7 project folder or .uasset import preset to prove everything transfers cleanly. • Acceptance check: model imports into UE 5.7 with zero warnings, meshes deform correctly during all provided animations, and textures look identical to the Blender viewport. If you’ve tackled sports characters before, especially for Unreal, I’d love to see a sample. Let’s create a player who looks and moves like he’s ready for a televised T20 match.
Project ID: 40723117
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46 freelancers are bidding on average $153 USD for this job

As a seasoned professional with nine years of valuable experience, I am Anmol, a name you can trust in the realm of 3D design and animation. Specializing in 3D Animation, Modeling, Rendering, Rigging stage and more, I guarantee clean builds with high-fidelity. My proficiency in Blender and Maya aligns well with the asset delivery that you seek. Having a keen eye for detail is my forte and it resonates perfectly with your project demands of PBR textured models that hold up to close-ups. Over the past years, I have executed numerous projects on Unreal Engine. This expertise includes creating realistic human athletes incorporating facial expressions and blend-shapes just like what you require. To assure a transparent and seamless process, my delivery will include all necessary files such as .blend (master file), exported FBX with identical rigging, and texture maps. Moreover, let me include: your satisfaction means everything to me. Let’s combine our talent and create an awe-inspiring cricket player who embodies the spirit of a real-life T20 match. Choose me for this project; I am positive that you won't be disappointed!
$75 USD in 1 day
8.5
8.5

With immense pleasure should you entrust me—Madiyar—with the creation of your high-fidelity cricket player model. I've long cultivated my skills in various 3D disciplines, such as modeling and animation, that would fortify my understanding of what you seek. My expertise in tools like 3ds Max, After Effects, Photoshop not only aid in executing top-notch designs; it ensures that I stay up-to-date on the latest industry trends perfect for Unreal Engine 5.7 project. A significant mark of my capabilities lies in my deep comprehension of rigging for different platforms and my knack for creating expressive facial animations which hands me an advantage in developing your player's individual moves and expressions. Moreover, I'm well-accustomed to setting up root motion animation as you'd require. I can provide checkable model im
$110 USD in 7 days
7.8
7.8

With my diverse set of skills and experience as a 3D artist, animator and rigger, I'm confident in my ability to take on this project and create the high-quality cricket player model you're envisioning. I've worked with various rigging requirements and understand the importance of clean topology for realistic 3D models. Not only that, I am familiar with Unreal Engine's Humanoid rigging system which will ensure seamless integration of the model into your scene. I understand how crucial it is for each asset to work flawlessly within your project. My work will not only satisfy your detailed visual expectations but also bring the character to life with subtly realistic movements and expressions. Your project will benefit from my keen eye for detail, ensuring that the final product aligns perfectly with your vision. Not only do I possess the technical skills necessary for this job, but I also value effective communication and timely delivery. I prioritize maintaining open lines of communication with my clients throughout the project's duration to update and incorporate their inputs appropriately. My goal is always to provide premium quality deliverables agreed upon thus exceeding the expectations, all at an affordable price. If chosen, I promise to invest 100% commitment to ensuring اthat you are completely satisfied with the final asset package. Let's make something truly remarkable!
$60 USD in 1 day
7.5
7.5

Hello, I reviewed your project requirements for the 6–10 printable 3D mini figures. I can model clean, watertight manifold meshes optimized specifically for FDM/SLA printing at the 50mm scale, ensuring stable wall thickness, overhang management, and accurate silhouette details without layer-fusion issues. Just a few questions: Do you plan to print these characters using an SLA resin printer or standard FDM, so I can dial in the wall thickness and pre-support orientation accordingly? Would you prefer keyed, split parts for dynamic poses or single-piece solid meshes for direct slicing? I am ready to review your initial sketches and get started right away—feel free to message me to discuss the first character. Portfolio: https://www.freelancer.com/u/anthonym873
$300 USD in 10 days
6.7
6.7

Hello! My name is Daniyar. I'm a professional Designer on Freeelancer.com. Top Rated by Rising Star Freelancer Team, who specializes in 3D Modeling, Animation and Visualization. I work with my clients to create beautiful visual assets within tight timelines on affordable budgets. I am dedicated to every project I take on, and will never leave you or your needs by the wayside. I’m an expert in many different areas, including (but not limited to): 3D Modeling 3D Animation 3D Visualization of Exteriors, Interiors, Products, Gadgets and Building Sites 360-Degree 3D panoramic tours of houses 360-Degree Rotation of Products 3D Models from Sketches Blueprints Drawings 2D Animation Effects Fluent in English, highly skilled in design, and passionate about my work, I’m a great choice for any of your projects involving the things listed above. If you’re interested, feel free to reach out and I’ll be happy to talk you through the beginning stages and show you how I can help you. Thanks, and have a lovely day!
$100 USD in 4 days
6.7
6.7

Hello there, This is not ai bid this is self response. Your Unreal Engine 5.7 cricket player requires production-ready Game Art, and I can deliver a high-detail 3D Game Art asset with clean deformation, realistic sportswear materials, and animation-ready presentation for close-up televised-match quality. I will build the character with clean topology, 4K PBR maps, facial controls, Unreal Humanoid compatibility, Blender IK/FK posing, root motion, and clearly named batting, bowling, fielding, catching, idle, and walk takes. My 3D Rendering workflow will verify texture consistency and transfer quality, while Animation testing will confirm the rig performs correctly in UE 5.7 and Blender before delivery of the blend, FBX, maps, and import setup. I can begin by confirming the player’s reference images, team kit design, and required animation count, then provide an initial blockout for approval before completing the final asset. Could you share the player references, kit branding, and exact batting/bowling animation list you want included in the first delivery? Best regards, Sahil
$30 USD in 1 day
6.4
6.4

Zero warnings on import into UE 5.7 is easiest to hit if the rig follows the Unreal Mannequin bone names from day one. I'd start with a rough blockout of the body, pads and helmet, then test it on one batting cycle in engine before any 4K texturing. That way problems show up early. Which matters more to you: close-ups on the face and gloves, or full-body motion at match distance?
$129 USD in 1 day
5.9
5.9

Hello, I can create a high-fidelity, fully-rigged cricket player model for Unreal Engine using 3ds max. I will deliver clean topology, 4K PBR textures, a UE-compatible humanoid skeleton with IK/FK switches, and smooth batting/bowling animations, ensuring a seamless, warning-free import.
$210 USD in 10 days
6.2
6.2

Hi, I have 10+ years of experience in 3D modeling, character design, rigging, animation, and game-ready 3D assets. I can create your high-detail realistic cricket player with a clean production-ready workflow for Blender and Unreal Engine 5.7. I can deliver: • High-poly realistic cricket player with clean topology • Detailed 4K PBR textures for skin, uniform, pads, gloves and helmet • Full-body Unreal Humanoid-compatible rig • Facial bones/blend-shapes for basic expressions • IK/FK setup and UE-ready root motion • Batting, bowling, fielding, catching, idle and walking animations • Master Blender file + properly rigged FBX • BaseColor, Roughness, Metallic, Normal and AO maps • Properly named and separated animation clips • UE 5.7-ready import and testing I will focus on realistic proportions, clean deformation and professional animation so the player works smoothly in Unreal and can be easily modified in Blender. I can also provide samples of my previous 3D character, rigging and animation work. I’m ready to start immediately and can work closely with you through revisions until the asset matches your requirements. Best regards, StarSpark3D
$35 USD in 2 days
5.6
5.6

As a 3D designer and product visualization specialist, I am confident that my skills align perfectly with your project needs. Over the years, I've refined my expertise in 3D modeling and rendering, which pairs well with Unreal Engine. My previous clients have consistently commended my ability to produce highly detailed and accurate visualizations- a skill paramount to delivering a realistic and high-poly mesh like the one you seek. Moreover, having spent considerable time in the manufacturing industry, I bring an understanding of real-world constraints. This means your model will not just be visually impressive but production-ready as well. With intricate knowledge about measures like tolerances, materials, and efficient assembly, I can assure you of a seamless incorporation of the final asset into Unreal Engine 5.7.
$140 USD in 7 days
5.3
5.3

Hello! I can create a high fidelity cricket player for Unreal Engine 5.7 with clean topology, 4K PBR textures, detailed kit and equipment, full body rigging, facial controls and UE compatible root motion. I can also produce clearly named batting, bowling, fielding, catching, idle and walking animation takes, with the complete Blender, FBX and texture package ready for Unreal integration. I have years of experience in 3D modeling, Blender and character work, and can start working on your project now and finish it whenever you need it. I can also share relevant character samples upon request. Best Regards Muhammad Abubakar Siddiqui
$30 USD in 1 day
4.7
4.7

Hi there, I specialize in creating highly-detailed 3D models for various projects, including game development. I have experience in rigging characters for Unreal Engine and ensuring seamless integration into different platforms. For your cricket player project, I can deliver a fully-rigged model with clean topology, high-poly mesh, and realistic textures. I will also include animations for batting, bowling, fielding, and walking loops, all optimized for easy integration into your Unreal Engine project. I guarantee a smooth workflow, attention to detail, and a final product that meets your specifications. Please feel free to share any additional details or files related to the project. Best regards, GenZ Solutions
$30 USD in 1 day
4.5
4.5

Hi there, I already have relevant experience with high-detail character modeling, Blender/Maya rigging, PBR texturing, Unreal Engine humanoid rigs, IK/FK setups, root motion, and gameplay-ready animation pipelines. For your cricket player, I’d build the character with clean topology and close-up-ready detail, then prepare 4K PBR materials for skin, clothing, pads, gloves, and helmet. The rig would be structured for Unreal’s humanoid workflow, with facial controls or blend-shapes and Blender-friendly IK/FK posing. The most important part is making sure the model is not only visually strong but technically reliable. I’ll test skin weights, root motion, animation clips, naming, and FBX export so batting, bowling, fielding, catching, idle, and walking actions import cleanly and can be called directly from Blueprints. I’ll also keep the .blend, FBX, textures, and animation takes organized clearly so future editing is straightforward. My goal is to deliver a player that feels production-ready, not just visually impressive in Blender. Best regards, Harrison
$150 USD in 4 days
4.0
4.0

Are you looking for an experienced 3D character artist who can create a high-fidelity, fully rigged cricket player ready for Unreal Engine 5.7? I have 5+ years of experience in 3D modeling, character development, rigging, and animation. Deliverables High-poly realistic player with clean topology and 4K PBR textures Detailed skin, cricket kit, pads, gloves, helmet, and fabric wrinkles UE Humanoid-compatible full-body rig with facial bones/blend-shapes IK/FK controls and UE-ready root motion Batting, bowling, fielding, catching, idle, and walking animations ndividual, clearly named animation clips for Blueprint use aster .blend + matching rigged FBX aseColor, Roughness, Metallic, Normal & AO texture maps ptional UE 5.7 project/import setup Final validation for deformation, animations, materials, and UE 5.7 compatibility I can build the asset with close-up visual quality while keeping the topology and rig practical for Unreal production. Best regards Bila
$40 USD in 2 days
3.9
3.9

Hi, I want to start it now so please come to chat and start it soon Hope you will be doing well!! It's not a big for me to do ______Rigged High-Detail 3D Cricket Player__ I'm interesting your project very well I'm good in 3D Modeling ,Animation, Digital sculpting , Rendering ,sketches and scripts, concept from scratch. I’m quite well experienced in these jobs. you can read my work reviews & portfolio here: https://www.freelancer.com/u/artqueen47 Let's go ahead with me I want to service for you continuously. Looking forward to discussing the project with you in detail and get started. Artqueen47. Thanks!!
$90 USD in 1 day
4.1
4.1

Hello, I’m a 3D Artist and Product Designer experienced in Blender, realistic modeling, materials, rigging, animation and high-quality visual production. I can create a realistic cricket player asset with a clean high-poly mesh, 4K PBR materials, detailed clothing and protective equipment, and a full-body rig prepared for Unreal Engine. The deliverables can include: • Blender source file • UE-compatible FBX • 4K PBR texture maps • Humanoid rig with IK/FK setup • Facial controls • Batting, bowling, fielding, catching, idle and walking animations • Organized animation clips • Unreal Engine integration/testing I will keep the asset organized and optimized for practical use in UE 5.7 while maintaining a high-quality realistic appearance. **Budget: $250** **Estimated delivery: 5-7 days** I can start immediately. Best regards, Taha
$250 USD in 7 days
3.5
3.5

I understand you’re building a T20-ready cricket star for Unreal Engine 5.7, with a Blender workflow and a clean transfer into UE. I’ll deliver a production-ready rig and asset package that drops straight into your scene and works seamlessly with blueprints. Solution: - High-poly mesh with clean topology and 4K PBR textures for close-ups (skin, kit, pads, gloves, helmet) with subtle wrinkles for realism. - Rig: full-body skeleton compatible with Unreal Humanoid, facial bones or blend-shapes for expressions, plus IK/FK switches and UE-ready root motion. - Animations: batting and bowling cycles, fielding and catching, idle and walking loops; named takes for easy Blueprint calls. - Deliverables: master .blend, FBX export, textures (BaseColor, Roughness, Metallic, Normal, AO), and optional UE5.7 project folder or uasset preset. - Acceptance: UE5.7 import with zero warnings; correct deformation; textures match Blender viewport. - Sample work: cite prior sports character and Unreal pipelines; portfolio links below. Deliverables: - Master .blend and exported FBX - Texture maps: BaseColor, Roughness, Metallic, Normal, AO - Optional UE5.7 project folder or uasset preset - Animation clips named and trimmed - Rig naming and import guide Budget + Timeline: - Budget: Open to discussion; USD 4,000-8,000 depending on poly count and animation scope - Timeline: 6-8 weeks with milestones and reviews Closing: - I’ve done Animation and 3D Animation work for sports assets and Unreal pipelines
$190 USD in 3 days
3.3
3.3

Your cricket player needs to hold up in close-ups while remaining cleanly rigged and reliable inside Unreal Engine, so I would focus on detailed character modeling, realistic sports gear, deformation-friendly topology, and clearly organised animation clips for batting, bowling, fielding, walking, and idle actions. The asset package would be structured for straightforward hand-off with editable source files, PBR texture maps, and consistent naming across the rig and animations. I’d also keep the visual treatment grounded in a modern televised T20 look rather than a stylised game character. Do you have a specific player reference, kit design, or body type you want the model to follow?
$80 USD in 3 days
3.1
3.1

Hello, I reviewed your project requirements Rigged High-Detail 3D Cricket Player and I am confident that I can deliver high-quality results that match your vision. I am a Professional Graphic Designer & AI Video Creator with 15+ years of experience in creating visually engaging designs, cinematic AI videos, branding materials, social media content, YouTube assets, and marketing creatives. ✅ High-Quality & Professional Work ✅ Fast Turnaround Time ✅ Unlimited Revisions Until Satisfaction ✅ Clear Communication Throughout the Project ✅ 100% Original & Creative Designs My goal is not just to complete the project, but to create something that helps you stand out and achieve the desired results. You can view my portfolio here: https://www.freelancer.in/u/rahuldograarts I would be happy to discuss your project in detail and start immediately. Looking forward to working with you. Best Regards, Rahul D. Graphic Designer | AI Video Creator
$30 USD in 1 day
2.7
2.7

Hi, I see you need a fully-rigged, high-fidelity cricket player for Unreal Engine 5.7, with realistic 4K PBR textures, facial setup, animations, and a clean Blender/FBX workflow. I’d suggest building the character around an Unreal-compatible humanoid skeleton from the beginning and testing the complete deformation/animation pipeline in UE 5.7 before final delivery to avoid import issues. I have 8+ years of experience in 3D character modeling, rigging, texturing, animation, and game-ready assets. I can create the high-poly athlete with detailed cricket kit, pads, gloves, helmet and fabric details, along with 4K PBR maps. I can also prepare the skeleton, facial controls, IK/FK setup, root motion, and clearly named individual animation takes for batting, bowling, fielding, catching, idle and walking. You’ll receive the master .blend, matching rigged FBX, texture maps, and UE-ready files/preset for a smooth transfer into Unreal. My account is new with only 3 reviews, so I’m offering the most reasonable rates to build strong client relationships. There will be no compromise on quality, with revisions until 100% satisfied. I’m available to start immediately and can work milestone-by-milestone with proper testing and approval. Best Regards, DigitalArtForge
$30 USD in 1 day
2.1
2.1

Ajman,
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