using a never level in our current vehicle project
make an endless cube(geometry) floor with random texture on top side
You don't need to make textures, just make something so I can add texture later on and function will randomly spawn.
XYZ=0 on this point we need a floor, constant floor. Always there. Like 100 x 100 cubes.
the cube size is 0.1 default setting size in this case.
when vehicle backing to the centre floor, then destroy cubes we spawned far away.
Hello! making a propose for this project with a cube spawning system in Unreal Engine 4. Infinite spawning floor system