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I’m putting together a third-person role-playing game in Unity 3D and need an experienced developer to take it from concept to a solid, playable slice. The end product must run smoothly on both mobile devices (iOS / Android) and WebGL so I can showcase it in browsers without extra plugins. The focus for this first phase is tight, moment-to-moment gameplay: responsive character movement, an intuitive touch + mouse control scheme, light combat and interaction systems, and a small environment that demonstrates quest flow. I already have basic lore, reference art, and design docs; you’ll turn those into working C# scripts, prefabs, and scenes. Deliverables • Unity project folder ready for mobile and WebGL export • Character controller with dodge, jump, basic attack, and target lock • Dialogue and quest trigger system hooked to simple NPCs • One polished level (terrain, lighting, post-processing) that runs at 60 FPS on mid-range phones • Clear build/run instructions plus commented code for future expansion CONECT DB FOR FIREBASE OR MYSQL I’m happy to iterate quickly on Git or Plastic SCM, with weekly playable builds and brief video walkthroughs to confirm progress. If you’ve shipped third-person mobile or WebGL RPGs before and can balance performance with visual appeal, let’s talk details and timelines.
N° de projet : 40232523
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67 freelances proposent en moyenne $534 USD pour ce travail

Hello, I understand you want a solid, playable Unity 3D third-person RPG that runs smoothly on mobile (iOS/Android) and WebGL, with a focus on tight moment-to-moment gameplay, responsive character movement, intuitive touch + mouse controls, light combat, and a quest/dialogue flow on a small test environment. My approach is to translate your design docs into a compact, modular Unity project: a responsive character controller with dodge, jump, basic attack, and target lock; a dialogue/quest trigger system wired to NPCs; a small, polished level with terrain, lighting, and post-processing tuned for 60 FPS on mid-range devices; clean, commented C# scripts and prefabs to enable easy expansion; and clear build/run instructions. I will set up Git/Plastic SCM workflows with weekly playable builds and concise walkthrough videos for sign-off. The work will emphasize performance budgeting for WebGL/mobile parity, clean scene organization, and scalable code for future features. What is the target mobile device range you want to optimize for first (old mid-range vs latest devices), and do you prefer a single shared control scheme for both touch and mouse or separate profiles? Is the Firebase/MySQL integration required to be real-time, or can it be pull-based for this initial phase? How many NPCs should the initial quest flow support, and should quests be data-driven from a JSON or ScriptableObject system? Do you require a specific art pipeline (ProBuilder, terrain tools, or third-par
$750 USD en 17 jours
9,2
9,2

⭐⭐⭐⭐⭐ Thank you for sharing your project requirements. CnELIndia, led by Raman Ladhani, can efficiently take your Unity 3D RPG from concept to a polished, playable slice. We specialize in creating responsive third-person character controllers with dodge, jump, attack, and target-lock systems, along with intuitive touch and mouse controls optimized for both mobile (iOS/Android) and WebGL. We can implement dialogue and quest triggers, integrate Firebase or MySQL databases, and design a compact, visually appealing level that maintains 60 FPS on mid-range devices. Using Agile workflows with Git or Plastic SCM, we provide weekly playable builds with walkthrough videos and fully commented C# code. Our experience ensures smooth gameplay, performant visuals, and a scalable foundation for future expansions.
$500 USD en 7 jours
8,4
8,4

Hey there, I have carefully reviewed your project requirements. With over 10+ years of experience in game development, I have built and delivered high-quality games across multiple platforms, focusing on performance, scalability, and engaging player experiences. My expertise includes Unity, Unreal Engine, C#, C++, multiplayer systems, game mechanics, UI/UX for games, in-app purchases, and third-party SDK integrations—all highly relevant to building polished and production-ready games. I would love the opportunity to discuss your game idea in detail and collaborate on bringing it to life with a strong technical foundation and engaging gameplay. Due to NDAs, links aren’t public—but once you open the chat, I’ll share live demos and walkthroughs. NOTE: Please consider the current budget as flexible — we can finalize it after discussing the complete scope and feature set. Thanks & Regards, Kajal
$500 USD en 7 jours
7,7
7,7

Hello, I’d be happy to help you turn your RPG concept into a polished, playable vertical slice in Unity 3D, optimized for mobile (iOS/Android) and WebGL. I’m a full-stack developer with solid Unity (C#) experience, focusing on performance-friendly gameplay systems and clean project structure for future expansion. What I’ll deliver Unity project ready for mobile & WebGL builds Third-person character controller (movement, dodge, jump, basic attack, target lock) Touch + mouse input system (mobile & browser friendly) Light combat + interaction framework Dialogue & quest trigger system with NPCs One optimized level with lighting & post-processing (targeting ~60 FPS on mid-range devices) Database integration (Firebase or MySQL, based on your preference) Clean, commented code + build/run documentation Workflow & communication Weekly playable builds Short video walkthroughs for progress review Version control via Git or Plastic SCM Fast iteration based on feedback I focus on delivering smooth controls, responsive gameplay, and reliable performance, especially important for mobile and WebGL targets. If this aligns with your goals, I’d be glad to discuss scope details and lock in a clear milestone plan. Best regards, Jean-Pierre Full Stack Developer
$500 USD en 7 jours
6,3
6,3

Your WebGL + mobile dual-target is where most Unity RPGs collapse - frame budgets break when developers ignore draw calls and texture memory limits. If you're not profiling on actual mid-range Android hardware from day one, you'll ship a 15 FPS slideshow. Before architecting the build, I need clarity on two constraints: What's your target APK size for mobile stores, and are you planning real-time multiplayer or async leaderboards? That determines whether Firebase Realtime Database or MySQL with REST API makes sense for your backend. Here's the technical approach: - UNITY 3D + C#: Build a modular character controller using Unity's new Input System for cross-platform touch/mouse handling, with state machine architecture to prevent animation bugs during dodge-cancel chains. - MOBILE OPTIMIZATION: Implement object pooling for combat effects, baked lighting with light probes, and texture atlasing to keep draw calls under 150 - the threshold where most Android devices maintain 60 FPS. - FIREBASE INTEGRATION: Set up Firestore for quest state persistence and player inventory sync, with offline caching so the game doesn't break when users lose connection mid-session. - WEBGL BUILD: Strip unnecessary Unity modules and compress assets with Brotli to hit sub-50MB initial load - anything larger kills your browser conversion rate. I've shipped 4 mobile RPGs that maintained 60 FPS on Galaxy A52 hardware while handling real-time combat. I don't take on projects where performance targets are vague. Let's schedule a 20-minute call to walk through your reference builds and confirm your polygon budget before I commit to a timeline.
$450 USD en 10 jours
6,5
6,5

Hi Mark, I have extensive experience in developing Unity 3D games, specifically focusing on third-person RPGs. I will work closely with you to bring your concept to life, ensuring smooth gameplay on both mobile devices and WebGL. Let's discuss your project requirements further. Regards, Sai Bhaskar
$570 USD en 20 jours
6,2
6,2

Hello, I am excited about the opportunity to collaborate on your Unity 3D third-person RPG, MUONLINE. With significant experience in game development, particularly in creating engaging mobile and WebGL experiences, I am confident in my ability to transform your concepts into a playable reality. My expertise includes developing responsive character controllers, implementing intuitive control schemes, and crafting immersive environments. I will leverage your existing lore and design documents to create well-structured C# scripts, prefabs, and scenes. The deliverables will include a Unity project folder optimized for mobile and WebGL, along with a polished level that emphasizes gameplay fluency while ensuring performance targets are met. I propose to utilize Git for rapid iteration and will provide weekly builds and video walkthroughs for your feedback. Let’s set a timeline to discuss the project scope in detail.
$750 USD en 30 jours
6,2
6,2

Hi, I can take your third-person RPG concept and turn it into a polished, playable vertical slice in Unity 3D that runs smoothly on iOS, Android and WebGL. I have 8 years of professional Unity and C# game development experience, with a strong focus on mobile performance and gameplay systems. For this first phase, I will build responsive character movement with dodge, jump, basic attack and target lock, along with a clean touch + mouse control scheme that works consistently across mobile and browser. I will implement a lightweight combat and interaction layer, plus a dialogue and quest trigger system connected to simple NPCs to demonstrate full quest flow inside one compact, polished level. The environment will be optimized for mid-range phones and tuned to reach your 60 FPS target using mobile-friendly lighting, post-processing and asset setup, while remaining compatible with WebGL builds. I will also connect the project to Firebase or MySQL (based on your preference) for player data, progression or future online features, using a clean and extensible data layer. You will receive a Unity project ready for mobile and WebGL export, clear build and run instructions, and well-commented, scalable code for future expansion. I’m comfortable working with Git or Plastic SCM, delivering weekly playable builds and short progress walkthrough videos. If you’d like, I can start by setting up the core controller and a small test scene as the first milestone. Regards, Muhammad Asad Ali
$550 USD en 12 jours
6,1
6,1

Hi there, Good evening I am Talha. I can work with your project skills Game Design, 3D Modelling, Game Development, C# Programming, Unity 3D, Unity, MySQL and Mobile App Development I am excited to present my proposal, which centers around a personalized approach designed to elevate your project. We will start with an in-depth consultation to gain a deep understanding of your project's unique requirements, goals, and constraints. Our commitment to customization means that we will tailor our services to align perfectly with your project, and we will explain how this approach will meet your expectations Please note that the initial bid is an estimate, and the final quote will be provided after a thorough discussion of the project requirements or upon reviewing any detailed documentation you can share. Could you please share any available detailed documentation? I'm also open to further discussions to explore specific aspects of the project. Thanks Regards. Talha Ramzan
$250 USD en 14 jours
5,4
5,4

Hi, I’ve shipped multiple third‑person Unity RPG builds for mobile and WebGL, focusing on performance and responsive controls. I will implement responsive C# character controllers (dodge, jump, attack, target lock), touch + mouse input schemes, a lightweight combat/interaction system, quest/dialogue triggers, and optimize a single polished level to run at 60 FPS on mid‑range phones. Which specific mid-range devices or performance targets should I optimize for, and do you prefer Firebase or MySQL for your backend/save system? Best regards,
$555 USD en 4 jours
5,4
5,4

Hello, I understand the need for an experienced developer to bring your Unity 3D third-person RPG project to life. My approach will focus on creating smooth gameplay for both mobile devices and WebGL, ensuring an intuitive touch and mouse control scheme, responsive character movement, combat systems, and quest flow. With expertise in C# Programming and MySQL, I have successfully developed similar projects in the past, aligning with your requirements. I am committed to clear communication and collaboration throughout the project, providing weekly playable builds and detailed progress updates. By delivering a Unity project folder ready for mobile and WebGL export, a polished level with optimized performance, and a functional dialogue and quest trigger system, I aim to exceed your expectations. Best regards, Justin
$500 USD en 7 jours
4,8
4,8

Hi there, I’m excited about your project to create a third-person RPG in Unity 3D! With over 5 years of experience in game development, including several RPGs optimized for both mobile and WebGL, I’m confident in my ability to turn your vision into a fully functional game. Here’s how I can help: 1. **Character Controller**: I’ll develop a responsive controller featuring dodge, jump, attack, and target lock functionalities. 2. **Quest System**: I'll implement a dialogue and quest trigger system tied to NPCs to enhance interactivity. 3. **Optimized Level Design**: Creating a polished level that runs smoothly at 60 FPS is essential, and I will ensure it's visually appealing. 4. **Performance**: I specialize in balancing performance with gaming graphics to ensure a seamless player experience. 5. **Clear Documentation**: You’ll receive clear build instructions and well-commented code for future updates. I'm ready for collaborative iterations via Git or Plastic SCM and will provide weekly builds and video walkthroughs to keep us aligned. Thanks, Luis
$400 USD en 9 jours
5,0
5,0

Hi, I am available to START WORK RIGHT NOW! Please take a moment to review my profile and previous original works.. https://www.freelancer.com/u/graphicsexpert07 I am proficient in Adobe Photoshop Blender Autodesk Fusion360 AutoCAD Adobe Illustrator Adobe InDesign Mailchimp Microsoft Office programs Figma Canva and Adobe XD with over 10 years of experience..
$500 USD en 7 jours
4,7
4,7

Hi there, I have read your project description and interest to work on your project. Hope to talk to you more on chat. Thank you
$750 USD en 25 jours
4,7
4,7

Hello Mark S., I am a seasoned developer specializing in Mobile App Development, Game Design, C# Programming, MySQL, 3D Modelling, Unity 3D, and Game Development. I understand your need for a Unity 3D Third-Person RPG Build for MUONLINE. I have extensive experience in creating responsive character movement, combat systems, and interactive environments for mobile and WebGL platforms. I propose to deliver a Unity project folder optimized for mobile and WebGL export, a comprehensive character controller, dialogue systems, quest triggers, and a visually appealing level running smoothly on mid-range phones. I will ensure clear documentation and reliable communication throughout the project. Having worked on similar projects, I am confident in my ability to bring your concept to life effectively. I am keen to discuss further details and collaborate on this exciting project. Best regards,
$500 USD en 7 jours
4,7
4,7

Hello Mark, I'm Vasyl, a developer with 5+ years of experience in Unity 3D, Game Design, and Mobile App Development. I have expertise in creating responsive gameplay, character controllers, and interactive environments for mobile and WebGL platforms. I understand the need to transform your RPG concept into a playable slice with smooth performance on both iOS/Android devices and browsers. I will focus on implementing character movement, combat systems, quest flow, and environment design based on your lore and design documents. I have experience delivering similar projects and prioritize clean, maintainable solutions. How do you envision the integration of Firebase or MySQL for database connectivity in this project? I look forward to working with you on this exciting Unity 3D RPG project. Best regards, Vasyl
$500 USD en 7 jours
4,3
4,3

Hi, I am excited about the opportunity to develop your third-person RPG in Unity 3D. Turning your concept into a smooth, playable slice is exactly what I thrive on. With over 7 years of experience in game development, I possess the skills to create responsive character movements and engaging combat systems. I specialize in C# programming and have extensive experience optimizing games for both mobile and WebGL platforms. I'll ensure your project delivers impeccable performance while captivating visuals. Let's collaborate closely using Git or Plastic SCM for seamless iterations and weekly updates. I am keen to transform your design docs and reference art into functional gameplay components. Best, Andrii
$500 USD en 2 jours
4,2
4,2

Hello! I've been recommended by a Freelancer Recruiter. Nice to meet you. I've just completed a similar Unity 3D RPG for another client who needed a seamless mobile and WebGL experience. I'm the perfect fit for this project because I have extensive experience in Unity 3D development, particularly in crafting high-performance, visually appealing third-person RPGs for mobile devices and WebGL. With my expertise in C#, I'll bring your game concept to life by implementing a responsive character controller, intuitive controls, light combat and interaction systems, and a polished level that runs at 60 FPS on mid-range phones. I'll also set up a database connection to either Firebase or MySQL, depending on your preference. My previous projects have consistently delivered high-quality results, such as a 50% reduction in development time and a 20% improvement in performance. Multiple 5-star reviews on Unity 3D RPGs and WebGL integrations speak to my ability to balance performance with visual appeal. Happy to hop on a quick call (no obligation) to discuss architecture, timeline, and a clear plan + quote. Chris | Lead Developer | Novatech
$500 USD en 7 jours
3,8
3,8

Hi, I am an expert full stack developer with skills including Game Development, C# Programming, Unity 3D, Unity, MySQL, Mobile App Development, 3D Modelling and Game Design. After reviewing the project requirements, I found the project perfectly match my experience and skills. Having previously worked on similar projects, I'm confident I can complete this project perfectly. To move forward, Please send a message to discuss more regarding this project. Eager to hear your feedback
$250 USD en 2 jours
3,4
3,4

Hello, there! I can take your Unity RPG from concept into a polished, playable vertical slice that runs smoothly on iOS, Android, and WebGL. I’ll focus on responsive third-person moment-to-moment gameplay with a unified control scheme that feels natural on touch and works cleanly with mouse/keyboard in browser builds, while keeping performance stable for mid-range phones. I will build a character controller with jump, dodge, basic attack, and target lock, plus a light interaction layer for NPC dialogue and quest triggers. The slice will include a small but polished level with optimized terrain, lighting, and post-processing tuned specifically for mobile and WebGL constraints. Code will be modular and well-commented so you can expand into additional quests, enemies, and environments without rewrites. For persistence, I can connect the project to Firebase for user profiles, quest state, and lightweight saves, which is typically the smoothest option across mobile and WebGL. If you prefer MySQL, I would implement it through a secure API layer rather than direct DB access from the client, ensuring authentication and preventing exploits. Version control through Git or Plastic SCM is fine, with weekly playable builds and short walkthrough videos to confirm progress and keep scope tight. Best regards, Ian Brown
$500 USD en 7 jours
3,6
3,6

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