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Dont need the company and agency. only required individual developer. I’m building an educational virtual-tour application for Oculus Quest 2 and Quest 3 and need a Unity developer who can both code and test on the headsets directly. The goal is to let learners explore immersive scenes, move between key points of interest, and interact with contextual media—text panels, voice-overs, and simple quizzes—without breaking presence or exceeding the standalone devices’ performance limits. You’ll be responsible for setting up the Unity project with the official Oculus Integration, implementing locomotion (teleport or smooth), gaze- or controller-based interactions, and an intuitive UI that works in-world. I’ll supply the learning script and any multimedia assets we already have; you’ll wire everything up, optimise lighting and textures for Quest, and deliver a signed APK along with the clean, well-commented source project. A build that hits at least 72 FPS on both Quest 2 and 3 and passes Meta’s common technical requirements will be the main acceptance benchmark. Once that’s achieved we can look at adding polish or extra scenes as a follow-on milestone.
N° de projet : 40215545
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Hi! I’m a Unity developer with 4+ years of experience and can guide you through building an interactive, real-time 3D hashtag network directly in Unity. I’ll explain the full pipeline, from ingesting live data and structuring it into node-edge graphs to visualizing it smoothly in 3D, so you can understand, tweak, and rerun everything locally with confidence.
$200 USD en 11 jours
1,6
1,6
39 freelances proposent en moyenne $166 USD pour ce travail

Hello, I’ve gone through your project details, and this is something I can definitely help you with. With over 10 years of experience in mobile and web app development, I specialize in Unity development and have successfully delivered VR applications for platforms like Oculus Quest 2 and 3. I understand the importance of creating immersive learning experiences while ensuring optimal performance, hitting at least 72 FPS, and adhering to Meta’s strict technical requirements. I will set up the project with the official Oculus Integration, implement intuitive locomotion systems, and craft engaging interactions and UI to keep learners fully immersed. I focus on clean architecture and scalable code, ensuring the project runs smoothly from start to finish. Here is my portfolio: https://www.freelancer.in/u/ixorawebmob I’m eager to discuss your project further to ensure the best approach. Could you clarify: 1. Do you need specific types of interactivity in the app? Let’s discuss over chat! Regards, Arpit Jaiswal
$180 USD en 2 jours
7,5
7,5

Hello sir i have done lot of games in unity game engine and i have more then 7 years experience in unity game engine and i can do any type of games so please send me more details about your game project and i will give you daily updates well but i need daily communication if possible so i can do fast and good as you require.
$250 USD en 20 jours
6,5
6,5

Hi, there, As an experienced Unity developer specializing in VR applications for educational purposes, I am excited about the opportunity to work on the Unity VR Educational Tour Development project for Oculus Quest 2 and Quest 3. With proficiency in coding, testing on headsets, and optimizing performance, I am well-equipped to bring your immersive educational vision to life. ✅ Leveraging my expertise in setting up Unity projects with Oculus Integration, implementing intuitive locomotion and interactions, and designing user-friendly interfaces, I will ensure a seamless and engaging virtual tour experience for learners. ✅ Drawing on my experience in mobile app development, game design, and VR development, I will wire up multimedia assets, optimize lighting and textures for Quest devices, and deliver a high-performing APK and source project with clean coding practices. ✅ With a focus on meeting performance benchmarks, such as maintaining 72 FPS and adhering to Meta's technical requirements, I am committed to delivering a polished and immersive VR educational application that exceeds expectations. ✅ Following successful benchmark achievement, I am open to incorporating additional features and scenes to enhance the user experience in future milestones. I look forward to working with you. Best Regards. Brayan
$200 USD en 3 jours
5,6
5,6

Hi I am an individual Unity VR developer and this project fits my experience building performance focused educational experiences for standalone Meta Quest devices. I can set up the Unity project using the official Oculus Integration and handle both development and on device testing for Quest 2 and Quest 3. I will implement comfortable locomotion using teleport or smooth movement based on your preference along with gaze and controller based interactions that feel natural in VR. All UI elements will be designed to work in world without breaking immersion including text panels voice overs and simple quizzes tied to points of interest. I will optimize lighting textures and draw calls specifically for Quest hardware to consistently hit 72 FPS or higher. Testing will be done directly on both headsets and the final delivery will include a signed APK plus a clean well commented Unity project that meets Meta technical requirements. Once the core build is stable we can easily extend it with additional scenes or polish. Best, Justin
$140 USD en 7 jours
5,9
5,9

Hi Justin, For the Unity VR Educational Tour Development project, I will set up the Unity project with Oculus Integration, implement locomotion and interactions, design an intuitive UI, optimize lighting and textures for Quest, and deliver a signed APK. Let's discuss further details. Regards, Sai Bhaskar
$130 USD en 5 jours
5,4
5,4

Hi, this is a great fit for my Unity + Quest experience. I can set up a clean Unity project using the official Oculus/Meta XR integration, implement teleport or smooth locomotion, and build intuitive in-world UI for text panels, voice-overs, and quiz interactions. I understand that presence and performance are critical on standalone devices, so optimization will be a core focus from day one. I’ll handle scene setup, interaction logic (gaze and controller-based), lighting optimization (baked where appropriate), texture compression, draw-call reduction, and performance profiling to ensure stable 72 FPS on Quest 2 and Quest 3. The final delivery will include a signed APK ready for headset testing, along with a clean, well-commented Unity source project. Before starting, I’d like to clarify: Are scenes 360° environments or fully modeled 3D spaces? Do you prefer Meta XR Interaction SDK or a custom interaction layer? Should quizzes store results locally or send to a backend? Estimated number of scenes in the first milestone? Is hand tracking required or controllers only? Once performance targets are met, we can layer additional polish and content confidently. Happy to discuss the next steps.
$140 USD en 7 jours
4,1
4,1

Hi, I have thoroughly reviewed your Unity VR Educational Tour project for Oculus Quest 2 and Quest 3 and am confident I can deliver a seamless immersive experience that meets all technical benchmarks. With extensive experience in Unity VR development on standalone Oculus devices, I will set up your project with the Oculus Integration, implement smooth locomotion methods, and design intuitive in-world UIs. I understand the importance of performance optimization for Quest hardware and will ensure the builds maintain 72 FPS, optimized lighting, and textures without compromising interaction fidelity. I am ready to start wiring up your provided media assets and scripts, testing directly on Quest headsets for smooth, glitch-free performance. Upon delivery, you will receive a signed APK and a clean, well-commented source project for easy future maintenance and scalability. I propose a timeline of 14 days to achieve a fully functional and optimized build that meets Meta’s technical standards, after which we can discuss adding polish or extra scenes. What are the specific interaction types you envision for the quizzes and media panels? Best regards,
$155 USD en 20 jours
4,3
4,3

As an experienced freelancer in both Game Design and Unity 3D, I believe I would be the perfect fit for your educational virtual tour project. With a deep understanding of Unity's integration with Oculus headsets, I am capable of efficiently managing all the necessary tasks from start to finish. My prior work in optimizing lighting and textures for VR applications will prove pivotal in delivering a product that respects the performance limits of Oculus Quest 2 and Quest 3 while providing a seamless educational experience. I can assure you of my ability to implement locomotion options (teleport or smooth) effectively using gaze or controller-based interactions, and design an intuitive UI that works flawlessly within the virtual world. Moreover, having a strong command over multiple designing softwares including Adobe Photoshop and Illustrator, I bring artistic sensibilities to the table that can enhance how multimedia assets are utilized in your application. To add value to your project beyond its technical requirements, my expertise expands into blueprint design, photo editing and illustrations which can contribute to extra polish or new scenes further down the line. Looking forward to leveraging my skills for this immersive educational tour development where technology meets learning! Let’s make it impactful together!
$66 USD en 1 jour
5,4
5,4

Quest 2/3 Edu Tour - Solo Unity Dev Unity 2022.3 + OpenXR - 72 FPS on both headsets ✅ Locomotion + POI navigation + quizzes + multimedia triggers ✅ Own Quest 2/3 for direct testing ✅ Signed APKs + full source code + performance logs
$30 USD en 7 jours
2,9
2,9

Hello! I’m excited about your project for a virtual-tour application on the Oculus Quest 2 and 3. I understand the goal is to create an educational experience that allows learners to interact seamlessly with immersive scenes while maintaining optimal performance. With over three years of experience in Unity development and VR technologies, I have successfully delivered similar projects where I’ve optimized applications to meet the strict performance limits of standalone devices. For instance, I developed an interactive learning app that not only adhered to performance benchmarks but also enhanced user engagement through innovative UI design and smooth locomotion mechanics. ✅My Plan: - Set up the Unity project with Oculus Integration. - Implement locomotion options (teleport/smooth) and interaction mechanics. - Optimize graphics and performance, ensuring at least 72 FPS on both devices. - Deliver a signed APK and clean source project with commentary. - Ensure all technical requirements from Meta are met for acceptance. Best regards, Hongqiang Chen
$190 USD en 2 jours
2,4
2,4

Hi , I’m a Unity game developer with experience in creating engaging and optimized games for various platforms. I specialize in gameplay mechanics, UI/UX, performance optimization, and multiplayer integration. Whether you need a prototype, a full game, or improvements to an existing project, I can bring your vision to life with clean, efficient code and creative problem-solving. Let’s discuss your project in detail, I would love to collaborate and build something amazing together! Looking forward to working with you.
$800 USD en 15 jours
2,1
2,1

Hello, I’ve read your Unity VR educational-tour brief and I’m confident I can deliver a polished, performant experience for Oculus Quest 2 and Quest 3. I’m an experienced Unity developer with hands-on work integrating the official Oculus Integration, building teleport and smooth locomotion, gaze- and controller-driven interactions, and in-world UI that preserves presence. My plan: set up a clean Unity project with Oculus Integration, wire your learning script and multimedia into interactive panels, voice-overs and simple quizzes, optimise lighting and textures for Quest (baked lighting, atlasing, texture compression, FFR), test and profile directly on both headsets, and deliver a signed APK plus a well-commented source project that meets Meta’s technical requirements and targets ≥72 FPS. I can deliver an initial APK and source for review in 10 days, then iterate based on feedback. Do you have the learning script and any existing multimedia assets organized (and do you prefer teleport or smooth locomotion as the default)? Best regards, Cindy Viorina
$30 USD en 15 jours
2,1
2,1

I work on projects where we help clients enhance interactive experiences and boost engagement through immersive technology, making learning both fun and effective. We’ll help you create a seamless virtual-tour app tailored for Oculus Quest 2 and 3, enabling learners to effortlessly navigate and interact with educational content while maintaining smooth performance on standalone headsets. I bring strong off-platform experience in Unity development and VR optimization, with a clear focus on clean, user-friendly locomotion and integrated UI. Understanding the need for high FPS and efficient asset management, I am confident in delivering a polished build that meets Meta’s technical standards. We can chat more about the project specifics and get your learners exploring in no time—after all, virtual adventures await! Let’s have a chat, Alicia
$150 USD en 14 jours
0,4
0,4

Hi Justin, We went through your project description and it seems like our team is a great fit for this job. We are an expert team which have many years of experience on Mobile App Development, iPhone, Android, Game Design, Unity 3D, Game Development, Unity, Virtual Reality Please come over chat and discuss your requirement in a detailed way. Thank You
$250 USD en 7 jours
0,0
0,0

Hello, I understand your need for an immersive educational virtual-tour application for Oculus Quest 2 and Quest 3. At Pro Animation & Video Co., our 3D experts bring 7 years of experience to deliver top-notch Unity development. We specialize in Unity 3D, VR, and mobile app development, ensuring a seamless user experience. Let's create engaging, educational experiences with optimized performance. Looking forward to bringing your vision to life. When can we discuss this further? Could you provide more details about the specific scenes and interactions you envision for the virtual tour?
$110 USD en 1 jour
1,3
1,3

Hello, ! After reviewing your project, I believe my Game Development, Mobile App Development, Unity, Unity 3D, iPhone, Android, Virtual Reality and Game Design skills are a great fit for your company. I possess the expertise required for your project and would like to bid for your project. With 8 years of practical experience, I am confident that I can successfully complete your project. Please feel free to contact me with any questions. Thank you, Moh.
$100 USD en 3 jours
0,0
0,0

Hello, As a seasoned Unity developer fluent in C#, I’m excited to bring my comprehensive game development skills to your project. Having created various highly-performing and engaging games, I understand the critical balance between impressive visuals, smooth functionality, and optimized performance essential for the Unity VR Educational Tour you're envisioning. Moreover, my web and mobile development skills dovetail perfectly with this opportunity. Familiarity with CMS platforms such as WordPress and Shopify proves my ability to integrate complex systems, while my grasp of React Native and Flutter bolsters my capability in delivering immersive experiences tailored for specific devices like the Oculus Quest 2 and 3 headsets. Adhering to tight performance limits won’t be an issue, I'll ensure your project hits the desired 72FPS benchmark on both Quest models while keeping within Meta’s technical requirements. To guarantee seamless interaction between users and content, I will create an intuitive UI that complements the virtual world for a more immersive learning experience. With me, you'll get clean code that's well-commented, making it easy to maintain even after the completion of the project. In summary, hiring me for this project means sourcing someone who not only possesses true command over Unity but also has a wide-ranging expertise across multiple technologies. My goal is to go beyond your expectations and deliver a final pr Thanks!
$180 USD en 7 jours
0,0
0,0

Hello Justin, I can do the work as I have recently completed a similar project involving Unity VR development for educational purposes. With experience in setting up Unity projects for Oculus devices, implementing locomotion, interactions, and UI elements, I am confident in delivering high-quality results for this project. I am excited about the opportunity to work on this educational tour development and bring your vision to life. Please feel free to start the chat so we can discuss any specific requirements or questions you may have. I am eager to get started right away and ensure that we are aligned on all aspects of the project. Thanks, Rohaan Sheikh
$30 USD en 7 jours
0,0
0,0

Hi, I can develop your educational virtual-tour application for Oculus Quest 2 and 3 with high performance and immersive interactions. I have extensive experience in Unity, VR development, and optimizing content for standalone headsets while maintaining smooth frame rates above 72 FPS. I will set up the project with the official Oculus Integration, implement teleportation or smooth locomotion, gaze- and controller-based interactions, and an intuitive in-world UI. I will integrate your text panels, voice-overs, and quizzes, optimize lighting and textures for Quest performance, and deliver a signed APK along with clean, well-commented source code. My focus is on creating a polished, engaging, and fully functional learning experience that passes Meta’s technical requirements and delivers seamless immersion. Best, Darren
$140 USD en 7 jours
0,0
0,0

Hello, I appreciate the opportunity to assist you with developing an educational virtual-tour application for Oculus Quest 2 and 3. Your goal of creating immersive experiences that facilitate learning aligns perfectly with my skills and background. I have successfully completed similar projects where I developed interactive VR applications, ensuring they ran smoothly on standalone devices without sacrificing performance. My recent experience includes optimizing projects for Oculus, achieving stable frame rates and meeting Meta's technical requirements, which I understand is crucial for your application. ✅ My Plan: - Set up the Unity project using Oculus Integration. - Implement teleport and smooth locomotion for intuitive navigation. - Create gaze- and controller-based interactions for engaging media. - Design a user-friendly UI that enhances the in-world experience. - Optimize lighting and textures to ensure performance at 72 FPS. - Deliver a signed APK and source project. What specific multimedia assets do you have ready to integrate? Best regards, Osama Khan
$250 USD en 2 jours
0,0
0,0

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