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Hello, At MOMENT'S EYES, we are looking for a Unity Developer to lead the development of a new mobile Endless Runner title. The project is a build from scratch, but we have the advantage of already having most of the tools: assets, animations, and technical plugins needed for execution. The task is to use these components to bring the gameplay to life and structure the complete game flow. Note: If you prefer to work with your own systems or assets instead of the ones provided to optimize your workflow, we are open to that possibility as long as the project's vision is met. Terms: Deadline: Immediate start / Completion as soon as possible. Payment: Fixed Price Project. To apply, please attach: Updated portfolio (mobile projects). Estimated quote for the full development. Best regards, Matias Cancino Founder & Project Lead | MOMENT'S EYES
Project ID: 40433498
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Hi, I'm a game developer who can make a game from scratch. It is good that you have already the assets. I would like to know more about it, to give you an estimated time. This is my video portfolio. [login to view URL] (Si podemos hablar en español mucho mejor)
$250 USD in 5 days
0.6
0.6
82 freelancers are bidding on average $518 USD for this job

Hello Matias, I’m Muhammad Awais, a Unity mobile developer with hands-on experience turning assets and plugins into polished endless runners. I’ll lead from scratch, structuring gameplay flow, level progression, power-ups, and smooth controls while integrating your existing assets and technical plugins. If a better workflow comes from alternative systems, I can adapt as long as the project vision is met and performance stays top-notch on iOS. I will implement a clean game loop, scalable level design, and a solid testing plan to guarantee a smooth launch. The plan includes rapid prototyping, tight iteration cycles, and careful asset integration so the mobile build feels responsive and fun right from start. What is the target launch platform and any monetization strategy you want to prioritize? Best regards,
$750 USD in 15 days
9.2
9.2

Hi Matias, I’m Lo T. With 10+ years of experience and a perfect 5-star record over 34 projects, I specialize in high-performance mobile development and Unity architecture. Having the assets and plugins ready is a massive head start; I can focus entirely on the core gameplay loop and ensuring the "feel" of the movement is world-class. My Approach for MOMENT'S EYES: Performance-First Architecture: For an Endless Runner, frame rate is everything. I will implement a robust Object Pooling system for the track, obstacles, and collectibles to ensure zero-stutter gameplay even on mid-range devices. State Machine Management: I’ll structure the game flow (Loading > Main Menu > Gameplay > Game Over) using a modular state machine, making it easy to plug in your existing animations and technical tools. Integration: I’m highly comfortable integrating third-party plugins for analytics, IAPs, and ad networks, ensuring they don't impact the main thread performance. Workflow: I will audit your provided systems immediately. If I find that my proprietary modular templates for infinite generation are faster to implement, I will propose that to accelerate our timeline. Portfolio: I have a deep history with mobile titles and can share specific gameplay demos [in chat]. Best regards, Lo T.
$1,500 USD in 7 days
7.0
7.0

Hey there, I have carefully reviewed your project requirements. With over 10+ years of experience in game development, I have built and delivered high-quality games across multiple platforms, focusing on performance, scalability, and engaging player experiences. My expertise includes Unity, Unreal Engine, C#, C++, multiplayer systems, game mechanics, UI/UX for games, in-app purchases, and third-party SDK integrations—all highly relevant to building polished and production-ready games. I would love the opportunity to discuss your game idea in detail and collaborate on bringing it to life with a strong technical foundation and engaging gameplay. Due to NDAs, links aren’t public—but once you open the chat, I’ll share live demos and walkthroughs. NOTE: Please consider the current budget as flexible — we can finalize it after discussing the complete scope and feature set. Thanks & Regards, Kajal
$750 USD in 7 days
7.2
7.2

Hi Cancinho, Last week i delivered a mobile endless runner in Unity with pooled obstacles, lane-swap controls, and ScriptableObject configs, so I’m confident to handle this really well for MOMENT’S EYES. I can build using your assets/plugins, or drop in my proven systems where it speeds things up without changing the vision. i would like to know the below. - Which platforms and targets do you need at launch (iOS/Android), and is 60fps on mid-tier devices a must? - What monetization/analytics stack should I integrate (Unity Mediation/AdMob, IAP, Firebase, GameAnalytics)? I think we should. - Use aggressive object pooling + Addressables to keep memory low and loading snappy. - Drive configs via ScriptableObjects and a clean state machine to keep code modular and easy to extend. Lets follow a plan like this. 1) I set up the Unity project, import/organize assets and plugins, and configure URP, input, and CI builds. 2) I build the core loop: character controller, lane/input, procedural track chunks, pooling, collisions. 3) I add gameplay systems: power-ups, obstacles, missions, economy, UI/UX, and save/restore. 4) I optimize and polish: difficulty curves, VFX/audio, device QA, bugfixes, and store-ready builds. May I know if you are the project owner or part of the direct client team, because I usually work directly with the customer and do not engage through agents or middle parties. Thank you for understanding. Don’t mind.
$750 USD in 16 days
6.8
6.8

As an experienced game developer, I understand the critical importance of executing your project vision while optimizing workflow. My diverse skill set covers everything from backend development to sound design --a comprehensive skill package that would be a perfect match for your Unity-based Endless Runner mobile project. After building successful games for clients and players over the past 5+ years, I am more than equipped to handle building your game from scratch. My B.S. in Computer Science equips me with robust problem-solving and technical skills, eliminating potential hurdles and making efficient changes when required. My expertise in Unity paired with my in-depth knowledge of C# programming will ensure optimum utilization of the assets, animations, and plugins you already have available for this project. If need be, I can utilize my own systems too. In addition to technical competencies, my dedication to delivering exceptional work within stipulated timelines and budgets is already testified by my previous clients. I also prioritize clear communication and a collaborative approach for smooth project execution. Let's discuss further how we can create something remarkable with your project at its core. Thank you for considering me.
$500 USD in 7 days
6.6
6.6

Your endless runner will fail at retention if the core loop doesn't hook players in the first 30 seconds. I've shipped 8 mobile games in Unity that collectively hit 2M+ downloads, and the difference between a 20% D1 retention and 45% comes down to tight input response, progression pacing, and how quickly you onboard without tutorials. Before quoting this, I need clarity on two things: What's your target frame rate on mid-tier Android devices (Samsung A series), and are you planning soft currency progression or ad-based monetization? This changes how I'll structure the economy system and performance optimization. Here's the execution plan: - UNITY 3D + C#: Build the core runner mechanics with object pooling to maintain 60fps on devices with 2GB RAM, preventing frame drops that kill player experience. - MOBILE OPTIMIZATION: Implement texture atlasing and LOD systems to keep build size under 150MB and load times under 3 seconds on 4G connections. - GAME UI: Design a meta-progression system with clear upgrade paths that give players a reason to replay beyond high scores. - UNITY PLUGINS: Integrate your existing assets into a modular architecture so you can A/B test difficulty curves and monetization without rebuilding. I've built similar runners for two studios that went from prototype to soft launch in 6 weeks. The quote depends on scope - are we talking 10 obstacle types or 50, single biome or progression system with multiple worlds? Let's jump on a quick call to walk through your asset library and nail down the feature set before I lock in a fixed price. I don't quote blind because that's how projects go over budget.
$450 USD in 10 days
6.4
6.4

Having led the development of numerous successful mobile games, including Endless Runners, over the past 15+ years, I am confident in my ability to deliver the engaging gameplay experience that MOMENT'S EYES envisions. Though you've provided existing assets for use, I am capable of implementing my own creative systems if you'd prefer a fresh perspective and optimized workflow. My adaptable and solution-oriented mindset will ensure I meet the project's vision effectively no matter the approach. Over the years, I have proficiently developed my skills in C# programming which is highly essential for the Unity engine. This expertise enables me to bring your existing assets to life using our familiar and versatile Unity Engine system. I've always given significance to clear communication so I assure that during our partnership not only does one receive efficient and quality completion but also absolute transparency throughout the game designing process. With an unwavering commitment to client satisfaction, I assure you of my continued support even after project delivery. This includes addressing any potential concerns or issues that may arise post-completion. Now that how I work aligns well with your requirements and seeks an immediate start on your unique mobile Endless Runner project, I eagerly look forward to discussing further details and providing a competitive quote for its full development. Thank you for considering me for this role at MOMENT'S EYES!
$250 USD in 7 days
5.7
5.7

✋ Hi There!!! ✋ The Goal of the project:- DEVELOP A MOBILE ENDLESS RUNNER GAME USING UNITY WITH FULL GAMEPLAY AND FLOW I have carefully read and understood your need for a Unity Developer to bring assets, animations, and plugins together to create a complete mobile game from scratch, with flexibility to optimize workflow using additional tools if needed. I am the best fit for this project because I can deliver a polished, fully functional game on time. I will provide: 1. Game UI design and implementation 2. Testing and bug fixing for smooth gameplay 3. Full source code delivery at project completion. I have 9+ years experience as a full stack developer and have completed similar mobile game projects including endless runner and action titles. Looking forward to chat with you for make a deal Best Regards Elisha Mariam!
$251 USD in 11 days
5.5
5.5

With a deep passion for game development, I am excited to offer my well-rounded expertise in Flutter and React Native- skills that have been crucial in successfully crafting over 30 mobile applications. As an experienced full stack developer, I am confident that I can effectively utilize the tools and assets already present to create your mobile Endless Runner game, breathing life into the gameplay and structuring the game flow seamlessly. I understand the value of optimizing your workflow. While I'm comfortable working within existing systems and assets, if you feel it would be conducive to incorporate new ones, I'm more than willing to do so as long as it aligns with the project's vision. It is this collaborative mindset that makes me believe we can make the most out of this project together.
$500 USD in 7 days
6.2
6.2

Dear Client, Hello there! I’m Md Toriqul Islam, a Unity developer with experience building mobile Endless Runner titles from scratch. I understand you have assets, animations, and plugins ready—or I can use my own systems. I’ve structured complete game flows, optimized performance for mobile, and delivered fixed-price projects on tight deadlines. My skills in Unity (C#), mobile optimization, and gameplay scripting make me confident I can bring your vision to life immediately. Portfolio attached. I’m ready to start today. Looking forward to hearing from you. Best regards, Md Toriqul Islam.
$250 USD in 5 days
5.5
5.5

Hello, I will review all existing assets, animations, and plugins to understand how they can be integrated into the gameplay. using unity and c#, i will set up the game flow, including character movement, obstacles, scoring, and progression systems. i will configure the user interface, menus, and in-game feedback while optimizing performance for mobile devices. iterative testing on ios and android devices will ensure smooth controls and responsiveness. my experience delivering mobile games from concept to release, combined with a strong understanding of unity workflows and mobile optimization, allows me to start immediately and complete the project efficiently without compromising quality. Let's have a detailed discussion, as it will help me give you a complete plan, including a timeline and estimated budget. I will share my portfolio in chat I look forward to hear from you. Thanks Best Regards, Mughira
$500 USD in 7 days
5.1
5.1

As a seasoned game developer with a special focus on mobile app development and expertise in Unity and Unity3D, I'm confident that I can bring enormous value to your endless runner project. Over the past nine years, my team and I have successfully transformed numerous innovative ideas into breateking reality and I assure you, working on your project will be no different. One of the key qualities our team at MOMENT'S EYES possesses is adaptability. While I appreciate your thoughtful inclusion of ready-made assets for efficiency purposes, I strongly believe that every game requires its unique touch to truly stand out. My ability to meticulously merge pre-existing tools with novel elements ensures an exceptional result without compromising on time efficiency or the project's vision. Additionally, we pride ourselves on being a comprehensive one-stop-shop for all your IT needs. From 2D/3D graphics design to programming, we guarantee not just top-notch performance but also a user-centric experience from end-to-end. Your satisfaction is our priority thus we even offer free 3 months support post-development to resolve any queries or concerns you might ever have. Let's turn your idea into a remarkable reality together!
$500 USD in 7 days
5.2
5.2

Having worked in the tech industry for over a decade, I am confident that I possess the expertise and skills to bring your mobile Endless Runner title to life. My portfolio not only highlights my success tackling mobile projects, but also speaks to my ability to fully utilize available assets, animations, and technical plugins while still incorporating new elements if required. At the end of the day, my main aim is to ensure that the project's vision is met and even exceeded. My proficiency in C# Programming, iPhone app development, and Mobile App Development in general is well-documented. But my value proposition extends beyond just coding. I appreciate the importance of clear communication and appreciating milestones essential for immediate starts and speedy completions. My fast delivery time doesn't compromise on quality, as I'm fully committed to delivering scalable and secure solutions that will be beneficial for your long-term advancement. Employing me means more than just hiring another developer; it means appointing a reliable partner who understands your business needs and how they can be fulfilled digitally. It means benefiting from my SEO & Digital Marketing expertise to ensure optimal exposure for your game. Ultimately, working together, we'll transform this vision into reality and create an outstanding mobile gaming experience for users underlined with performance results.
$450 USD in 7 days
4.6
4.6

With hands-on experience in Unity game development and a strong eye for mobile projects, I understand the importance of bringing a game's vision to life. Could you share more about the specific gameplay mechanics you envision for this Endless Runner title? Regards, Yogesh Kumar
$440 USD in 7 days
4.0
4.0

Hello sir, I have read your project description and I am interested in building this game in Unity. I have more than 3 years of experience in Unity, I have worked on many projects and have also published some of my own games on Google Play Store. You can check out my portfolio in my profile. Looking forward to hearing from you. Thank you
$250 USD in 6 days
3.6
3.6

Hi, I’m an experienced Unity developer with strong experience building mobile games from scratch, including endless runners, character controllers, level spawning systems, animation integration, UI flows, monetization setup, and mobile optimization. I can help bring your Endless Runner title to life using the assets, animations, and plugins you already have, or adapt my own proven systems if that helps move faster while keeping the project vision intact. I can structure the full gameplay loop, player movement, obstacle and level generation, scoring, progression, menus, game over flow, sound integration, and final mobile builds. I’ve done similar mobile game projects before involving Unity gameplay development, asset implementation, animation controllers, touch controls, performance optimization, Android/iOS builds, bug fixing, and complete project handoff. My focus will be fast execution, clean code, smooth gameplay feel, and a stable build ready for testing and release preparation. Best regards, George
$500 USD in 7 days
3.4
3.4

Hi there, I saw MOMENT'S EYES is looking for a lead Unity Developer for your upcoming mobile endless runner, and having successfully deployed similar high-performance procedural titles, I am ready to translate your vision into a polished, scalable build. My background focuses on creating fluid mobile experiences where frame rate stability and responsive controls are paramount, especially during high-speed gameplay loops. I’ve previously built systems that handle complex world-shifting mechanics, so I understand the importance of a solid architectural foundation from day one to ensure long-term stability and ease of content updates. To ensure the game runs flawlessly on both iOS and Android, I will implement a custom object pooling system to manage the constant spawning and de-spawning of environmental tiles and obstacles, effectively eliminating frame stutters caused by garbage collection. I’ll utilize a modular architecture for procedural level generation, allowing for easy updates to obstacle patterns and environmental themes via ScriptableObjects. My approach also includes optimizing the rendering pipeline using the Universal Render Pipeline (URP) and implementing efficient touch-input logic to ensure the character movement feels snappy and precise across all screen sizes. Furthermore, I’ll integrate Unity’s Addressables system to keep the initial app size low while allowing for seamless dynamic content delivery and asset management as the game grows. Are you envisioning a lane-based navigation system or a physics-heavy free-movement style, and do you already have a preferred SDK for analytics and monetization? I’m also curious if you’re planning on implementing asynchronous multiplayer elements like global leaderboards or ghost runs to drive player retention. I’m available to jump on a brief call or chat to review your design document and discuss how we can bring this project to a successful launch. Let’s connect and see how my technical expertise can help MOMENT'S EYES achieve a top-tier mobile release.
$607 USD in 21 days
3.1
3.1

Hello Matias, I hope you’re doing well. I’m a seasoned solo Unity developer focused on mobile titles, with hands-on expertise building from scratch and turning existing assets into polished, play-ready products. I work efficiently, balancing gameplay feel with solid architecture and clean C# code so you can iterate quickly on mechanics, progression, and UI. I’ve delivered mobile endless-runner experiences by integrating assets, animations, and plugins to craft fluid movement, responsive controls, and a robust game loop. I tailor solutions to fit your vision, whether I use your assets or bring in my own to optimize workflow while maintaining the project’s core goals. I can start immediately and deliver a complete, test-ready build within a realistic timeline, keeping you updated every milestone. Best regards, Billy Bryan
$250 USD in 3 days
3.1
3.1

Hello Matias, I understand you're looking for a Unity Developer to lead the development of your new mobile Endless Runner title, leveraging existing assets and plugins to bring the gameplay to life. I'm Taiwo, a UK-based Senior Software Developer with 10 years of experience and a Master’s in Cyber Security. While my background is primarily in Python and backend development, my experience working with Sky, BMW, and the UK Government has instilled in me a strong understanding of software architecture, game UI/UX and project management principles that can benefit the success of this project. Given my background in building robust application, I am confident in my ability to structure the complete game flow for your Endless Runner. I am comfortable working with your provided tools and assets. Relevant projects: ⏺ Circle Market – developed mobile apps backend features. ⏺ IMS Team – built a project management system that improved collaboration and workflow efficiency. My approach would involve understanding the project's vision, integrating assets, building core gameplay mechanics, rigorous testing, and ensuring a smooth handover. I'm open to using my own systems if that aligns better with the project's vision and optimization goals. To provide an accurate quote, I'd appreciate discussing the specific features, complexity, and level of polish desired for the game. If this aligns with your needs, I'm available to discuss the project in detail and provide a fixed price quote.
$600 USD in 7 days
2.9
2.9

Hi! I am interested in this project and available for an immediate start. I have 2.5 years of experience in Unity game development which includes mobile games, gameplay systems, UI, animations, and optimization. I have worked on different types of projects, including endless runner, hyper-casual, FPS, and third-person games. I can also uses the provided assets and plugins or create custom systems if needed to achieve the project vision. Looking forward to hearing from you. Thank you!
$540 USD in 12 days
3.1
3.1

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