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I am looking for a developer in Unity to create an interactive game focused on TikTok LIVE streaming. Project Objective: To create a real-time system where TikTok LIVE interactions (mainly gifts/donations) trigger actions inside the game, specifically spawning NPCs. Core Functionality: The game is about a bus driver in Mexico. Every time someone sends a donation, that person’s name appears on screen, an NPC spawns, gets on the bus, and sits in a random seat. This continues dynamically as more users interact. Integration with TikTok LIVE gifts (basic implementation for this first phase) Each gift should trigger actions in real time inside the game The system must be stable for live streaming Previous Version Context (Important): I previously had a version of this game, but only as an executable (I do not have access to the editable project). In that version: Only a few gifts were implemented (it was an early version) “Follow” → triggered a horn sound (no animation, only audio) “Rose” (first gift) → spawned a passenger NPC that gets on the bus “Second gift” → VIP passenger: Spawns another NPC Displays the user’s name above the NPC (nametag) Sits in the front seats Game Logic: NPCs continuously board the bus When the bus is full, if a new NPC spawns, another NPC gets off (loop system) Continuous flow of passengers NPC System (MVP): Random spawn positions (boarding the bus) Basic movement or seating behavior Assets: I have previously provided: Multiple NPC models City environment Bus model I can share these assets again to speed up development. Streamer Controls: The previous version had a very simple interface: Input field to assign gift codes to actions Option to switch between day and night For this MVP, a simple interface like this is sufficient. Important Requirements: I NEED the full editable Unity project (not just the executable) Clean, well-organized code prepared for future updates Easy way to add new NPCs and new interactions later Budget & Work Approach: I understand some developers work hourly, but for this project I prefer: A fixed price, or A clear estimated total cost Please include in your proposal: Estimated number of hours required Total cost range (min–max) What is included in that estimate I am open to working with milestones. Final Goal: To recreate and improve the original concept, starting with a simple but stable version, and then scaling the project with new features over time. I look forward to your proposals, portfolio, and estimated timeline.
Project ID: 40402558
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Active 18 days ago
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59 freelancers are bidding on average $537 USD for this job

Hello, I understand you want a stable, live-connected Unity MVP for a TikTok LIVE streaming game where gifts trigger NPCs boarding a bus in a Mexican city scene. I will build a clean, modular Unity project with a simple streamer UI, robust event handling for real-time gift events, and a scalable NPC system that spawns, sits, and cycles as the bus fills. The core features will be implemented first: real-time gift binding, deterministic NPC boarding and seating, and a looped boarding/offboarding mechanic. Assets you provide will be integrated, with clean scripts and prefabs designed for easy extension (new NPC types, actions, and interactions). The result will be a fully editable project, well-documented, and ready for future updates. What is the exact cadence and latency target for gift-to-action in your TikTok LIVE setup? Best regards,
$750 USD in 18 days
9.2
9.2

✅ Unity Game Developer | TikTok LIVE Gift Integration Expert | Real-Time NPC Spawn System | Interactive Streaming Game Specialist Hello, This is exactly the kind of Unity project I love working on because this is not just a simple game build — this is a live event driven interactive system where gameplay must react instantly to TikTok audience actions without breaking stream flow. I clearly understand what you need: * TikTok LIVE gift listener connected to Unity * Real-time gift → trigger mapping * NPC passenger spawn with donor username display * Boarding, seating, random seat assignment * Bus full → passenger exit loop logic * Streamer control panel for assigning gifts/actions * Full editable organized Unity source for future scaling The most important part here is latency + stability, because on LIVE stream every gift must trigger smoothly in real time. I can rebuild this in a clean modular way so later adding new gifts, sounds, VIP NPCs, animations, weather/day-night, bus events becomes very easy. I have built multiple Unity game systems involving: * real-time event triggers * NPC AI behaviors * mobile/desktop optimized gameplay loops * expandable admin controls Due to NDA on this profile, I can’t attach all project links publicly, but I can share relevant Unity work once we connect in chat. Would love to discuss how your previous executable worked so I can recreate and improve it properly. Thanks! Purnima
$750 USD in 20 days
7.2
7.2

Dear Client, I will build a robust Unity MVP for an interactive TikTok LIVE streaming game where donor gifts trigger real-time in-game actions. The core loop has a bus driver in Mexico; each gift spawns a passenger NPC, names appear, and the NPC boards and sits in a random seat. The system will handle gifts in real time, with a simple yet reliable flow: NPCs board, repeat, and when the bus fills, newcomers push the oldest off in a loop. I will implement a clean, expandable C# architecture, with modular NPC spawning, seating logic, and simple AI for boarding and seating. The project will include a straightforward streamer control UI (gift-code to action mapping and day/night switch), ready for future features, and full source within a well-organized Unity project, not just an executable. I will reuse your assets (NPC models, city, bus) to speed development and ensure consistency. The MVP will focus on stability, clean code, and easy extension for new gifts and NPC types, so adding new interactions later will be straightforward. What is your preferred mapping of TikTok gifts to in-game actions for phase 1, and do you have constraints on latency or data privacy for live interactions? Best regards, Shamshad
$750 USD in 23 days
6.8
6.8

I have carefully reviewed your requirements and understand you need a Unity-based real-time TikTok LIVE integration game with stable event handling and scalable NPC systems. With 9+ years of experience in Unity and real-time systems, I specialize in event-driven gameplay, API integrations, and scalable architecture. As a technical lead, I ensure clean code, stability during live sessions, and future-ready systems. I will rebuild your concept with TikTok LIVE gift integration triggering NPC spawning, nametags, seating logic, and continuous passenger flow. The system will manage bus capacity, random seating, and smooth transitions. A simple control panel will allow mapping gifts to actions and basic settings like day/night. The project will be fully editable, well-structured, and easy to expand with new NPCs and interactions. Estimated timeline is 2 to 4 weeks. Cost can be finalized after scope discussion. Includes full Unity project, core systems, and integration setup. Quality optimized work with suitable pricing is always my top priority. Come inbox & let’s get started. Best regards, Sohaib Pasn Games
$500 USD in 7 days
6.8
6.8

Hello, I’ve gone through your project details, and this is something I can definitely help you with. With over 10 years of experience in game development using Unity, I can effectively create an interactive game that integrates seamlessly with TikTok LIVE streaming. I emphasize clean, organized code, ensuring your project is ready for future updates and scalable feature additions. I can recreate the original concept of the bus driver game, implementing a robust NPC system that responds dynamically to gifts and donations. My approach will include clear communication and regular updates, making the development process smooth and collaborative. Here is my portfolio: https://www.freelancer.in/u/ixorawebmob I’m interested in your project and would love to understand more details to ensure the best approach. Could you clarify: What specific NPC behaviors or animations would you like to see beyond what's in the previous version? Let’s discuss over chat! Regards, Arpit Jaiswal
$250 USD in 20 days
7.5
7.5

Your TikTok LIVE integration will fail if you're polling their API every second - you need a webhook-based event system to handle real-time gift triggers without hitting rate limits during peak viewership. I've built similar streaming integrations for Twitch and YouTube LIVE where latency under 500ms was critical. Quick question - are you using TikTok's official LIVE API or a third-party bridge like TikFinity? And what's your expected concurrent viewer count during streams? This determines whether we need a queue system or can handle events synchronously. Here's the architectural approach: - UNITY 3D + C#: Rebuild the project with a modular NPC spawner system using object pooling to prevent memory spikes when 50+ passengers spawn rapidly during gift storms. - TIKTOK API INTEGRATION: Implement WebSocket listeners for real-time gift events with fallback retry logic to prevent missed donations if the connection drops mid-stream. - NPC BEHAVIOR SYSTEM: Create a state machine for boarding/seating/exiting with randomized animations so passengers don't look robotic when the bus fills up. - ASSET MANAGEMENT: Organize your existing models into prefab variants with LOD groups to maintain 60fps even when rendering 20+ NPCs simultaneously. - STREAMER DASHBOARD: Build an in-game UI panel where you can map new gift IDs to actions without recompiling - just drag-drop and assign triggers live. I've shipped 8 Unity projects for content creators, including a Twitch extension that handled 12K concurrent viewers without frame drops. I don't take on streaming projects where latency isn't measured - let's schedule a 20-minute call to walk through the TikTok API docs and confirm your event flow before I scope the full build.
$450 USD in 10 days
6.4
6.4

Hello! With extensive Unity development experience, I can craft a robust interactive TikTok LIVE game that seamlessly responds to real-time donations. I will ensure the game structure is modular for easy updates. What are your preferred platforms for testing and deploying the game, and do you have any specific TikTok API integration preferences? Thanks for this exciting project!
$500 USD in 4 days
5.4
5.4

Hello, I can develop the unity project using c sharp with a clean event driven architecture where tiktok live gifts are captured through a real time integration layer and mapped directly to in game actions such as npc spawning, movement, and seating behavior inside the bus simulation. each gift event will be processed through a centralized manager that assigns the correct action, spawns a new npc prefab, and attaches the user name as a floating nametag above the character before placing them into a random available seat. i will recreate the bus system with a looping passenger logic where npcs continuously board and exit when capacity is full, ensuring smooth live stream interaction without interruptions. the streamer control panel will be rebuilt inside unity using a simple ui where gift codes can be mapped to actions and environment settings such as day and night can be switched easily. all assets including npc models, bus, and environment will be organized into a structured project so future expansion remains simple. Let's have a detailed discussion, as it will help me give you a complete plan, including a timeline and estimated budget. I will share my portfolio in chat I look forward to hear from you. Thanks Best Regards, Mughira
$500 USD in 7 days
5.1
5.1

Hi, I have 9 years experience in Unity (C#), real-time event systems, game logic design, and live-stream integrations. For this project, I will rebuild your TikTok LIVE interactive game with stable gift-trigger handling, NPC spawning/boarding logic, seating system, loop behavior when full, and a simple control panel for mapping actions and toggling settings, all delivered as a clean, fully editable Unity project. You can expect clear communication, fast turnaround, and a high-quality result. I’ve worked on real-time interaction systems and can structure the code for easy expansion (new gifts, NPC types, behaviors) while keeping performance stable for live streaming.
$500 USD in 3 days
4.7
4.7

Hi, I read through your idea for the TikTok LIVE Unity game with the Mexico bus setup, and the flow is clear. You need a stable real-time link between TikTok gifts and in‑game events, plus a clean project you can grow later. I’ve shipped similar interaction systems in Unity and can rebuild this from scratch using your NPC, bus, and environment assets. I’d focus on a simple, flexible base: - Gift listener hooked to TikTok LIVE API - NPC spawn logic with seat selection and overflow cycling - Basic movement and name tags - Small UI for gift mapping and day/night toggle I can start right away. The MVP looks like roughly 35-50 hours depending on the API layer. Do you want the seat assignment system to be fully deterministic for debugging, or is non‑deterministic randomization acceptable for production? Greetings, Slavko
$250 USD in 1 day
4.4
4.4

Hi, I can recreate and improve your TikTok LIVE interactive Unity game with a clean, fully editable project built for future expansion. The core donation-to-gameplay loop is clear and ideal for an MVP: TikTok gifts triggering real-time NPC spawning, user name display, and dynamic bus interactions during live streams. For phase 1, I’ll implement: • TikTok LIVE gift integration with real-time event detection • NPC spawn system linked to gifts/donations • Passenger boarding, random seating, and bus capacity loop system • VIP passenger logic with username display above NPC • Basic streamer control panel (gift mapping + day/night toggle) • Organized Unity project with scalable architecture for adding new gifts, NPCs, and mechanics later Since you already have NPCs, environment, and bus assets, development can move faster by focusing on gameplay systems and TikTok integration. Stability during live streams will be a priority to ensure actions trigger instantly and consistently. Deliverables: • Full editable Unity project (not executable only) • Clean, commented code + organized project structure • Working Windows build for streaming use • Documentation for adding new interactions/NPCs Estimated scope: 25–40 hours, depending on TikTok integration complexity and existing asset condition. A fixed-price milestone workflow works well here. Ready to start after reviewing your previous assets and confirming TikTok LIVE integration requirements. Best Regards
$750 USD in 18 days
3.8
3.8

Recreating a real-time system that translates TikTok LIVE interactions into dynamic in-game events presents a fun technical challenge. I've built similar interactive experiences using Unity and C#, integrating external data streams to drive gameplay. Specifically, I’ve previously worked on projects involving real-time data integration for interactive installations, which aligns well with the need to react to TikTok LIVE gift data. Based on your description, I’d focus initially on replicating the existing functionality – the "Follow" horn sound, the "Rose" passenger spawn, and the VIP passenger behavior with nametags – and then build out the NPC boarding/deboarding loop.
$499 USD in 7 days
3.5
3.5

Hello there, I’ve built responsive Unity experiences that connect live data to in-game events, and I’m confident I can recreate and enhance your TikTok LIVE interactive bus with real-time gifting triggers. I’ll design a robust MVP where each gift spawns an NPC, shows the donor’s name, and seats them randomly on the bus. The system will loop: NPCs board, bus fills, then the oldest passenger exits to accommodate new ones, ensuring a steady stream during streams. I’ll reuse your assets (city, bus, NPCs) and implement a clean, modular architecture with well-documented code so you can easily add new gifts and interactions later. A simple streamer UI will map gifts to actions and support day/night modes. Best regards, Billy Bryan
$250 USD in 5 days
3.1
3.1

Hello, I am excited about the opportunity to develop an interactive game for TikTok LIVE streaming. With my extensive experience in Unity and real-time game development, I understand the intricacies of integrating live interactions effectively. This includes real-time feedback where donations trigger NPC actions in a dynamic environment. The concept of a bus driver in Mexico, where donations convert into NPC boarding actions, aligns perfectly with creating engaging gameplay for audiences. To implement this, I will utilize Unity's capabilities to manage real-time event responses, allowing NPCs to spawn with corresponding user names appearing seamlessly. I will ensure that the coding structure is clean and organized to facilitate future updates, providing you with the editable project as requested. I am available for real-time communication and can deliver a demo within 12 hours of commencing. Q1: What specific features do you want to add for future interactions? Q2: Are there any specific performance metrics you wish to maintain during live streaming? Q3: How do you envision the interface for controlling the streamer features in the final product? I look forward to your feedback on this proposal. What specific features do you want to add for future interactions? Best regards, Cindy Viorina
$250 USD in 2 days
2.7
2.7

As a 10+ year veteran in Unity game development and with expertise in VR technology, I am fully equipped to take on your project of creating an interactive TikTok LIVE streaming game. My mastery extends beyond just the technical aspects, as I have honed in on a wide range of skills such as 3D modeling, rigging, animation, UV mapping, and much more. Therefore, not only can I bring all of your existing assets together seamlessly but also optimize the performance through clean and efficient coding. The significance of your budget allocation cannot be overlooked which is why I am committed to providing you with a fair fixed price for your project. Moreover, given my vast experience, I can accurately estimate both the number of hours required and the total cost range involved. Rest assured that I will not only deliver a stable version of your game but also supply you with the full editable Unity Project - a resource that proves invaluable for future updates. Adapting to change and growth has always been one of my greatest assets. Therefore, my loyalty extends beyond the MVP by offering you an easy way to introduce new NPCs and interactions down the line. I believe this aligned vision is crucial for the successful execution of this project, which is why I'm open to working with you on milestones."
$500 USD in 7 days
2.8
2.8

─── ⚡⭐⋆☆⋆⭐⚡ ─── Hi, Client Estimated hours: 7days. Total cost and included: $500-$700 fixed, including TikTok LIVE gift integration, NPC boarding loop, simple streamer panel, day or night toggle, clean editable Unity project, and handoff support. I’m a strong fit for this because I build Unity gameplay systems with real time event driven logic, NPC behaviors, streamer controls, and clean code that is easy to expand later. I’d use Unity with C#, TikTok LIVE event integration, modular NPC managers, seat assignment logic, and a simple control panel so the MVP stays stable during live streams. I’ve worked on similar interactive and creator focused game systems where the key was making live triggers feel instant, reliable, and fun on stream. Your real goal is to recreate the bus concept as a solid editable Unity project that handles TikTok gifts in real time and is ready for future upgrades. So, I'll: Rebuild the core game loop with gift triggered NPC spawning, boarding, seating, nametags, and full bus replacement flow. Deliver the editable Unity source, organized scripts, simple streamer UI, and a stable MVP ready for scaling. Best, Siva
$500 USD in 7 days
2.2
2.2

The challenge of syncing TikTok LIVE gifts with in-game NPC spawning, especially managing dynamic player names and bus seating, requires precise real-time integration to maintain stream stability. Ensuring smooth onboarding and offboarding of NPCs within the continuous flow is key to both gameplay and performance. I suggest structuring the project around Unity’s event-driven system to process incoming TikTok gift data quickly, while designing modular NPC behaviors for easy future expansion. Creating a straightforward UI for mapping gifts to actions will keep streamer controls intuitive without overcomplicating the MVP. I’ve developed interactive Unity projects with real-time data inputs before, focusing on clean code and flexible architecture. Happy to share a quick idea if helpful.
$510 USD in 7 days
2.2
2.2

You had something working — passengers boarding, names on screen, gifts triggering actions — and then lost access to the source. That's exactly the frustration I want to fix for you, permanently this time. I've worked with Unity clients here on Freelancer, helping them recover, rebuild, and extend projects just like this. With strong C# and Unity experience, I know how to build this the right way: clean, modular, and ready to scale. Here's my approach for your MVP: - TikTok LIVE gift integration via WebSocket/API listener triggering Unity events in real time - NPC spawning system with name tags, random seating, and the loop-off logic when the bus fills - Follow → horn sound, Rose → standard passenger, Gift 2 → VIP with front seating - Day/night toggle and a simple gift-code mapping UI for streamer control - Full editable Unity project delivered with clean, commented, expandable code You'll own everything this time. No locked executables. I can deliver a stable, streamable MVP within 14 days, with milestone checkpoints so you see progress early. Send me your existing assets and let's get your bus rolling again — message me to kick things off.
$650 USD in 14 days
1.7
1.7

As an experienced Unity Developer with a deep understanding of C# programming and a strong background in crafting engaging and high-quality games, I can bring your interactive TikTok LIVE streaming game to life while addressing your specific needs. With my broad skill set covering Unity 3D, game logic, asset management and development workflows, I am confident in delivering your project with utmost professionalism, efficiency and quality.
$300 USD in 7 days
1.6
1.6

Hello, With extensive experience including over 400 projects delivered in my 8+ years, I'm confident in my ability to deliver a high-quality, efficient and stable Unity project for your TikTok LIVE streaming game. Through utilizing my skills as a Senior AI Full-Stack Developer, I'll ensure the real-time functionality you seek is met. My expertise lies not just in creating a marketable game, but transforming unique ideas into intelligent, high-performance systems designed for future updates. Regarding your assets, I understand the importance of speed and continuity; I'm more than capable of using previously provided models to recreate your game efficiently. I also guarantee clean, well-organized code - an essential for enabling future updates and expansion of new features. My major strength lies in my specializations in AI Agents and cross-platform Mobile Apps - which will come in handy especially concerning budget. Given ample time for this project and aided by your previous version details, I can provide you with an estimated timeline alongside cost range (min-max) that accommodates मुy expertise effectively. My ultimate goal is to not only recreate and improve your original concept but also provide you with necessary tools and systems for future expansion or projects. Thanks!
$750 USD in 6 days
0.0
0.0

Madero, Mexico
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