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I’m putting together a lightweight AR game that demonstrates basic earthquake-disaster management concepts. The play experience must remain simple—just a single scene where the ground shakes, buildings wobble, and the player can trigger or pause emergency responses through a short C# script. Platform The experience will be delivered as an AR game built with Unity. I’m targeting the standard mobile AR pipeline, so please structure the project so it can be switched to ARKit or ARCore later without major rework. Scene Content The environment only needs the essentials: • Buildings • Roads No complex destruction physics are required; a convincing camera shake, subtle object animation, and some particle dust will do the job. Keep meshes low-poly and textures lightweight so the scene stays performant on mid-range phones. Core Functionality 1. One script that toggles the earthquake on and off and resets the scene. 2. Simple UI buttons (Start Quake, Stop Quake, Reset). 3. Visual feedback such as building sway and small road cracks when the quake is active. 4. Comments in the code explaining each block so I can expand the logic later. Deliverables • Complete Unity project folder, ready to open in the current LTS version. • Short README covering build settings for both Android and iOS. • Exported APK/IPA test build if possible. If you can keep the workflow clear and the assets tidy, this should stay a very quick job. Looking forward to seeing how you bring a clean, understandable AR earthquake demo to life.
N° de projet : 40273911
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5 freelances proposent en moyenne ₹14 000 INR pour ce travail

With my robust skill set that includes 3D modelling, animation, and expertise in Unity 3D, I'm confident in my ability to bring your AR earthquake simulation to life. As an architect with a strong command of rendering techniques and a nuanced understanding of architectural styles, delivering a visually convincing and immersive experience is second nature to me. I will ensure your project stays performant on mid-range phones through careful optimization of low-poly meshes and lightweight textures. In addition to bringing my technical skills to this project, I also put a high emphasis on clean code and effective communication. My experience will allow me to create the simple UI you are looking for with responsive buttons and understandable scripts. You will find comprehensive comments explaining each block of code for your ease in expanding the logic later. Lastly, I have a strong multi-disciplinary background that includes web development. Alongside the complete Unity project folder, I'll provide you with an easy-to-understand README covering build settings for both Android and iOS. If possible, I would also deliver the exported APK/IPA test build for thorough testing. Let's embark on this journey together and create something unparalleled!
₹12 500 INR en 10 jours
7,5
7,5

Hello there, To bring your AR earthquake demo to life, I will build a clean Unity project structured around modular C# scripts that manage earthquake toggling and scene resetting with clear, commented code for easy expansion. The architecture will prioritize performance using low-poly assets and particle systems for subtle effects, ensuring smooth visuals on mid-range devices. I’ll set up the project using Unity’s AR Foundation to support both ARKit and ARCore seamlessly, enabling future platform switches without major rework. My background includes developing lightweight mobile AR experiences and UI-driven interactions, delivering clear, maintainable code and optimized assets. Shall we discuss milestones to get started efficiently? Regards Robert D.
₹12 500 INR en 7 jours
0,0
0,0

"Since I am building my profile, I can offer a competitive price and deliver the complete Unity project folder quickly. Let's discuss the details!"
₹7 000 INR en 7 jours
0,0
0,0

Odisha, India
Membre depuis août 9, 2021
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