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Dear chosen developer, I know this seams long, but I have what I think to be a promising game idea. I am a creative person and have been planning this for almost a month don’t get scared away by all these words. You would just need to read these next few sentences to get the idea and can then refer to the many other details and questions and just to make it more interesting and of a complex, well built experience for gamers. I’m seeking a skilled game developer to create a survival game similar to DayZ, but set primarily on a large lake or sea. The game should be built using Unity or honestly whatever you think this project can be accomplished in/whatever your most comfortable using. The map should consist of multiple large coastal cities, a mountain/hilly region, plains, forests, villages, farm houses, military bases Etc. these elements should be somewhat similar to dayz, this is not the main aspect of the game though, this is only the land surrounding the water which is the main focus. Players spawn with minimal items right next to the coast with a boat parked about 20 feet away from shore. The type of boat/server players will get depends on how big the party is. Solos/duos will get a 4 seat fishing boat with the back 2 seats and posts missing. This allows for storage chests and barrels which can be acquired later on. It would be cool to have a front deck for storage and movement space as well. I liked the image I found, just without the two back seats. Trios/squads should have something similar to a small one-story tugboat similar to the image I’ve placed below but with a v shaped hull like a normal boat. I just liked the dimensions of the green one. I also put an image of the Persian gulf because I think a lake with a similar shape would be cool. I circled that peninsula because that would be the perfect size for an island in the middle of the water kind of where the P for Persian is on the map. Obviously is probably shouldn’t look exactly like this real-life place but I liked the look. I want it to be similar in dayz in the way that these boats can be heavily fortified with walls and locked door with the chosen sacrifice of losing speed on the water. This should be pretty unique and customizable depending on the needs of the group who is building it. I thought it would be cool if they could cut down trees to make the original walls and can strengthen them by melting metal shards and pieces primarily from industrial areas or the junk yard and melt them into pieces which can be placed on top of the wood. The tools should be mostly the same as dayz but hopefully involving slightly less tools to simplify the building process. There should be a large beach with military tents and non functional abandoned vehicles Containing military loot and building tools. One of the big tents can have a map with military invasion plans to attack the military base on the other side but never did due to the post apocalyptic event whatever that may be. Keep in mind the base on the other side cannot be seen from this side because of the map size. It should feel like a small ocean. Compared to the boats. The one main island is the only one that has buildings but there could be many others with just a few trees with buried loot and rocks for temporarily docking the boat. It would be cool to have an abandoned freighter with openable cargo boxes and a partially explorable interior. I also thought there could be the same thing but a few military battles ships and smaller scouting boats to gain loot and materials when deep at sea. Thank you so much! I’m 17 so don’t have a huge budget. Probably about 50 depending on when I get paid and stuff. Hopefully this can be a fun project rather than an extremely profitable one. Key Requirements: - Robust survival mechanics - Engaging combat elements - Detailed project proposals are a must Ideal Skills and Experience: - Proficiency in Unity - Strong background in developing survival and combat mechanics - Experience in creating immersive aquatic environments - Previous work on similar projects is a plus Please include in your proposal: - Your approach to developing survival mechanics and combat - Relevant past work and experience Looking forward to your proposals!
N° de projet : 40271664
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31 freelances proposent en moyenne $139 USD pour ce travail

I’ve reviewed your project and understand you’re looking for a game developer to create a unique survival game set on a large lake or sea, similar to DayZ. Your vision of integrating customizable boats and crafting mechanics resonates with my experience in developing immersive combat and survival systems. I can leverage Unity to create a rich aquatic environment, along with detailed geography that includes coastal cities, forests, and military bases as per your specifications. I’ve worked on projects that emphasize strong survival mechanics and engaging combat elements, which will ensure an enjoyable player experience. Let’s discuss how we can turn your creative idea into reality. What specific features or mechanics would you like to prioritize in the development process?
$50 USD en 1 jour
6,2
6,2

Hello sir i have done lot of games in unity game engine and i have more then 7 years experience in unity game engine and i can do any type of games so please send me more details about your game project and i will give you daily updates well but i need daily communication if possible so i can do fast and good as you require.
$140 USD en 7 jours
6,5
6,5

Hi there, as an experienced game developer specializing in Unity, I am excited about the opportunity to work on the Lake/Sea Survival Game Development project. With a strong background in creating immersive environments and robust survival mechanics, I am well-equipped to bring your unique game concept to life. ✅ Leveraging my expertise in Unity, I will start by designing a realistic aquatic landscape, including coastal cities, forests, villages, and military bases for an engaging gameplay experience. ✅ Developing the survival mechanics, I will implement a system where players spawn with minimal items near the coast and gradually progress by customizing and fortifying boats to navigate the large lake or sea effectively. ✅ Focusing on combat elements, I will incorporate engaging PvP and PvE interactions, including military loot locations, abandoned vehicles, and challenges on the main island and surrounding areas. ✅ To enhance player experience, I will create diverse scenarios, such as abandoned freighters and military battleships, providing opportunities for exploration and strategic gameplay. ✅ Finally, I will ensure a seamless user interface, intuitive controls, and optimize the game for both mobile and desktop platforms to deliver an immersive gaming experience. I look forward to working with you. Best Regards, Brayan
$200 USD en 3 jours
5,9
5,9

With great enthusiasm and deep-rooted skills in game development, especially in Unity, I am the perfect candidate to bring your unique and engaging survival game concept to life. Drawing from my 5+ years of experience crafting polished gaming experiences, I can guarantee you a high-quality, immersive game journey that will remain etched in every player's mind. My mastery over survival and combat mechanics will be pivotal in replicating a remarkable DayZ-styled gameplay in your setting. Not only are my skills deeply rooted in Unity, but I also embrace innovative technologies like AR/VR. I believe the nature of your project benefits greatly from these advanced elements and my expertise in them ensures seamless integration and optimal use where applicable. In addition to engaging gameplay, your budgetary constraints complement well with my philosophy of putting passion before profits. For me, this is not just about receiving a paycheck but rather about channeling my love for games into delivering joyous and memorable experiences. As a flexible professional who values funin the creative process, let's work together to make your title both fantastic and feasibly-cost effective.
$140 USD en 7 jours
6,5
6,5

With over a decade of experience as a digital expert, I believe I am the ideal candidate to bring your Lake/Sea Survival Game to life. My proficiency in Unity combined with a robust background in developing survival and combat mechanics have equipped me with the expertise necessary to design and build a game that meets your specific requirements. Moreover, being well-versed in various aspects of game development, such as 3D Modeling and Rendering, I can create visually stunning and detailed environments for your game world. From the coastal cities to the mountainous regions, plains, forests, villages, farmhouses, military bases - every aspect of the map will be meticulously designed to provide players with an immersive experience. In line with your limited budget and passion for the project rather than profit, I assure you that I will give my utmost dedication and commitment to creating a game that exceeds your expectations. Let's join forces to transform your creative idea into reality!
$250 USD en 7 jours
4,7
4,7

Greetings! It sounds like you have an exciting vision for a survival game focused on a large lake or sea setting, and I'm eager to help bring that idea to life. My approach would begin with creating robust survival mechanics that encourage exploration and resource management while ensuring engaging combat elements that keep players on their toes. I have experience developing immersive environments in Unity, and I’ve worked on projects that involve survival mechanics similar to what you described. For example, I can implement customizable boats that players can fortify, along with systems for gathering materials like wood and metal to enhance their builds. Your concept of incorporating abandoned military elements adds depth, and I'd love to help flesh that out with detailed environments and lore. Best regards, Mehran Riaz
$250 USD en 5 jours
3,7
3,7

Hello, thanks for posting this project. I’m passionate about turning bold lake/sea survival concepts into engaging, scalable experiences. I will design robust survival mechanics (hunger, thirst, fatigue, weather, resource scarcity) and immersive combat, with a focus on dynamic aquatic environments and fortifiable coastal vessels. The core map layout will blend large coastal cities, islands, and open water, empowering multi-boat PvE/PvP gameplay and strategic base-building around water routes. I will prototype modular ship classes for solos, duos, and squads, ensuring balance between mobility and fortification, and implement modular crafting with salvage from industrial areas to reinforce defenses. The project will leverage Unity for rapid iteration and high-quality visuals, with solid C# architecture for gameplay systems, AI patrols, loot distribution, and networked multiplayer. I’m ready to adapt the scope to fit a modest budget, while delivering a compelling, repeatable survival experience that scales with player groups. What is your target platform scope and monetization expectation for early access? My question: what is your target platform scope and monetization expectation for early access?
$180 USD en 60 jours
3,2
3,2

Hi, I am a full-stack developer with 8 years of rich experience in software development. I am familiar with Unity 3D, C# programming, game development, game design, survival and combat mechanics, game testing, and building optimized 3D environments with basic game art/animation integration. I can start with a focused MVP that proves the core loop you described: coastal spawn + boat spawning by party size, on-water navigation, simple looting/inventory, health/hunger/thirst, and a modular boat-fortification/building system (wood → reinforced with metal) that impacts speed, then expand into island points of interest and derelict ship looting once the foundation feels solid. I'm an individual freelancer and can work on any time zone you want. Please contact me with the best time for you to have a quick chat. Looking forward to discussing more details. Thanks. Emile.
$250 USD en 7 jours
2,8
2,8

Hello, I can help you bring your survival game idea to life, focusing on robust mechanics and engaging combat. Given your vision of a lake-centric environment with unique boat customization, I see a clear path for development. I've successfully developed survival games and similar mechanics in Unity, ensuring immersive gameplay and player engagement. For your project, I’ll start by outlining the core survival systems—resource gathering, crafting, and player interaction—integrating them with compelling combat mechanics. This includes tuning AI for wildlife and NPC encounters, ensuring the game remains challenging and engaging. I plan to create the aquatic environment with attention to detail, using Unity's terrain tools to design the map's coastal cities, forests, and military bases, while ensuring a seamless experience for players as they navigate on boats. Customization of boats for different team sizes and the ability to fortify them with resources like wood and metal will be integral features. Could you clarify the desired scope for the initial release? Are there specific mechanics or features you want prioritized? Additionally, what timeline do you envision for the MVP? I’m ready to start immediately and look forward to collaborating on this exciting project.
$30 USD en 7 jours
2,4
2,4

Hi there, I can see your main challenge is turning this large, DayZ-inspired lake/sea survival concept into an actual playable prototype without overwhelming complexity or budget. For the last 5 years, I’ve built immersive survival and combat systems in Unity, and this structure fits perfectly into proven workflows I’ve used before. I would start by creating a modular world: coastal cities, forests, mountains, and your central lake-island layout. Then I’d implement core survival mechanics (hunger, health, weather impact), followed by boat-based base building where wooden walls, metal reinforcement, and speed trade-offs are handled through custom physics + crafting systems. Combat would use lightweight, optimized hitbox and animation logic to keep performance stable. Before I proceed, quick question: What level of graphical detail are you aiming for in the first playable version—realistic, stylized, or prototype-level to start? Best regards, Generoso III
$120 USD en 5 jours
2,2
2,2

Hi, I’ll develop an engaging survival game focused on aquatic environments, leveraging Unity to create robust mechanics and immersive gameplay. With extensive experience in building survival and combat systems, I understand the nuances of creating engaging interactions and environments that captivate players. For this project, I envision a dynamic ecosystem where players must manage resources effectively while exploring the vast lake environment. I will implement customizable boats, allowing players to fortify their vessels with materials scavenged from the world. The map will feature diverse terrains, including coastal cities and military bases, enhancing exploration and interaction opportunities. In my previous projects, I have successfully developed similar survival mechanics, ensuring a balance between challenge and player engagement. I’m eager to bring your concept to life and make it a unique experience for players. To align closely with your vision, it would be helpful to discuss specific mechanics you want prioritized and any particular aesthetic elements you envision. I am ready to start promptly and work collaboratively to ensure the game meets your expectations. Thank you.
$30 USD en 7 jours
1,9
1,9

Hey there, For a $50 budget, should the MVP be single player offline with basic survival + one drivable boat, or do you need online multiplayer from day one? What is the one core loop you want first: gather loot → upgrade boat base → raid island military tents, or land survival with occasional sea trips? I can help you turn this into a fun playable prototype in Unity without over-scoping. For Phase 1 I would build: one shoreline spawn, one working boat type, simple hunger thirst health, basic inventory and looting, and a small island with a few points of interest. Then we add your unique hook: fortifying the boat with snap building pieces and a weight speed tradeoff. Combat can start simple: melee + one ranged weapon, basic AI, and loot tiers. This way you get something you can actually play and iterate instead of a huge unfinished DayZ clone. Hope to discuss more on chat. Best, Kirill
$140 USD en 7 jours
1,7
1,7

Hello, I have thoroughly analyzed your project requirements and identified that my core competencies in Mobile App Development, Game Development, Game Testing, C# Programming, 3D Modelling, Game Art, Unity 3D, Unity, Game Design and 3D Animation align precisely with your technical specifications. With a decade of specialized experience in this domain, I bring proven expertise in implementing industry-standard methodologies and delivering production-ready solutions. My approach involves: - Technical Assessment: Comprehensive evaluation of project scope, technical constraints, and deliverable requirements - Strategic Planning: Development of detailed implementation roadmap with milestone tracking - Quality Assurance: Rigorous testing protocols and quality control measures throughout the development lifecycle - Timely Delivery: Proven track record of meeting deadlines while maintaining exceptional quality standards I am particularly adept at handling complex technical challenges and implementing scalable solutions that exceed client expectations. My methodology emphasizes precision, efficiency, and adherence to best practices in Mobile App Development, Game Development, Game Testing, C# Programming, 3D Modelling, Game Art, Unity 3D, Unity, Game Design and 3D Animation. I would welcome the opportunity to discuss your project's specific technical requirements, timeline expectations, and success metrics in greater detail. Please feel free to schedule a consultation at your convenie
$120 USD en 3 jours
0,0
0,0

Hello! I'm excited about the chance to bring your lake/sea survival game idea to life. Your vision is promising, and I've got the expertise in Unity and game mechanics to help you achieve it. Starting with robust survival mechanics, I intend to implement resource gathering, crafting, and base building that echo your inspirations from DayZ, while keeping it unique to your concept. I propose a layered development approach: first, we’ll create the core gameplay loop focused on survival elements, followed by the combat mechanics. Immersive aquatic environments will enhance player engagement, and I’m keen to include customizable boats, allowing players to fortify their vessels using gathered materials. In my previous projects, I developed a survival game that incorporated complex crafting systems and immersive environments, which aligns perfectly with your requirements. I’m here to make this a fun project, ensuring we stay within budget while delivering quality. Looking forward to your thoughts!
$250 USD en 3 jours
0,0
0,0

Hello, Sure, it sounds like you have a fantastic idea for a unique and immersive survival game, and I believe my expertise in game development and the Unity platform makes me a perfect fit to bring your vision to life. Having worked extensively on robust survival mechanics and engaging combat elements, I'm confident I can create a tailored gaming experience that aligns seamlessly with your project's requirements. As an engineer by profession, my approach to mobile app development mirrors your own focus on practical connections between theory and practice. This allows me to incorporate intricate details such as melting metal shards from industrial areas or the junkyard into the game's building process efficiently, catering to both complexity and user-friendliness. Your budget constraints are understandable at this stage of the project, but what excites me is the collaborative potential and the opportunity for fun that this project presents , your idea becoming a captivating reality in the hands of gamers. We can ensure realistic timelines, frequent updates with detailed proposals, and cost-efficient strategies to help us achieve our shared goal without compromising quality. Let's get this unique journey off the ground! Select me as your developer, and together we'll turn your lake/sea survival game dreams into a captivating reality. Thanks!
$30 USD en 4 jours
0,0
0,0

HELLO, HOPE YOU ARE DOING WELL! I see you have an exciting game concept centered around a survival theme set on a vast lake or sea. I have the necessary skills in Unity and extensive experience developing survival mechanics and engaging combat systems. My approach includes designing robust survival mechanics where players collect resources, build customizable boats, and engage in strategic gameplay. I'll map out key elements like coastal cities, military bases, and loot spawn points to create an immersive aquatic environment, ensuring an engaging experience. I'd like to have a chat with you at least so I can demonstrate my abilities and prove that I'm the best fit for this project. Warm regards, Natan.
$140 USD en 7 jours
0,0
0,0

Hi there, I’m Ahmed from Eastvale, California — a Senior Full-Stack & AI Engineer with over 15 years of experience building high-quality web and mobile applications. After reviewing your job posting, I’m confident that my background and skill set make me an excellent fit for your project — Lake/Sea Survival Game Development . I’ve successfully completed similar projects in the past, so you can expect reliable communication, clean and scalable code, and results delivered on time. I’m ready to get started right away and would love the opportunity to bring your vision to life. Looking forward to working with you. Best regards, Ahmed Hassan
$120 USD en 2 jours
0,0
0,0

As a seasoned Fullstack Developer, I possess a unique blend of skills that make me an ideal candidate for your survival game project. Starting from the specific demands of your project, I am well-versed in Unity, which you mentioned can be used but also open to other platforms depending on their suitability. Having successfully developed numerous web, desktop, and mobile applications since 2019, including robust systems for the mining and textile industries and cutting-edge ERP solutions with AI integration, I have demonstrated my ability to bring diverse technological capabilities together for a cohesive user experience. I totally understand the value of detailed proposals when working on complex projects like yours. My previous works required comprehensive planning and implementation to address all intricate aspects of different industries, and this experience has equipped me with the ability to look at the bigger picture and break it down into actionable elements. Furthermore, I've consistently showcased my penchant for innovative solutions in my works. This resonates particularly with your game concept which is indeed one-of-a-kind. Be it developing engaging combat mechanics or ensuring truly immersive survival conditions, I believe I can bring fresh ideas whilst staying true to your vision. Let's strike a perfect balance between shaping your creation to be sensational yet doable within your budget. Choose me, Aditya Prasetya, to give life to your fascinating game idea!
$120 USD en 5 jours
0,0
0,0

Hey, I saw your project and I’d genuinely love to help. I carefully read through your detailed vision, especially the unique idea of customizable boats with fortifications and the large aquatic map inspired by the Persian Gulf. I’m skilled in Unity and have hands-on experience creating survival mechanics and immersive environments, including crafting balanced combat systems and resource management. You’ll get regular updates from me, and I’m easy to communicate with. I take feedback seriously and if something isn’t right, I’ll fix it. Your satisfaction matters to me. While I am new to Freelancer, I have tons of experience and have done other projects off site. I would love to chat more about your project! Regards Shafeeq
$150 USD en 14 jours
0,0
0,0

Hi there Are you aiming for a small playable prototype first (boat spawning, water movement, simple loot, basic combat), or do you expect a full DayZ-like world with big cities and base building right away? What platform is the first target, PC only or also mobile/console, since that changes performance limits a lot? This idea is cool, but the scope is huge, so the only realistic way is a phased MVP: build the water-and-boat core first, then survival loop (loot, hunger, crafting), then base building on boats, then expand map and content. Unity is a good choice for a prototype because it is fast to iterate and has strong tooling for physics, networking options, and water solutions. A similar survival prototype failed when it tried to build “everything” at once and never became playable. It was fixed by locking one small vertical slice: spawn, one shoreline zone, one boat type, loot boxes, inventory, and simple PvP. Once that worked, adding islands, fortification, and abandoned ships became incremental instead of overwhelming. If your budget is around $50, the best value is a prototype milestone: boat spawn near shore, driving controls, basic inventory, and 1 small island with loot and a safe save system. That gives you something real to show and iterate on. Best, Oleksandr
$140 USD en 3 jours
0,0
0,0

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