
Closed
Posted
Paid on delivery
I’m building a video game that calls for a small roster of lively, cartoon-style human characters. I already have concept art and turnarounds; what I need from you are clean, game-ready 3D models that capture the same playful proportions and exaggerated facial features shown in the sketches. Because these assets go straight into a real-time engine, the mesh must be efficiently built and UV-mapped, with textures that read well under dynamic lighting. A neutral-pose rig (or at least bone-friendly topology) is essential so my animation team can drop their motion files in without fighting weight-painting issues later. Deliverables • One fully modeled, UV-unwrapped, hand-painted cartoon human character (additional characters to follow as milestones) • Exported in FBX and the original scene file (Maya, Blender, or 3ds Max—your choice) • 2K texture set: Albedo, Normal, Roughness/Metallic where applicable • Clean hierarchy, named logically, and ready for in-engine import with no errors I’ll test the model in Unity right away; payment is released when the asset drops in, scales properly, and deforms without visible tearing on a standard humanoid rig. If this first character goes smoothly, the rest of the cast will be yours as well.
Project ID: 40202799
13 proposals
Remote project
Active 11 days ago
Set your budget and timeframe
Get paid for your work
Outline your proposal
It's free to sign up and bid on jobs
13 freelancers are bidding on average ₹9,342 INR for this job

Hi there ! Being a professional 3D model and animation artist with specific expertise in humanoid, character, product, and gaming designs for the past 7 years, I believe my skills are perfectly aligned with your project requirements. I have hands-on experience using Maya and Blender, which are two of the software you have mentioned in your project description. Hence, it won't be a problem for me to deliver in any of these formats: STL, OBJ, FBX, DXF, JPG, PNG or other you may require along with other BIM implementation. Moreover, my deep understanding of game development and asset integration for real-time engines contribute significantly to my deliverables being efficient with clean hierarchies. I ensure that all my models are UV-mapped skillfully - resulting in better texture reading under dynamic lighting. Also, the use of a neutral-pose rig or bone-friendly topology is another specialty of mine that will make the work relatively easier for your animation team. With my extensive experience and expertise in producing high-quality 3D models quickly and accurately, I assure you a seamless experience throughout the milestone deliveries. In addition to being meticulous about clean hierarchy and logical naming conventions, I am well-versed in ensuring error-free imports too. Finally, if you find the first character up to your satisfaction level- which I am quite confident about- we can continue working together on the rest of the cast as well. Thank you for considering me!
₹12,500 INR in 3 days
6.7
6.7

With my impressive seven year experience as a 3D artist and my proficient mastery in software including, Blender, Substance Painter, Zbrush, Marvelous Designer, Houdini and more, I guarantee to offer you unrivaled quality in delivering clean 3D models that encapsulate the playful proportions and exaggerated facial features of the cartoon characters in your sketches. My expertise in ensuring efficient topology and appropriate UV maps that work seamlessly with real-time engines like Unity ensure compatibility with your project's primary requirements. In addition to providing you with game-ready assets that are clean hierarchy, named logically, and easily integrated into your project without any issues, I will furnish you with a 2k texture set: Albedo, Normal,Roughness/Metallic where applicable. Also, exporting the characters in FBX format along with the original scene file (Maya, Blender or 3ds Max) wouldn't be a problem. My unwavering commitment to ensuring client satisfaction means that your first character is not just a milestone for payment release but serves as a platform to show you what the rest of your cast can look like when rendered by me. I look forward to discussing this exciting project further with you!
₹9,000 INR in 1 day
5.0
5.0

With over 5 years of solid experience in rigorous mechanical 3D design, my skillset is perfectly tailored to your project. While my career has been predominantly manufacturing and engineering focused, I have a deep understanding of the critical importance of efficiently built and well-structured models for any purpose - whether they're utilized in a game engine or real-world production. My engineering-first mindset ensures that all my designs are rooted in precision and functionality. This commitment to detail translates into models that scale proportionally, deform seamlessly, and read distinctly, even under dynamic lighting. My familiarity with Maya, Blender, and 3ds Max means you can trust me to bring your characters to life in a manner that faithfully adheres to your concept art while ensuring optimal performance during gameplay. Ultimately, what sets me apart is that I approach every project with the intent of producing work that is not only visually appealing but practically applicable as well. This combination of technical expertise and 3D visualization prowess makes me the best candidate for this project; I can guarantee you characters that aren't just cartoonishly lively on paper but ones who also move and interact smoothly within the Unity engine.
₹9,000 INR in 1 day
3.6
3.6

As soon as I read the project description, my mind immediately went into Unity mode! You need a 3D artist who fully understands how to prepare assets for real-time engines, and that's where I excel! Having worked on numerous projects in Unity, I have a proficient knowledge of efficient mesh building, UV mapping, and texture usage under dynamic lighting. All of which are essentials for your game's atmosphere. My significant experience in creating well-structured hierarchy systems will lead to clean coding and ensure no imports errors. What sets me apart from the rest is not only do I fulfill your project's needs but also offer the benefit of 9+ years in the industry. I've honed my skills with great precision and can guarantee an exceptional outcome for your game. Moreover, my expertise extends beyond 3D modelling: as a Mobile Application Developer, SEO specialist, and Web Designer too; I possess an understanding of how designs are integrated into different platforms. This comprehensive approach will ensure the beauty and functionality of your game while maintaining a logical pathway for your future milestones. Finally, I'm ready to make your life easier by offering additional benefits such as effective cost management and free support after delivery for up to 3 months. These milestones should be an exciting journey for both of us, and I’m looking forward to bringing your imaginative characters to life through my 3D modeling expertise. Let's get these cartoon
₹15,000 INR in 7 days
2.0
2.0

Hello, I’d love to help bring your cartoon characters into the game. I specialize in game-ready stylized human characters, and I can translate your concept art into clean, efficient 3D models that keep the playful proportions and expressive facial features intact. What you’ll get: Optimized, real-time friendly mesh with clean topology Proper UVs and hand-painted 2K textures that read well under dynamic lighting Neutral-pose, rig-ready topology for smooth deformation on standard humanoid rigs Cleanly named hierarchy, error-free Unity-ready FBX exports I test assets for scale, deformation, and engine compatibility before delivery, so they drop straight into Unity without issues. If the first character goes well, I’m happy to take on the rest of the cast. Portfolio:- https://www.freelancer.in/u/jenishkachhadiya?sb=t Best regards, Jenish Kachhadiya
₹8,500 INR in 7 days
1.9
1.9

Hello, I’m Yadhu Krishnan, a 3D artist with experience creating game-ready cartoon characters designed specifically for real-time engines like Unity. I understand your need for clean topology, efficient UVs, and proportions that closely match your existing concept art and turnarounds. I’m comfortable translating exaggerated facial features and playful proportions into optimized 3D meshes that deform correctly during animation and perform well in-engine. What I’ll deliver: One fully modeled cartoon-style human character Clean, animation-friendly topology with neutral pose Proper UV unwrapping and hand-painted or stylized textures 2K texture set (Albedo, Normal, Roughness/Metallic as needed) Exported FBX plus original scene file (Blender / Maya / 3ds Max — your choice) Clean hierarchy, logical naming, and engine-ready setup My workflow: I focus on building meshes that are easy to rig and animate, avoiding common weight-painting and deformation issues. I test scale, orientation, and export settings carefully to ensure smooth import into Unity. If this first character meets your expectations, I’d be happy to continue with the remaining characters as milestone deliveries. Looking forward to collaborating on this project. Best regards, Yadhu Krishnan
₹9,000 INR in 7 days
0.7
0.7

Hi! I'm Matías Romano, a 3D sculptor specialized in creating characters and objects for video games. I saw your proposal and can bring it to life. I have the tools and knowledge to create 3D characters, UVs (with and without UDIMs), textures, and rigging. I hope to work on your project. Regards!
₹3,250 INR in 7 days
0.4
0.4

kotdwar, India
Member since Nov 30, 2022
₹12500-37500 INR
₹1500-12500 INR
₹600-1500 INR
$30-250 USD
$30-250 USD
€30-250 EUR
$30-250 USD
₹1500-12500 INR
₹500 INR
$15-25 USD / hour
$1500-3000 USD
₹1500-12500 INR
$30-250 USD
min $50 USD / hour
$30-250 USD
€12-18 EUR / hour
€18-36 EUR / hour
$10-30 CAD
₹600-1500 INR
$250-750 USD
$30-250 USD
$30-250 USD
$30-250 USD