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I’m ready to bring an action-packed mobile adventure to life and need someone who can own both the design and development of a first-person experience from the ground up. The core idea is a fast-moving, story-driven journey that feels intuitive on touch controls while delivering console-style immersion. Here’s what I’m after: • Game concept refinement, mechanic design, and a concise GDD that captures core loop, progression, and monetisation approach. • Prototyping and full Unity or Unreal implementation (whichever you work fastest in) covering movement, combat, environmental interaction, and basic AI. • Mobile-friendly UI/UX that blends seamlessly with first-person gameplay. • Optimised assets: low-poly or stylised visuals that keep performance smooth on mid-range devices. • Core audio pass with SFX, ambience, and placeholder music (I’ll licence final tracks later). • Play-testing feedback cycles and polish up to a stable beta build ready for store submission. Nice-to-haves (not mandatory): – Networked co-op option – Achievement / leaderboard integration – Simple in-app purchase hooks for skins or chapters You should be comfortable sprinting in agile fashion, communicating progress openly, and sharing builds early so we can iterate rapidly. If you’ve shipped a first-person mobile title—or have a working prototype that shows you can—link it in your proposal.
Project ID: 40544667
15 proposals
Remote project
Active 57 yrs ago
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