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I need a complete, first-person roller-coaster scene built in Unity that drops the player into the front seat of a cart racing through a dramatic desert landscape. From the initial climb to the final brake, the camera must stay locked to the front passenger’s point of view, giving a smooth, jitter-free ride that feels physically convincing. Key elements I expect: • Desert setting with natural lighting, shifting sand textures, and convincing distance haze so the horizon feels endless. • A seamless coaster track that loops, banks, and dives without visible seams or clipping. • Synchronized cart physics: banking forces, velocity changes, and accurate rail alignment—no derailments or sudden jerks. • Immersive audio: wind rush, metal-on-track rattle, riders’ screams on drops, plus a special audio zone that layers waterfall ambience as we glide past a pond. • Water feature: a small pond fed by a rocky spillway; when the cart whips by, a splash particle system sends mist toward the camera, lit correctly for time of day. Deliverables: 1. Unity 2020+ project folder with all scripts, shaders, and prefabs organized. 2. Scene file ready to play via a single button press. 3. Custom C# movement controller (or Cinemachine path) exposing speed and gravity tweaks in the Inspector. 4. Optimized audio mixer with separate buses for environment, SFX, and voice. 5. Lightweight splash VFX using the Particle System or URP Shader Graph, triggered by a collider on the track. I’ll review by riding the scene in Play Mode: the motion must stay above 60 fps on a mid-range PC, the water splash and waterfall must trigger every lap, and overall sound should pan and fade naturally as the cart moves. When the project opens flawlessly and the ride feels real, we’re done. Note: I will be giving you the desert package no need to create from scratch
N° de projet : 40271832
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6 freelances proposent en moyenne $76 USD pour ce travail

With nearly abundant game development experience under my belt, specializing in Unity, I've developed a competent understanding of designing immersive and realistic virtual environments. I can proficiently manipulate terrain, utilize assets and shaders, and expertise in lighting to simulate the awe-inspiring beauty of a desert in your project. Besides that, I also possess the skills to create realistic soundscapes that respond dynamically to the player's position and movement, providing an even immersive ride. Moreover, I'm deeply familiar with developing optimized games for various platforms without sacrificing user experience or visual integrity. Equally important is my expertise regarding audio implementation and mixing which will prove invaluable in crafting a seamless soundscape for your roller coaster ride without any noticeable abruptness or prominence. Furthermore, I have hands-on knowledge about 3D level designing which is vital for creating a flawless track for the ride free of clipping or any other disturbances. Additionally, being acquainted with Photon gives me the advantage of not only making multiplayer games but also converting PUN2 to Photon Fusion if required. My goal will always be to deliver a project that not just meets your expectations but surpasses them, leaving you with nothing short of awe when you test the project on Play Mode. So let's buckle up together for an exhilarating journey through the desert!
$250 USD en 7 jours
2,1
2,1

With a decade of experience under our belt, my team and I are not only skilled in game development using Unity, but we thrive on creating experiences that feel absolutely real. We’re obsessed with delivering high-quality projects that offer seamless immersion - just like what you need for your desert coaster scene. Our expertise in Unity 3D ensures we can perfectly execute the natural lighting, intricate textures, and realistic physics required for this project. Apart from technical skills, my team also possesses an artistic streak which we believe will add a little extra magic to your project. We're adept at leveraging ambient audio and visual effects to bring virtual scenes alive, while maintaining optimum framerate and performance. Additionally, our knack for problem-solving will ensure there are no sudden jerks or derailments in the ride - guaranteeing smooth motion all the way. In conclusion, by entrusting this project to us, you'll be hiring a team that not only shares your passion for creating authentic experiences but also has the technical prowess and experience to make it happen. Task complete! With us on board
$120 USD en 7 jours
2,1
2,1

**Most bids here are from developers who've "used Unity before." I've been building in it solo since 2019 — physics, animation, audio, shaders, optimization — all me, no handoffs.** I've shipped mobile, PC, VR, multiplayer FPS, racing sims, and web builds. This project is straightforward for someone at that level. Here's what you're getting: •Smooth Cinemachine POV controller with Inspector-exposed speed/gravity tweaks •Your desert package integrated cleanly — no seams, no clipping, no derailments •3-bus audio mixer with dynamic panning, waterfall zone trigger, wind/rattle/screams all behaving naturally •Splash VFX triggered by track collider, mist toward camera, correct lighting 60+ fps on mid-range PC — I optimize as I build, not as an afterthought You said "when it opens flawlessly and the ride feels real, we're done." That's the only standard I work to. Let's build it.
$20 USD en 7 jours
2,2
2,2

I’m excited to work on this project. I can build your desired game with the immersive ride and cinematic camera system. I'll create a seamless coaster track as I have already made a endless runner game. I could make everything from assets to code and make optimized game. You can check my portfolio for water shader demo and other unity projects.
$25 USD en 10 jours
0,0
0,0

Hello, Your roller-coaster scene sounds like a fun project. I can build the ride using Unity with a smooth first-person camera system to ensure the motion feels stable and immersive. My approach would be: 1. **Track and camera system** Use Cinemachine Dolly Track to create a seamless coaster path with smooth movement and adjustable speed. 2. **Environment setup** Integrate the desert package, set up lighting, horizon fog, and terrain composition to achieve a convincing large-scale landscape. 3. **Audio and effects** Implement spatial audio for wind, track sounds, and ambient zones. The waterfall and splash effect can be triggered with colliders along the track. 4. **Performance optimization** Profile the scene to ensure the ride maintains stable performance on mid-range PCs. The final project will be organized and easy to adjust, allowing you to tweak speed, gravity, and camera behavior directly in the Inspector. Best regards.
$20 USD en 5 jours
0,0
0,0

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