Build a unity 3D App
Setting: Leapmotion mounted on Oculus DK2, a keyboard on a table that is in front of user. Should work with different brands of keyboards.
The unity app displays the following:
1. A surrounding scene (provided by me)
2. Hand position from leapmotion
3. The keyboard (from the see-pass trough leapmtion camera). This involves:
3a - Getting video feed from leapmotion, and displaying it inside the unity app.
3b - Cropping the image so that only the keyboard is displayed on the unity app. Cropping must be nicely done and not flicker.
3c - When user types, the letters appear on a semi traansparent overlay textarea inside the unity app and floating obove the keyboard.
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