The 2D game will be created on Unity for Android and iOS users. The gameplay will consist of one player (Human) character being chased by 4-6 “monsters".
Paiement à la livraison
I need a hosting/service platform for 2D mini-games that would be accessed via a QR code from user Android or Iphone. When QR code is accessed, user would be linked directly to a mini-game that would typically be done in less than 30 seconds. When game is finished, user must use QR again. They cannot replay or go to new game.
I also need 10 mini-games created on Unity to be played ONLINE using Android and iOS. The mini-games are meant to lack sophistication. The experience is not meant to be excessively challenging. I believe Unity is a good language to use, but will consider other suggestions. I haven’t decided if each game should be “introduced” with a title page that last a few seconds. If I want a title page, I can provide graphics in the format you prefer. I provided a few examples of games so you have an understanding of how simple these games are.
The 2D game will be created on Unity for Android and iOS users. The gameplay will consist of one player (Human) character being chased by 4-6 “monsters” (all monsters can be the same sprite) in the same way Pacman was chased by ghosts, except there is no maze or pellets. The object is for player is to see how long they can last. Ideally, the player will be caught in less than 30 seconds. The physics of user moving would be finger swipe.
Game would track how long player lasted and give final result to user.
Basketball Free Throw
The 2D game will be created on Unity for Android and iOS users. The gameplay will consist of one player throwing object through “hoop”. User does not need game character. There’s just a stationary “basketball backboard” with hoop that object must be throw into. The physics of the interface is usually swipe.
Game would track how many made shots in set duration of time and give final result to user.
20 balloons total of four different color balloons. Object is thrown at balloons to “pop”. Value of balloon is based on color. Player has 5 darts.
Game would track total value of balloons popped and give final result to user.
One-way platform game obstacle course(theme TBD)
Users character moves forward and ducks, jump, left/right to avoid 5 stationary obstacles.
Depending on whether or not user completes obstacle course, a different message will appear when over.
Nº du projet : #37198532
À propos du projet
26 freelances font une offre moyenne de 2389 $ pour ce travail
Hi, I have 5 years of xp using Unity and a master's degree in Game Development. I worked on a lot of projects and I would be glad to work with you. I can send you my portfolio in private. Luc
Hi, I have top certificated skills and have good experiences working history in Game Development using Unity for over 8 years. I guarantee the quality and credit in working. Hoping to discuss in chat soon. Regards.