I tried to publish my game on oculus quest store but they didn't accept because there is small problem can someone fix this problem ?
The problem is:
In-application hands and controllers should line up with the user's real-world counterparts in position and orientation as closely as possible.
While navigating the main menu, the in-app controller does not align with the user's real world counterpart. Furthermore, the in-game hand position while holding a gun does not align with the users real-world counterparts.
7 freelances font une offre moyenne de 179 $ pour ce travail
Hello, I am an independent game developer. I am good at programming and can work very fast. I own Oculus Quest and Rift devices and have been regularly developing games on it. My portfolio: [login to view URL] Plus
Hope you and your family are safe from the corona pandemic. I am a senior unity developer. Let's work together. If you choose me, then I will promise these points. ✔️ Reasonable budget and high-quality result. ✔️ D Plus
Hi, i went through the problem you mentioned in the attachment and the description. I have an idea of why this error is shown and if i can a look at your game i think fix this issue in few days. I have 7+ years of exp Plus
Hi I am a professional unity developer and I think I can help you solve your issue. But the problem is I do not have an oculus quest. If you have any suggestions on how I can simulate the error without having an oculus Plus
hello, i have everything configure related to unity hub and oculus, can debug your source and can fix issue max 4 hours , i can make sure oculus quest store accept your app, you can award me this job thanks.
Hi there, First of all, sooner or later this issue is gonna be fixed so let me just congratulate you for getting your game live on the Oculus App Lab! We have our own game published, here it is, https://www.oculus.c Plus