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I’m looking for a designer who can take my productivity-focused mobile app from idea to fully-spec’d interface inside Figma. I’ll share the concept description, brand colours, typefaces, and any existing graphics at kickoff; from there I need a polished, developer-ready file that respects both iOS Human Interface Guidelines and Google’s Material Design so we can ship confidently on iOS and Android. Scope • Map and illustrate every core user flow I’ve identified—browsing products, the payment process, and user account management—starting with low-fidelity journey diagrams and evolving them into annotated wireframes. • Translate those wireframes into high-fidelity screens, covering all key states and edge cases, while keeping components consistent across platforms. • Build a reusable component library (colour styles, text styles, auto-layout buttons, cards, modals, etc.) so future screens can be assembled quickly. • Link everything into a clickable prototype that demonstrates happy paths, errors, and empty states. • Package the Figma file for smooth developer hand-off: named layers, organised pages, redlines / Inspect data, and usage notes. Acceptance criteria 1. All screens comply with their respective platform guidelines and pass basic accessibility checks (contrast, tap targets). 2. Components are built with variants and constraints to allow easy reuse and responsive behaviour. 3. Prototype includes interactions for the three flows above and presents no broken links. 4. Final file opens with no missing fonts or images and is ready for Zeplin/Figma Inspect export. If this sounds like your wheelhouse, let’s talk timing and any questions you have about the concept before kicking off.
Project ID: 40712500
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221 freelancers are bidding on average €6,350 EUR for this job

Hi there, We understand you're looking to transform your productivity-focused mobile app idea into a fully-fledged, developer-ready UI/UX design within Figma, adhering to both iOS Human Interface Guidelines and Google's Material Design. Our team at Webbook Studio has extensive experience in designing mobile app interfaces, including a music voting mobile app built with React Native and a furniture store mobile shopping app developed with Flutter. We're well-versed in creating reusable component libraries, high-fidelity screens, and clickable prototypes that meet platform guidelines and accessibility standards. Can you share more about your concept description and existing brand assets to help us better understand your vision? Feel free to message us to discuss the details! — Webbook Studio
€5,000 EUR in 30 days
9.0
9.0

With over a decade of experience in high-scale mobile app development, I understand your need for an end-to-end mobile app UI/UX design that seamlessly integrates with both iOS Human Interface Guidelines and Google’s Material Design. My background in scaling applications for over 1 million users and expertise in creating developer-ready files align perfectly with the challenges of your project. For strategic insight, I recommend creating a robust reusable component library to ensure consistent design elements and quick assembly of future screens. I have successfully implemented similar strategies in past projects, guaranteeing a seamless user experience and efficient development process. I encourage you to reach out to discuss the roadmap for your project further. I am confident in my ability to deliver a polished UI/UX design that meets your requirements and exceeds your expectations. Let's collaborate to bring your app idea to life.
€8,000 EUR in 60 days
8.6
8.6

Hello, We carefully studied the description of your project and we can confirm that we understand your needs and are also interested in your project. Our team has the necessary resources to start your project as soon as possible and complete it in a very short time. We are 25 years in this business and our technical specialists have strong experience in Graphic Design, Mobile App Development, Android, User Interface / IA, Windows Mobile, UX / User Experience, UI / User Interface, Figma, User Experience Research, iOS and other technologies relevant to your project. Please, review our profile https://www.freelancer.com/u/tangramua where you can find detailed information about our company, our portfolio, and the client's recent reviews. Please contact us via Freelancer Chat to discuss your project in details. Best regards, Sales department Tangram Canada Inc.
€7,284 EUR in 5 days
8.3
8.3

With expertise in designing intuitive interfaces adhering to platform guidelines, I will craft a seamless mobile app interface in Figma. By mapping user flows and creating a comprehensive component library, I will ensure consistency across iOS and Android platforms. Emphasizing accessibility and responsive design, I will deliver developer-ready files for a smooth hand-off. Let's collaborate to transform your app concept into a polished interface that resonates with your audience.
€9,000 EUR in 5 days
8.5
8.5

Hello, your requirement caught my attention because this is more than just designing screens — the real value is creating a Figma system that developers can actually build from without constantly coming back for clarification. We can take your concept from user flows → wireframes → high-fidelity iOS/Android screens → reusable components → clickable prototype and developer handoff. One thing I’d like to understand first: do you already have the three flows fully defined, or would you like us to help structure them before the UI work starts? We’ve handled similar mobile MVP/product designs with scalable component systems and developer-ready handoffs. If you share the concept or even a rough flow, I can quickly review it and suggest how I’d structure the Figma file. Best, SNR
€5,000 EUR in 20 days
8.6
8.6

Hi there, I can help turn your productivity app concept into a practical, developer-ready Figma system for both iOS and Android. With 20+ years in software development and 12+ years building mobile products across both platforms, including extensive Flutter experience, I understand how design decisions affect implementation, responsiveness, accessibility, and long-term maintenance. I would first clarify the core journeys and information architecture, then map browsing, payment, and account management flows before developing annotated wireframes. From there, I can produce high-fidelity screens for loading, empty, validation, error, and success states, while keeping platform-specific behavior aligned with Human Interface Guidelines and Material Design. The component library would use reusable styles, auto-layout, variants, constraints, and clearly defined naming conventions. I would also connect the complete prototype, check contrast and tap targets, and organize the final file with developer notes and Inspect-ready details so handoff is straightforward and future screens remain efficient to build. My mobile engineering background helps me identify usability issues and avoid designs that are difficult or expensive to implement. Please share the concept and existing brand assets so we can discuss the right starting point.
€8,000 EUR in 30 days
7.9
7.9

Hi there, I can help take your app idea and turn it into a full, developer‑ready Figma file for both iOS and Android. What I can deliver Clear user flows mapped from low‑fi journeys into wireframes High‑fi screens for all main states and edge cases A reusable component library (styles, buttons, cards, modals, etc.) A clickable prototype showing main paths, errors, and empty states A tidy Figma file with organised pages and smooth hand‑off Platform-ready Built to match iOS and Material Design guidelines Basic accessibility checks Components with proper variants and constraints Please see some of my work at: https://www.freelancer.com/u/etienn If this fits what you need, happy to talk timing and next steps. Best wishes, Etienne
€9,000 EUR in 45 days
8.1
8.1

We will design end to end actual Mobile UI with UX for your requirements which will give you entire workflow capacity to know the exact working of the application. This will be easily switched with the backend integration when you are ready with the APIs later. Kindly get in touch to discuss more in detail and start with the initial discussion. Cost and timeline will be confirmed in chat after a complete understanding and documentation of the expectations in detail.
€5,500 EUR in 15 days
7.8
7.8

As a seasoned mobile app developer with a strong background in both Android and iOS, I am confident that I possess the skills to deliver the polished, developer-ready UI/UX you require. Throughout my career, I have consistently demonstrated my ability to adhere to platform guidelines while creating intuitive and aesthetically pleasing user interfaces. Furthermore, my proficiency in tools like Figma and Zeplin allows me to seamlessly bring your designs to life. In addition to the core requirements of the project, my team and I can create a reusable component library that ensures subsequent screens can be assembled quickly, while maintaining consistency across platforms - saving you both time and resources. Our focus on clean architecture and scalable code is well-aligned with your need for a file 'ready for Zeplin/Figma Inspect export,' indicating our commitment to smooth developer hand-off. Above all else, what sets me apart is my product-first mentality. I don't just see myself as a designer or developer; I see myself as your technology partner invested in your long-term success.
€5,000 EUR in 30 days
7.7
7.7

What you need here is a proper product design workflow, not just a pretty app file. When browsing, payment, and account flows all need edge cases, reusable components, prototype logic, and developer-ready specs, the weak point is usually hidden in the structure, so I’d first lock the journeys and wireframes before pushing visual design too far. I’ve handled Figma-based interface work where design systems, variants, auto layout, responsive behavior, and clean inspect-ready organization were essential because the next team needed to build fast without guessing. For a productivity app especially, clarity, tap target discipline, contrast, and friction-free flow matter more than decorative screens. I can also make sure the prototype reflects real user paths rather than only ideal-case navigation. - Do you already know the depth of the product browsing flow, or is that still open at concept stage? - Should the payment experience support multiple methods/states from the beginning, or just the primary checkout path for version one? - Do you want the developer handoff prepared only in Figma Inspect format, or also organized in a way that is ready for Zeplin export immediately?
€5,000 EUR in 28 days
7.5
7.5

Hi, A few quick questions: Do you already have the complete product requirements/user flows, or should I help refine them before wireframing? Do you want a single adaptive design system for iOS/Android, or platform-specific variations where HIG and Material differ? Do you have any existing competitor/reference apps you want the UX to take inspiration from? I understand you need a complete, developer-ready Figma design for a productivity mobile app—from user flows and wireframes through high-fidelity screens, components and interactive prototype. Approach Map the key user journeys and edge cases first. Create low-fi wireframes and validate the flow before visual design. Build polished iOS/Android screens following HIG + Material Design. Create a reusable Figma component library with variants, auto-layout and responsive constraints. Cover loading, error, empty, success and payment states. Build a clickable prototype for browsing, payment and account management. Organize the Figma file with clean layers, components, styles, annotations and developer handoff notes. Check accessibility, contrast and touch-target requirements before delivery. I focus on clean, practical UI that developers can implement easily, rather than designs that only look good in Figma. Best Regards, Dinesh L
€7,500 EUR in 7 days
7.5
7.5

Hello, I’m ARGE from Azabache Producciones. I can lead the complete UI/UX process for your productivity app, from flow definition and low-fidelity wireframes through a polished accessible interface and developer-ready Figma handoff. My €7,500 bid covers the core browsing, payment, and account journeys, reusable component library, responsive states, edge cases, clickable prototype, accessibility review, and staged feedback gates over 45 days. We will confirm the final screen inventory at kickoff so scope and milestones remain transparent.
€7,500 EUR in 45 days
7.8
7.8

Hi! This is firmly in our wheelhouse — a Figma file that a developer can open and build from without interpretation is something we put a lot of care into. Before I put a firm proposal together, the one thing I need to understand is the depth of the three flows: how many distinct screens are we likely looking at across browsing, payment, and account management? Those flows can be eight screens or thirty depending on how far each branch goes — and that's what drives the real scope here, not the component library or hand-off packaging, which are straightforward either way. On how we'd approach it: we'd open with low-fi journey maps to align on every branch before touching visual design — errors, empty states, and edge cases agreed upfront rather than discovered mid-build. The component library gets built first: colour and text styles, auto-layout buttons, cards, modals, and platform-specific variants for iOS and Android so nothing gets patched later. High-fidelity screens are then assembled from those components, keeping everything consistent and making future screens fast to produce. The clickable prototype covers all three happy paths plus the critical error states, and the final file is organised for Figma Inspect with named layers, usage notes, and no loose assets. Contrast ratios and tap targets are verified against WCAG and platform guidelines throughout, not as a final checkbox. Gustavo & the DoTheCode team
€6,680 EUR in 15 days
6.8
6.8

Hello. For “End-to-End Mobile App UI/UX”, the key is to address the user experience and interface before implementation with a structure that remains easy to manage afterwards. I’m Eduardo Rovito, a Senior UX/UI Designer and WordPress Developer, and I can approach this with a clear, testable implementation. 1. Discovery: I would review scope, dependencies and risks. 2. Execution: I would build the solution with clarity and maintainability in mind. 3. QA: I would test critical flows and refine details before delivery. Is there an existing integration or constraint I should account for from the start?
€7,500 EUR in 7 days
7.3
7.3

★★★ Figma Design Specialist ★★★ Hi, The key consideration for this project is ensuring that the design adheres strictly to both iOS Human Interface Guidelines and Google’s Material Design. This is vital for creating a user-friendly experience across platforms. I will begin by mapping out the core user flows using low-fidelity journey diagrams, which will evolve into annotated wireframes. This iterative approach allows for early feedback and adjustments. For the implementation, I will utilize Figma to create high-fidelity screens that cover all key states and edge cases. I will ensure that components are consistent and built with variants for easy reuse. A reusable component library will be established, including color styles, text styles, and auto-layout buttons. The clickable prototype will demonstrate all user flows, including error states and empty states, ensuring a comprehensive user experience. To get started, I will need the concept description, brand colors, typefaces, and any existing graphics. Thanks!
€5,000 EUR in 5 days
7.0
7.0

With my strong background in designing and building complete mobile app systems , I am highly proficient at navigating all the phases of your UI/UX project - from low-fidelity wireframes and high-fidelity screens to reusable component libraries and clickable prototypes. I have extensive experience in adhering to platform guidelines such as iOS Human Interface Guidelines and Google’s Material Design to ensure your app is appropriately tailored for both iOS and Android markets. Moreover, having worked on cross-platform applications, I understand the importance of consistent design language across devices and can ensure that your app's components are not only visually appealing but also flexible and responsive. My proficiency with Zeplin/Figma Inspect will also make it easy for me to package the final Figma file for a smooth developer hand-off. Above all, what truly sets me apart is my deep understanding of AI & Embedded systems which will fuel the productivity focus you're aiming for in your app. With this expertise, I can merge the best of AI-powered experiences with your mobile app functionalities.I 'm excited to discuss timelines and answer any questions you may have about the concept. Let’s create an impressive mobile app together!
€7,500 EUR in 60 days
6.5
6.5

Hello, This is a substantial UI/UX project, but the scope is well defined. I can structure the work from user flows and annotated wireframes through high-fidelity iOS and Android interfaces, with a reusable Figma component system, variants, responsive constraints, accessibility considerations, and a complete interactive prototype covering the required states. I’d also keep the file organised for practical developer handoff, including clear naming, component usage, and inspectable specifications. The main point I’d clarify before starting is whether the three listed flows are the complete scope or representative flows within a larger app. Have a nice day
€5,000 EUR in 30 days
6.0
6.0

Hi, I’m Mohit, and I can take your productivity-focused mobile app from concept to a polished, developer-ready Figma design for both iOS and Android. Approach Review your concept, brand colours, typography and existing assets Map the complete product browsing, payment and account-management flows Create low-fidelity journey diagrams and annotated wireframes Design high-fidelity screens covering key states, errors and empty states Follow iOS Human Interface Guidelines and Google Material Design principles Build a reusable Figma component library with variants, auto-layout and responsive constraints Create a clickable prototype covering happy paths and edge cases Organise pages, layers, naming, styles and components for easy development Add annotations, redlines, Inspect-ready specifications and usage notes Check contrast, tap targets, fonts, images and prototype links before delivery Deliverables Complete Figma file, component library, interactive prototype and developer handoff package ready for Figma Inspect or Zeplin. Estimated timeline: 3–5 weeks, depending on the final screen count and complexity. Best regards, Mohit
€5,000 EUR in 38 days
6.2
6.2

I would begin by mapping the three core journeys before designing individual screens, so browsing, checkout and account management share one consistent interaction model across iOS and Android. From there I’d move through low-fidelity wireframes into a reusable Figma system with typography, colour tokens, spacing, buttons, inputs, cards, modals and component variants built with Auto Layout and responsive constraints. High-fidelity screens would cover happy paths, empty states, validation, loading, payment errors and account edge cases rather than only the ideal flow. The final delivery would include a clickable prototype, organised Figma pages/layers, reusable components, accessibility checks and developer-ready annotations/Inspect handoff. I can start immediately after award with the concept brief, brand assets and existing product requirements.
€6,000 EUR in 28 days
6.1
6.1

hello, the one line to resolve before anything else is that you want the design to respect both iOS Human Interface Guidelines and Material Design and stay consistent across platforms, and those two goals genuinely pull against each other. the platforms differ in real ways, tab bars versus bottom navigation, how back works, component shapes, elevation, type, so a single identical screen set will quietly break one platform's conventions and feel foreign to half your users, while fully forking both roughly doubles the screens and the component library. so the actual decision that sizes this whole project is which model you want, one shared system with platform adaptive components, which is how most teams ship to both now, or two genuinely native feeling forks. that choice, more than the flow count, drives the timeline. the reusable component library is where the real durability lives, built properly with variants, auto layout and constraints, it is what lets those platform differences be handled as component variants rather than redrawn screens, and what makes the developer hand off clean. one small thing, the flows list browsing products and payment, which reads more commerce than productivity, so i would want to confirm the real core flows at kickoff. do you want one adaptive design system, or two fully platform native versions? roughly how many distinct core screens, before states and edge cases? have a nice day.
€5,000 EUR in 60 days
5.8
5.8

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