Correct Rigging/ Anatomy Deformities on a Realistic 3D Character

I need a skilled Maya rigger to correct some anatomy mistakes made by a prior contractor. Basically, my character's bones do not react realistically to normal human movements through the animation process.

Attached are some of the anatomy issues that came up. These are not all of the issues. The shoulders, joints, torso, eyes, chest all need some degree of work. The final deliverable will have no anatomy/rigging issues. You will be expected to demonstrate that everything is fixed by moving the bones so I can see the entire model 360 degrees.

If I believe you are capable of doing the work, I will share with you the actual asset for you to review and give me a more accurate and comprehensive quote. You must be comfortable with adult content and have demonstrated experience.

Compétences : Modélisation 3D, Animation 3D, Maya, 3ds Max, Rendu 3D

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Concernant l'employeur :
( 0 commentaires ) Los Angeles, United States

Nº du projet : #27928727

16 freelances font une offre moyenne de 176 $ pour ce travail


Hi I have go through with details thoroughly along with attachment , I will fix your model with rigging and 360 rotation . please give me opportunity to showcase my skills. I have 7+ years of expertise in - 3D mod Plus

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Hi! I have understood your requirement "Correct Rigging/ Anatomy Deformities on a Realistic 3D Character" I am a 3D DESIGNER with 8+ years experience. I am expertise in MODELLING(SCULPTING) + RENDERING + TEXTURING + RI Plus

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Hi, Thanks for sharing your requirement, As you are looking for someone who can work on your 3d realistic characters animation of anatomy with strong hands, Looking for your response for further detailed discussion re Plus

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Hi, H have checked your description and images. I will do rigging in Maya. Kindly send me massage on chat. I will provide you Maya file. I am waiting for good news. I am expert in 3D Animation, Character Animation, 3 Plus

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Hi, I am 3d artist. I am very interest in your "Realistic 3D Character" project. I have experience to design, rendered and animated many Product, buildings and landscapes(2D and 3D) using Autocad, 3ds max, sketchup, re Plus

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Hello from Feels Studio, Project-Correct Rigging/ Anatomy Deformities on a Realistic 3D Character From your job description, I have come to know that you need a unique design for your business. In fact, graphics is t Plus

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I'm ready to work on rigging on character, to correct some of mistakes. first of all i'm new one here, so i don't know what to say about it much . i'm now working animation skill on my local animation studio and 5, Plus

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