I'm looking for a unity professional to help me build a simple vr game. The game will use the google cardboard sdk. You will be provided with all the 3D models and assests needed to build the game.
This will be included in the game. Please also read the pdf.
play and quit
-Player cant move, he uses flying spheres.
When a player looks at the sphere for 2 second he will move to it.
-Vr mode (google cardboard VR sdk)
-Zombies spawn on spawnpoints in waves.
-Zombies moves towars the player
-Waves are endless each wave more zombies come
-Wave ends when zombies are all purified.
-Zombies can be purified by to player if he looks at a zombie for 3 seconds.
A laser will shoot out of the player to the zombie
Laser charges for 3 seconds
-When a zombies hits the player he will lose 1 of his 5 health.
-When a zombie is purified he turns into a human, does an animation and disseapers after 5 sec.
-laser charge bar
-current zombies ingame
play and main menu
-Zombies kill counter (this game)
-last wave (this game)
Décerné à :
The development plan is described below in the milestones. Updates will be sent to you every one or two days so you can keep track of the development progress or suggest changes.