I need someone who has experience with applying apex cloth inside of UE4 to material LOD. Ive been using blender and nvidia clothing tool profile but the resulting .apx file makes the engine crash when applying it to the material LOD 0. I tried to search internet for a solution... Maybe using the maya plugin or 3ds would not result in a crash but i dont have those so I can't try it on my own.
I am open to other plugins and/or methods to create realisitc cloth as long as the cloth moves with the character and doesnt clip into it when I go to animate. I already have everything modeled and rigged.