Unreal Engine 4/C++ Large Client/Server Framework + Database Integration

Looking for someone to make me a client/server framework that is efficient for large maps, with a large number of players. The goal of the game would be to have a cap of 200 players at most. The game is a 3D first & third person game, similar to a shooter in playstyle (though not primarily a shooter). From what I have read and my understanding, the default UE4 server system would not be a good fit for this. The server would also need to have storing capabilities in a SQL database that will store things like player location, health, currency, etc, and then have this sent to the player for display, and periodically saved, as well as when the client disconnects. This data would be saved with a reference to the user using their SteamID 64 fetched via the OnlineSubsystem for Steam, though we could do this, only needing the wrappers to execute the SQL on the server. Each server would have its own database config for linking to a specific database (IP, port, username, password, schema name) thus each client would have different stats on every different server.

We don't need any features on top of this as we are mainly working on map design and asset creation, thus, getting this working with a simple stock third-person system would be fine, and we will import our work on top of this (or vice versa). This isn't something we need immediately and would like to know if there are any thoughts you have on the project.

Compétences : Programmation C#, Programmation C++, Architecture Logicielle

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Concernant l'employeur :
( 0 commentaires ) Australia

Nº du projet : #17227668

11 freelance font une offre moyenne de $31/heure pour ce travail


Hi! I'm interesting your project very well. I am a full time devloper. I am mastering c++ and I'm a good Mathematician. And also I have many experience and good skill about C# and algorithm development. And also Plus

$30 AUD / heure
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Hello, I'm Karim. I will be able to work on developing the server-side of your game on UE4. Firstly, allow me briefly to state my relevant experience. My experience in the professional field of software dev goes Plus

$40 AUD / heure
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Hi I am very interesting your project. Already I made many mobile Games using Unity 3d and Unreal Engine. I`m also backend developer, So I can build both of front end and back end myselft As you check my profile, I Plus

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I have gone through your requirement and understood that you like to hire Expertise developer team for your existing project. Lets discuss in details and move ahead. I am please to inform you that we have expertise Plus

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Dear Prospect Hiring Manager. Thank you for giving me a chance to bid on your project. i am a serious bidder here and i have already worked on a similar project before and can deliver as u have mentioned "I can do Plus

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Hi There, Thanks for taking time in reviewing our submission, Well, I see that you nicely detailed out the Gameplay, I can also understand the conflict of using UE4 for the current game, we can also do it in UN Plus

$23 AUD / heure
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