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I want to turn core chemistry principles into an engaging Roblox experience that speaks directly to teenagers aged 13-18. The focus is purely educational: players should learn how basic chemical reactions work by actually performing them in-game—mixing virtual reagents, controlling temperature, observing color changes, and seeing products form in real time. I already have a rough concept of a virtual lab hub with several reaction stations, but I need someone who can bring it to life inside Roblox Studio, script the mechanics in Lua, and layer in clear on-screen explanations so the science never feels abstract. Good UI/UX for teens, smooth multiplayer or single-player flow, and attention-grabbing feedback (particle effects, animations, achievements) will be crucial to hold their interest. You will need to: • Build a playable prototype that includes at least three common reactions (e.g., acid-base neutralization, combustion, simple displacement) with accurate reactant/product visuals. • Integrate a short quiz or checkpoint after each reaction so learning can be measured before players move on. • Provide clean, commented Lua scripts and a brief creator’s document so I can update or expand the content later. Acceptance criteria: 1. All reactions run without errors on desktop and mobile Roblox clients. 2. Each reaction grants immediate visual feedback and a concise, correct explanation box. 3. Quizzes save and display scores per session. 4. Final package is delivered as a Roblox place file plus source assets. If this sounds like your kind of project, tell me how you’ve handled educational mechanics or chemistry concepts in Roblox (or similar platforms) before, and roughly how long you’d need to reach the first playable milestone.
Project ID: 40466982
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