2 bodies and 3 heads need to have Retopology made using Subdivision Surfaces.
The software used can be either 3ds max, Blender, Maya or any software that have Subdivision Surfaces.
see example attached
11 freelance font une offre moyenne de €33 pour ce travail
hello, sir, I understood your requirement for Retopology using Subdivision Surfaces I will provide you best creativity and unique ideas.I hope you love to work with me. sir, I'm a 3D generalist and I have g Plus
Hi. I am a professional modeling and illustration, I use many programs like: Maya, Mudbox, Zbrush, Marvelous Designer, Mari, Photoshop, Illustrator, AutoCad, Revit ... 3D modeling for 3D prints, video game character Plus
hi there i have read the brief and understand that you need a 3d artist for retopology for you model. i would like to see the model for a more accurate bid. i need some more info about the project like what is the Plus
I have extensive experience in retopologizing meshes and scanned data. Also, can do A class surfacing for various applications. However, i'd like to discuss your project in details over chat. Looking forward to hear fr Plus
Hi, dear. i saw your project description carefully, i can help you. i have many experience in this field, so i can do your project in short time with high level. Please discuss your project, thanks
I understood abut the Project. i am successfully completed the project on time. i have 8 Years Experience in 3D.
Hello I can do this quick and experience I work in blender Lot of subdivision models, characters too Portfolio [login to view URL] [login to view URL]
Hi, I am interested to your project and would like to work for you. I am a 3D artist who have skills of character modeling and animation. The topology of a character model is important, making sure the topology of Plus