10 3D Assets

3D Asset Intructions

The folder called "References" contains images of the assets required. Use these reference images as your guide to the final result expected. We understand that the images show limited angles and some imagination will be required when needed to tackle the sides not shown. Feel free to use the internet to gather images of what objects "like these" look like from the missing angles. The result should be 100% accurate to the reference images we do provide, and the angles not seen should be a believable and resonably accurate representation of what this object would actually look like from those angles.

What we DO require from the delivered assets:

⦁ 3D Object in either OBJ,FBX or Collada format.

⦁ Object should be 100% accurate when viewed from the angles shown in references provided.

⦁ Objects should contain believable and resonanly accurate representations when viewed from angles NOT seen in the references we provide.

⦁ Organized assets, with proper naming and folder structures. Name the models and folders exactly as the name of the reference base name. i.e.: [login to view URL] -> [login to view URL] under a boxing_glove folder with the mesh named boxing_glove. For objects with multiple reference images, simply use the base name, ignoring the suffixed numbering. i.e.: guitar_01, guitar_02, guitar_03 -> [login to view URL] under a guitar folder. Letters are used instead of numbers for base names of objects of the same type, but different instance. i.e.: rockA_01, rockA_02 -> [login to view URL] while rockB_01, rockB_02, rockB_03 -> rockB.obj.

⦁ Although we do not require optimized 3D models, we do expect them to not be wasteful or unmanageable. Use as many polies you judge to be necessary to make the model 100% accurate with all the details seen in the reference images.

What we DO NOT require:

⦁ Any kind of topology optimization as seen in assets made for real-time purposes such as games or interactive walkthroughs.

⦁ Any kind of texture work.

⦁ Any kind of UV work.

This is not a timed sensitive task, but we DO expect assets to be delivered on a reasonable time-frame after the task was issued.

Thank you

Compétences : Animation 3D, Modélisation 3D, Rendu 3D, 3ds Max, Maya

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Concernant l'employeur :
( 0 commentaires ) Carlsbad, United States

Nº du projet : #17055896

54 freelance font une offre moyenne de $638 pour ce travail


Hello, We are a team with more than 15 years of experience in 3d design and 3D photorealistic visualization. We can help with the 3D modeling of these 10 assets based on your references. We have done many 3d vis Plus

%bids___i_sum_sub_35% %project_currencyDetails_sign_sub_36% USD en 12 jours
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Hello We have reviewed your 3d assets project brief and are interested in working with you. Please contacting us so we can discuss this project in more details. We have over 15 years of experience in this arena and Plus

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%bids___i_sum_sub_35% %project_currencyDetails_sign_sub_36% USD en 6 jours
(566 Commentaires)

Hello, I checked your attached reference images and ready to design the assets in 3D with best quality [login to view URL] contact me so we can discuss further. Portfolio Link : [login to view URL] Plus

%bids___i_sum_sub_35% %project_currencyDetails_sign_sub_36% USD en 10 jours
(495 Commentaires)

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Hi, I have read the description carefully and have checked the references as well. I understood the project requirements and can deliver expected outputs. I am a professional 3d artist. I have a team with me. We never Plus

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