3 modelling and textures

Our company needs to outsource some 3d models for a Unity based 3d game.

The first batch contains such models as:

- grape

- tomato

- cucumber

they should have four states: 1. small plant (growth) 2. bigger plant (first fruits visible) 3. maturity 4. rotten plant

- palm - just one state, a grown palm tree

- apple tree - three states: 1. grown tree no fruits, 2. blossom, 3. tree with mature fruits

Style to match concepts provided in the process.

Technical requirements:

1. target format FBX. (with *.max source)

2. object should if possible be one mesh with no hierarchy

3. pivot at (0,0,0)

4. scale 1unit = 1meter

5. textures RGB/RGBA png format

7. No tiling/repeat in mapping

Compétences : Animation 3D, Modélisation 3D, Rendu 3D, 3ds Max

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Concernant l'employeur :
( 0 commentaires ) Poland

Nº du projet : #2333043