We currently seek a "professional" game standard character modeller to rework some key Game Art components.
First task, we'll provide an existing model, your assignment will be to rescultpure a central character for a new game title. ( Athletics based) Removing the "poly" appearance, improve muscle tone and definition and skin tone, as well as other elements, through the latest baking ,sclupting and texturing techniques. Produce a final version [url removed, login to view] as detailed and as realistic as possible. Further develop the character, by remodelling and producing 4 standard skin tones to represent various origins. ( Caucasian, African, Asian, Mediterranean)
Secondly, using said player character as well as some other art we'll provide, set up a scene, detail and render and provide a series quality of images. This will be promotional art, so it must be the highest quality.
The selected candidate will have 1 week to complete all tasks. NO TIME WASTERS!!!!!!!! Freelancer who cannot devote all the time required to finish the project on time, refrain from bidding....
Successful candidate will be required to complete an NDA.