We had a previous freelancer work on some models with animation for mobile game concept.
We specified the final format must be in 3ds max format, but at the end we were told Truespace 7 was used and the format could not be provided.
They provided the animated models in x format which we are told is rigged with bone sets for animations, optimised for mobile devices and the models in .3ds format.
I need someone who can take these models and convert them into the required 3ds max format, as well as have the ability to tweak/improve the models and any animation required.
Original project spec was:
'We require 5 3D models to be made with basic animation.
Frog - Small movements, eyes blinking, breathing, head turn; tongue able to flick out various distances. Animated when frog’s tongue is stung by bee/wasp.
Wasp - Wings move in flight, twitch when landed. Facial/Sting movements.
Bee - Wings move in flight, twitch when landed. Facial/Sting movements.
Fly - Wings move in flight, twitch when landed. Facial movements.
Dragonfly - Wings move in flight, twitch when landed. Head/eyes turn. Body 'wiggle'
Models to be in low to medium poly (for an isometric view game), Format - 3Ds Max, including textures and rigging
Each model will have basic animations as above, though we are happy to discuss options here.'
Décerné à :
11 freelance ont fait une offre moyenne de 213 $ pour ce travail
Hi, I would appreciate your consideration for this project. I'm a experienced game artist and I've the know-how required for this type of work. Please check your PMB for more details. Thanks