Linux to Mac OSX OpenGL port

I have a simple windows, and/or linux OpenGL engine, and I want to see it running on Mac OSX 10.2 Jaguar Cocoa OpenGL. The code is already very portable. You must have mac OSX version 10.2, and development tools. Prior cocoa+opengl experience is required. the app is a simple rendering engine that loads meshes, and displays them. The engine can also display text. Most code is ANSI C compliant. The OS specific code opens a window for opengl rendering, captures mouse+keyboard, renders OS fonts to textures. The code was ported from windows to linux, so it is now a well behaved, cross platform app.

## Deliverables

1) Complete and fully-functional working program(s) in executable form as well as complete source code of all work done. 2) Installation package that will install the software (in ready-to-run condition) on the platform(s) specified in this bid request. 3) Complete ownership and distribution copyrights to all work purchased.

## Platform

Mac OSX 10.2 Jaguar

Compétences : Programmation C, Cocoa, Ingénierie, Design de jeux, Conception graphique , MySQL, PHP, Architecture Logicielle, Tests de Logiciels

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Nº du projet : #2924709

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2 freelance font une offre moyenne de $136 pour ce travail


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