GUI Design for Statistics/Game Display

**General Specifications:** I need a slick GUI in either VC++ DirectX, or GDI+, but I'm open to language suggestions. It should run on Windows XP and be able to be combined with C++ code from Visual Studio 6.0. This will mostly be a statistics display, but it needs to be customizable by the user. The graphics need not be fancy, but I will need smooth-fade effects, sliding-hiding displays, and simple bar graphs. The statistics will come either directly from a Jet database or from a class structure in C. The GUI will be roughly 800x600 and will need to be fast, compile-time adjustable/extensible, and real-time customizable.

**Necessary Components:** Drop-down menus; tabbed Options dialogs; text and light graphics display objects; a main panel to display objects from an art library that will be created separately; hide-able pushbuttons, radio buttons, and checkboxes; and a text dialog box. The objects will need to have a variety of behaviors, including events for rollover, click/double-click, and hover.

I have a mock-up of the display and a description of the objects and their necessary behavior which I can send upon request. I’m looking for quality, well-thought-out code that is well documented, and I need a coder who can be in daily contact with me to hone the look and feel of the final product. Much of the work is using standard windows components, but I need a ‘custom’ feel to some of the objects.

Please contact me for more information or to describe your plan. I would like to see examples of your previous related work if possible.

## Deliverables

1) Complete and fully-functional working program(s) in executable form as well as complete source code of all work done.

2) Deliverables must be in ready-to-run condition, as follows (depending on the nature of the deliverables):

a) For web sites or other server-side deliverables intended to only ever exist in one place in the Buyer's environment--Deliverables must be installed by the Seller in ready-to-run condition in the Buyer's environment.

b) For all others including desktop software or software the buyer intends to distribute: A software installation package that will install the software in ready-to-run condition on the platform(s) specified in this bid request.

3) All deliverables will be considered "work made for hire" under U.S. Copyright law. Buyer will receive exclusive and complete copyrights to all work purchased. (No GPL, GNU, 3rd party components, etc. unless all copyright ramifications are explained AND AGREED TO by the buyer on the site per the coder's Seller Legal Agreement).

## Platform

Windows XP/2k

Compétences : Programmation C, Ingénierie, Consoles de Jeux, Design de jeux, Conception graphique , Microsoft, MySQL, PHP, Architecture Logicielle, Tests de Logiciels, Visual Basic, Bureau Windows

en voir plus : Work from hone, work for hire language, windows gui programming, windows game programming, web game programming, web design for windows, web design class, vc web design, using mock objects, the art of programming, the art of package design, the art of game design, text effects for web design, studio design web, standard library c, software product box design, software for art design, side effects programming, server side programming language, radio programming

Concernant l'employeur :
( 2 commentaires ) United States

Nº du projet : #3279142

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