Re-post as the source has changed from files to actual garments.
We have a number of 3D models than need to be created for use in a printing application (direct to garment printing), and are in need of someone to take our physical samples, and create and create accurate 3D models. We have 28 designs that need to be converted, with some specific requirements for the output formats. We can initially try a single design, with the rest to follow once we understand capabilities and timeframes.
KEY features of the output model are as follows:
Individual materials for all parts that will have a graphic applied
Model location at 0,0
Flat UV's (this is important as any deformation of the UV map will cause deformation of the graphics and they will be rejected) the software applies the graphic without any warp (flat)
Normals need to face out
Front and back UV's need to be in the same place and seams need to join up perfectly (important if you have graphics crossing a seam)
Smooth, Jagged edges and flat surfaces do not look great
Attached is a tee that would be acceptable, and grabs showing specific requirements outlined.
19 freelance font une offre moyenne de $20/heure pour ce travail
Hello I'm Navdeep. I have done a lot of similar work and deem myself able to complete your work with best quality. To see my sample work, please send me a message. Thanks
One year experience as an artist / 3D modeler in video games, modeling 3D elements, characters, environment, texturing, rigging. I like to work in video games but I also have skills for design (conceptual art)
mình đã từng thiết kế các 3D model cho game mình có thể dùng được maya, blender, 3Dx max hãy xem qua profile của mình để kiểm tra năng lực của mình thanks