Vertex count: max 1500
File format: model - (3ds max / fbx / obj), texture - (psd)
http://www3.pictures.gi.zimbio.com/Kenya+v+Bermuda+ICC+Cricket+World+Cup+Qualifier+[url removed, login to view]
Appropriate edge profile at joints (elbow, knee, fingers) for good deformation when animated: (see attached image)
Properly uved to optimally utilize texture (model can use symmetry)
Normal map is not required. Just diffuse map is fine.
Model needs to be in T pose (attached: tpose.png).
No animation is required, but the model needs to be ready for rigging and animation.
Bidders, please share sample of your low poly (game ready) modelling work - screenshots of model wireframe and uvw mapping.